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[Author] Yasuyuki TAHARA(3hit)

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  • An Analysis of Simulation between Petri Nets through Rewriting Logic

    Yasuyuki TAHARA  Shinichi HONIDEN  

     
    PAPER

      Vol:
    E78-A No:11
      Page(s):
    1498-1503

    Rewriting logic has been proposed as a unified model of parallel and concurrent computation, especially concurrent object-oriented computation and agent oriented computation. In this paper, we present a category-theoretic technique in which simulation relation between concurrent processes described by rewriting logic is analyzed. In this technique, simulation relation is represented by morphisms in the category of concurrent processes. Moreover, this technique is shown to be applicable to Petri nets by modeling them by rewriting logic. By this method, it is acknowledged that our technique is applicable to Petri nets including multi-loops whose treatment is limited in other techniques.

  • Estimation of Interpersonal Relationships in Movies

    Yuta OHWATARI  Takahiro KAWAMURA  Yuichi SEI  Yasuyuki TAHARA  Akihiko OHSUGA  

     
    PAPER

      Pubricized:
    2015/11/05
      Vol:
    E99-D No:1
      Page(s):
    128-137

    In many movies, social conditions and awareness of the issues of the times are depicted in any form. Even if fantasy and science fiction are works far from reality, the character relationship does mirror the real world. Therefore, we try to understand social conditions of the real world by analyzing the movie. As a way to analyze the movies, we propose a method of estimating interpersonal relationships of the characters, using a machine learning technique called Markov Logic Network (MLN) from movie script databases on the Web. The MLN is a probabilistic logic network that can describe the relationships between characters, which are not necessarily satisfied on every line. In experiments, we confirmed that our proposed method can estimate favors between the characters in a movie with F-measure of 58.7%. Finally, by comparing the relationships with social indicators, we discussed the relevance of the movies to the real world.

  • Iterative Improvement of Human Pose Classification Using Guide Ontology

    Kazuhiro TASHIRO  Takahiro KAWAMURA  Yuichi SEI  Hiroyuki NAKAGAWA  Yasuyuki TAHARA  Akihiko OHSUGA  

     
    PAPER-Image Recognition, Computer Vision

      Pubricized:
    2015/10/01
      Vol:
    E99-D No:1
      Page(s):
    236-247

    The objective of this paper is to recognize and classify the poses of idols in still images on the web. The poses found in Japanese idol photos are often complicated and their classification is highly challenging. Although advances in computer vision research have made huge contributions to image recognition, it is not enough to estimate human poses accurately. We thus propose a method that refines result of human pose estimation by Pose Guide Ontology (PGO) and a set of energy functions. PGO, which we introduce in this paper, contains useful background knowledge, such as semantic hierarchies and constraints related to the positional relationship between body parts. Energy functions compute the right positions of body parts based on knowledge of the human body. Through experiments, we also refine PGO iteratively for further improvement of classification accuracy. We demonstrate pose classification into 8 classes on a dataset containing 400 idol images on the web. Result of experiments shows the efficiency of PGO and the energy functions; the F-measure of classification is 15% higher than the non-refined results. In addition to this, we confirm the validity of the energy functions.