High frame rate and ultra-low delay matching system plays an increasingly important role in human-machine interactions, because it guarantees high-quality experiences for users. Existing image matching algorithms always generate mismatches which heavily weaken the performance the human-machine-interactive systems. Although many mismatch removal algorithms have been proposed, few of them achieve real-time speed with high frame rate and low delay, because of complicated arithmetic operations and iterations. This paper proposes a temporal constraints and block weighting judgement based high frame rate and ultra-low delay mismatch removal system. The proposed method is based on two temporal constraints (proposal #1 and proposal #2) to firstly find some true matches, and uses these true matches to generate block weighting (proposal #3). Proposal #1 finds out some correct matches through checking a triangle route formed by three adjacent frames. Proposal #2 further reduces mismatch risk by adding one more time of matching with opposite matching direction. Finally, proposal #3 distinguishes the unverified matches to be correct or incorrect through weighting of each block. Software experiments show that the proposed mismatch removal system achieves state-of-the-art accuracy in mismatch removal. Hardware experiments indicate that the designed image processing core successfully achieves real-time processing of 784fps VGA (640×480 pixels/frame) video on field programmable gate array (FPGA), with a delay of 0.858 ms/frame.
Songlin DU
Southeast University,Ministry of Education
Zhe WANG
Waseda University
Takeshi IKENAGA
Waseda University
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Songlin DU, Zhe WANG, Takeshi IKENAGA, "Temporal Constraints and Block Weighting Judgement Based High Frame Rate and Ultra-Low Delay Mismatch Removal System" in IEICE TRANSACTIONS on Information,
vol. E103-D, no. 6, pp. 1236-1246, June 2020, doi: 10.1587/transinf.2019MVP0014.
Abstract: High frame rate and ultra-low delay matching system plays an increasingly important role in human-machine interactions, because it guarantees high-quality experiences for users. Existing image matching algorithms always generate mismatches which heavily weaken the performance the human-machine-interactive systems. Although many mismatch removal algorithms have been proposed, few of them achieve real-time speed with high frame rate and low delay, because of complicated arithmetic operations and iterations. This paper proposes a temporal constraints and block weighting judgement based high frame rate and ultra-low delay mismatch removal system. The proposed method is based on two temporal constraints (proposal #1 and proposal #2) to firstly find some true matches, and uses these true matches to generate block weighting (proposal #3). Proposal #1 finds out some correct matches through checking a triangle route formed by three adjacent frames. Proposal #2 further reduces mismatch risk by adding one more time of matching with opposite matching direction. Finally, proposal #3 distinguishes the unverified matches to be correct or incorrect through weighting of each block. Software experiments show that the proposed mismatch removal system achieves state-of-the-art accuracy in mismatch removal. Hardware experiments indicate that the designed image processing core successfully achieves real-time processing of 784fps VGA (640×480 pixels/frame) video on field programmable gate array (FPGA), with a delay of 0.858 ms/frame.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.2019MVP0014/_p
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@ARTICLE{e103-d_6_1236,
author={Songlin DU, Zhe WANG, Takeshi IKENAGA, },
journal={IEICE TRANSACTIONS on Information},
title={Temporal Constraints and Block Weighting Judgement Based High Frame Rate and Ultra-Low Delay Mismatch Removal System},
year={2020},
volume={E103-D},
number={6},
pages={1236-1246},
abstract={High frame rate and ultra-low delay matching system plays an increasingly important role in human-machine interactions, because it guarantees high-quality experiences for users. Existing image matching algorithms always generate mismatches which heavily weaken the performance the human-machine-interactive systems. Although many mismatch removal algorithms have been proposed, few of them achieve real-time speed with high frame rate and low delay, because of complicated arithmetic operations and iterations. This paper proposes a temporal constraints and block weighting judgement based high frame rate and ultra-low delay mismatch removal system. The proposed method is based on two temporal constraints (proposal #1 and proposal #2) to firstly find some true matches, and uses these true matches to generate block weighting (proposal #3). Proposal #1 finds out some correct matches through checking a triangle route formed by three adjacent frames. Proposal #2 further reduces mismatch risk by adding one more time of matching with opposite matching direction. Finally, proposal #3 distinguishes the unverified matches to be correct or incorrect through weighting of each block. Software experiments show that the proposed mismatch removal system achieves state-of-the-art accuracy in mismatch removal. Hardware experiments indicate that the designed image processing core successfully achieves real-time processing of 784fps VGA (640×480 pixels/frame) video on field programmable gate array (FPGA), with a delay of 0.858 ms/frame.},
keywords={},
doi={10.1587/transinf.2019MVP0014},
ISSN={1745-1361},
month={June},}
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TY - JOUR
TI - Temporal Constraints and Block Weighting Judgement Based High Frame Rate and Ultra-Low Delay Mismatch Removal System
T2 - IEICE TRANSACTIONS on Information
SP - 1236
EP - 1246
AU - Songlin DU
AU - Zhe WANG
AU - Takeshi IKENAGA
PY - 2020
DO - 10.1587/transinf.2019MVP0014
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E103-D
IS - 6
JA - IEICE TRANSACTIONS on Information
Y1 - June 2020
AB - High frame rate and ultra-low delay matching system plays an increasingly important role in human-machine interactions, because it guarantees high-quality experiences for users. Existing image matching algorithms always generate mismatches which heavily weaken the performance the human-machine-interactive systems. Although many mismatch removal algorithms have been proposed, few of them achieve real-time speed with high frame rate and low delay, because of complicated arithmetic operations and iterations. This paper proposes a temporal constraints and block weighting judgement based high frame rate and ultra-low delay mismatch removal system. The proposed method is based on two temporal constraints (proposal #1 and proposal #2) to firstly find some true matches, and uses these true matches to generate block weighting (proposal #3). Proposal #1 finds out some correct matches through checking a triangle route formed by three adjacent frames. Proposal #2 further reduces mismatch risk by adding one more time of matching with opposite matching direction. Finally, proposal #3 distinguishes the unverified matches to be correct or incorrect through weighting of each block. Software experiments show that the proposed mismatch removal system achieves state-of-the-art accuracy in mismatch removal. Hardware experiments indicate that the designed image processing core successfully achieves real-time processing of 784fps VGA (640×480 pixels/frame) video on field programmable gate array (FPGA), with a delay of 0.858 ms/frame.
ER -