Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.
The copyright of the original papers published on this site belongs to IEICE. Unauthorized use of the original or translated papers is prohibited. See IEICE Provisions on Copyright for details.
Copy
Kentaro FUKUI, Kensaku HONDA, Kenichi OKADA, "Promotion of Multiparty Conference in Collaborative Virtual Environments" in IEICE TRANSACTIONS on Information,
vol. E87-D, no. 12, pp. 2540-2547, December 2004, doi: .
Abstract: Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.
URL: https://global.ieice.org/en_transactions/information/10.1587/e87-d_12_2540/_p
Copy
@ARTICLE{e87-d_12_2540,
author={Kentaro FUKUI, Kensaku HONDA, Kenichi OKADA, },
journal={IEICE TRANSACTIONS on Information},
title={Promotion of Multiparty Conference in Collaborative Virtual Environments},
year={2004},
volume={E87-D},
number={12},
pages={2540-2547},
abstract={Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.},
keywords={},
doi={},
ISSN={},
month={December},}
Copy
TY - JOUR
TI - Promotion of Multiparty Conference in Collaborative Virtual Environments
T2 - IEICE TRANSACTIONS on Information
SP - 2540
EP - 2547
AU - Kentaro FUKUI
AU - Kensaku HONDA
AU - Kenichi OKADA
PY - 2004
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E87-D
IS - 12
JA - IEICE TRANSACTIONS on Information
Y1 - December 2004
AB - Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.
ER -