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[Author] Huyen T. T. TRAN(8hit)

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  • A Weighted Viewport Quality Metric for Omnidirectional Images

    Huyen T. T. TRAN  Trang H. HOANG  Phu N. MINH  Nam PHAM NGOC  Truong CONG THANG  

     
    LETTER

      Pubricized:
    2019/10/10
      Vol:
    E103-D No:1
      Page(s):
    67-70

    Thanks to the ability to bring immersive experiences to users, Virtual Reality (VR) technologies have been gaining popularity in recent years. A key component in VR systems is omnidirectional content, which can provide 360-degree views of scenes. However, at a given time, only a portion of the full omnidirectional content, called viewport, is displayed corresponding to the user's current viewing direction. In this work, we first develop Weighted-Viewport PSNR (W-VPSNR), an objective quality metric for quality assessment of omnidirectional content. The proposed metric takes into account the foveation feature of the human visual system. Then, we build a subjective database consisting of 72 stimuli with spatial varying viewport quality. By using this database, an evaluation of the proposed metric and four conventional metrics is conducted. Experiment results show that the W-VPSNR metric well correlates with the mean opinion scores (MOS) and outperforms the conventional metrics. Also, it is found that the conventional metrics do not perform well for omnidirectional content.

  • A Tile-Based Solution Using Cubemap for Viewport-Adaptive 360-degree Video Delivery

    Huyen T. T. TRAN  Duc V. NGUYEN  Nam PHAM NGOC  Truong Cong THANG  

     
    PAPER

      Pubricized:
    2019/01/22
      Vol:
    E102-B No:7
      Page(s):
    1292-1300

    360-degree video delivery in Virtual Reality is very challenging due to the fact that 360-degree videos require much higher bandwidth than conventional videos. To overcome this problem, viewport-adaptive streaming has been introduced. In this study, we propose a new adaptation method for tiling-based viewport-adaptive streaming of 360-degree videos. For content preparation, the Cubemap projection format is used, where faces or parts of a face are encoded as tiles. Also, the problem is formulated as an optimization problem, in which each visible tile is weighted based on how that tile overlaps with the viewport. To solve the problem, an approximation algorithm is proposed in this study. An evaluation of the proposed method and reference methods is carried out under different tiling schemes and bandwidths. Experiments show that the Cubemap format with tiling provides a lot of benefits in terms of storage, viewport quality across different viewing directions and bandwidths, and tolerance to prediction errors.

  • A Histogram-Based Quality Model for HTTP Adaptive Streaming

    Huyen T. T. TRAN  Nam PHAM NGOC  Yong Ju JUNG  Anh T. PHAM  Truong Cong THANG  

     
    PAPER-VIDEO CODING

      Vol:
    E100-A No:2
      Page(s):
    555-564

    HTTP Adaptive Streaming (HAS) has become a popular solution for multimedia delivery nowadays. Because of throughput variations, video quality fluctuates during a streaming session. Therefore, a main challenge in HAS is how to evaluate the overall video quality of a session. In this paper, we explore the impacts of quality values and quality variations in HAS. We propose to use the histogram of segment quality values and the histogram of quality gradients in a session to model the overall video quality. Subjective test results show that the proposed model has very high prediction performance for different videos. Especially, the proposed model provides insights into the influence factors of the overall quality, thus leading to suggestions to improve the quality of streaming video.

  • A Study on Quality Metrics for 360 Video Communications

    Huyen T. T. TRAN  Cuong T. PHAM  Nam PHAM NGOC  Anh T. PHAM  Truong Cong THANG  

     
    PAPER

      Pubricized:
    2017/10/16
      Vol:
    E101-D No:1
      Page(s):
    28-36

    360 videos have recently become a popular virtual reality content type. However, a good quality metric for 360 videos is still an open issue. In this work, our goal is to identify appropriate objective quality metrics for 360 video communications. Especially, fourteen objective quality measures at different processing phases are considered. Also, a subjective test is conducted in this study. The relationship between objective quality and subjective quality is investigated. It is found that most of the PSNR-related quality measures are well correlated with subjective quality. However, for evaluating video quality across different contents, a content-based quality metric is needed.

  • An Evaluation of the Impact of Distance on Perceptual Quality of Textured 3D Meshes

    Duc NGUYEN  Tran THUY HIEN  Huyen T. T. TRAN  Truong THU HUONG  Pham NGOC NAM  

     
    LETTER

      Pubricized:
    2023/09/25
      Vol:
    E107-D No:1
      Page(s):
    39-43

    Distance-aware quality adaptation is a potential approach to reduce the resource requirement for the transmission and rendering of textured 3D meshes. In this paper, we carry out a subjective experiment to investigate the effects of the distance from the camera on the perceptual quality of textured 3D meshes. Besides, we evaluate the effectiveness of eight image-based objective quality metrics in representing the user's perceptual quality. Our study found that the perceptual quality in terms of mean opinion score increases as the distance from the camera increases. In addition, it is shown that normalized mutual information (NMI), a full-reference objective quality metric, is highly correlated with subjective scores.

  • Adaptive Tiling Selection for Viewport Adaptive Streaming of 360-degree Video

    Duc V. NGUYEN  Huyen T. T. TRAN  Truong Cong THANG  

     
    LETTER

      Pubricized:
    2018/10/19
      Vol:
    E102-D No:1
      Page(s):
    48-51

    360-degree video is an important component of the emerging Virtual Reality. In this paper, we propose a new adaptation method for tiling-based viewport adaptive streaming of 360-degree video. The proposed method is able to dynamically select the best tiling scheme given the network conditions and user status. Experiments show that our proposed method can improve the viewport quality by up to 2.3 dB compared to a conventional fixed tiling method.

  • Quality Improvement for Video On-Demand Streaming over HTTP

    Huyen T. T. TRAN  Hung T. LE  Nam PHAM NGOC  Anh T. PHAM  Truong Cong THANG  

     
    LETTER

      Pubricized:
    2016/10/07
      Vol:
    E100-D No:1
      Page(s):
    61-64

    It is crucial to provide Internet videos with the best possible content value (or quality) to users. To adapt to network fluctuations, existing solutions provide various client-based heuristics to change video versions without considering the actual quality. In this work, we present for the first time the use of a quality model in making adaptation decisions to improve the overall quality. The proposed method also estimates the buffer level in the near future to prevent the client from buffer underflows. Experiment results show that the proposed method is able to provide high and consistent video quality under strongly fluctuating bandwidths.

  • Cross-Layer Management for Multiple Adaptive Streaming Clients in Wireless Home Networks

    Duc V. NGUYEN  Huyen T. T. TRAN  Nam PHAM NGOC  Truong Cong THANG  

     
    LETTER-Image Processing and Video Processing

      Pubricized:
    2018/02/27
      Vol:
    E101-D No:6
      Page(s):
    1707-1710

    In this letter, we propose a solution for managing multiple adaptive streaming clients running on different devices in a wireless home network. Our solution consists of two main aspects: a manager that determines bandwidth allocated for each client and a client-based throughput control mechanism that regulates the video traffic throughput of each client. The experimental results using a real test-bed show that our solution is able to effectively improve the quality for concurrent streaming clients.