To employ Computer Graphics (CG) technology in the production of CG holograms or similar applications where the generation of consecutive pictures with rotated viewing directions is demanded takes a lot of time and money. This paper presents a two-pass surface rendering method for fast creating such animated pictures from a single view image structure. Instead of generating display data for a single picture, the first pass program constructs a Position Oriented (PO) frame buffer that contains the information of control points on every order of visible surfaces. A display program of second pass manipulates the frame buffer structure to generate surface rendered pictures with spatial and perspective transforms. Experiments proved the method is effective to create high quality surface rendered images with rotation capability. Various usuful facilities for CAD visualization have also been developed within the technique. The improvements on memory consumption and picture quality are also discussed in this paper.
The copyright of the original papers published on this site belongs to IEICE. Unauthorized use of the original or translated papers is prohibited. See IEICE Provisions on Copyright for details.
Copy
Ban GUO, Tsuyoshi YAMAMOTO, Yoshinao AOKI, "A Method of Fast Creating Hologram Source Pictures from Single View Image Structure" in IEICE TRANSACTIONS on transactions,
vol. E71-E, no. 5, pp. 530-538, May 1988, doi: .
Abstract: To employ Computer Graphics (CG) technology in the production of CG holograms or similar applications where the generation of consecutive pictures with rotated viewing directions is demanded takes a lot of time and money. This paper presents a two-pass surface rendering method for fast creating such animated pictures from a single view image structure. Instead of generating display data for a single picture, the first pass program constructs a Position Oriented (PO) frame buffer that contains the information of control points on every order of visible surfaces. A display program of second pass manipulates the frame buffer structure to generate surface rendered pictures with spatial and perspective transforms. Experiments proved the method is effective to create high quality surface rendered images with rotation capability. Various usuful facilities for CAD visualization have also been developed within the technique. The improvements on memory consumption and picture quality are also discussed in this paper.
URL: https://global.ieice.org/en_transactions/transactions/10.1587/e71-e_5_530/_p
Copy
@ARTICLE{e71-e_5_530,
author={Ban GUO, Tsuyoshi YAMAMOTO, Yoshinao AOKI, },
journal={IEICE TRANSACTIONS on transactions},
title={A Method of Fast Creating Hologram Source Pictures from Single View Image Structure},
year={1988},
volume={E71-E},
number={5},
pages={530-538},
abstract={To employ Computer Graphics (CG) technology in the production of CG holograms or similar applications where the generation of consecutive pictures with rotated viewing directions is demanded takes a lot of time and money. This paper presents a two-pass surface rendering method for fast creating such animated pictures from a single view image structure. Instead of generating display data for a single picture, the first pass program constructs a Position Oriented (PO) frame buffer that contains the information of control points on every order of visible surfaces. A display program of second pass manipulates the frame buffer structure to generate surface rendered pictures with spatial and perspective transforms. Experiments proved the method is effective to create high quality surface rendered images with rotation capability. Various usuful facilities for CAD visualization have also been developed within the technique. The improvements on memory consumption and picture quality are also discussed in this paper.},
keywords={},
doi={},
ISSN={},
month={May},}
Copy
TY - JOUR
TI - A Method of Fast Creating Hologram Source Pictures from Single View Image Structure
T2 - IEICE TRANSACTIONS on transactions
SP - 530
EP - 538
AU - Ban GUO
AU - Tsuyoshi YAMAMOTO
AU - Yoshinao AOKI
PY - 1988
DO -
JO - IEICE TRANSACTIONS on transactions
SN -
VL - E71-E
IS - 5
JA - IEICE TRANSACTIONS on transactions
Y1 - May 1988
AB - To employ Computer Graphics (CG) technology in the production of CG holograms or similar applications where the generation of consecutive pictures with rotated viewing directions is demanded takes a lot of time and money. This paper presents a two-pass surface rendering method for fast creating such animated pictures from a single view image structure. Instead of generating display data for a single picture, the first pass program constructs a Position Oriented (PO) frame buffer that contains the information of control points on every order of visible surfaces. A display program of second pass manipulates the frame buffer structure to generate surface rendered pictures with spatial and perspective transforms. Experiments proved the method is effective to create high quality surface rendered images with rotation capability. Various usuful facilities for CAD visualization have also been developed within the technique. The improvements on memory consumption and picture quality are also discussed in this paper.
ER -