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Zhiwei RUAN Guijin WANG Xinggang LIN Jing-Hao XUE Yong JIANG
The transfer of prior knowledge from source domains can improve the performance of learning when the training data in a target domain are insufficient. In this paper we propose a new strategy to transfer deformable part models (DPMs) for object detection, using offline-trained auxiliary DPMs of similar categories as source models to improve the performance of the target object detector. A DPM presents an object by using a root filter and several part filters. We use these filters of the auxiliary DPMs as prior knowledge and adapt the filters to the target object. With a latent transfer learning method, appropriate local features are extracted for the transfer of part filters. Our experiments demonstrate that this strategy can lead to a detector superior to some state-of-the-art methods.
Youquan XIAN Lianghaojie ZHOU Jianyong JIANG Boyi WANG Hao HUO Peng LIU
In recent years, blockchain has been widely applied in the Internet of Things (IoT). Blockchain oracle, as a bridge for data communication between blockchain and off-chain, has also received significant attention. However, the numerous and heterogeneous devices in the IoT pose great challenges to the efficiency and security of data acquisition for oracles. We find that the matching relationship between data sources and oracle nodes greatly affects the efficiency and service quality of the entire oracle system. To address these issues, this paper proposes a distributed and efficient oracle solution tailored for the IoT, enabling fast acquisition of real-time off-chain data. Specifically, we first design a distributed oracle architecture that combines both Trusted Execution Environment (TEE) devices and ordinary devices to improve system scalability, considering the heterogeneity of IoT devices. Secondly, based on the trusted node information provided by TEE, we determine the matching relationship between nodes and data sources, assigning appropriate nodes for tasks to enhance system efficiency. Through simulation experiments, our proposed solution has been shown to effectively improve the efficiency and service quality of the system, reducing the average response time by approximately 9.92% compared to conventional approaches.
Chuang LIN Yong JIANG Wenjiang ZHOU
Performance evaluation criterion is one of the most important issues for design of network traffic control mechanisms and algorithms. Due to multiple performance objectives of network traffic control, performance evaluation criteria must include multiple performance metrics executed simultaneously, which is called integrated performance evaluation criteria. In this paper, we analyze various performance metrics of network traffic control, and propose three integrated performance evaluation criteria. One is the improvement on original Power formula; our new Power formula is based on the multi-service-class model. Another is about the fairness of user's QoS (Quality of Service) requirements (queuing delay and loss rate); especially the detailed discussion on Proportional Fairness Principle is given. And the third one is the integration of preceding two, in which the throughput, queuing delay, packet loss rate, and the fairness are considered simultaneously.
Shen LI Yong JIANG Takeshi IKENAGA Satoshi GOTO
In adaptive motion estimation, spatial-temporal correlation based motion type inference has been recognized as an effective way to guide the motion estimation strategy adjustment according to video contents. However, the complexity and the reliability of those methods remain two crucial problems. In this paper, a motion vector field model is introduced as the basis for a new spatial-temporal correlation based motion type inference method. For each block, Full Search with Adaptive Search Window (ASW) and Three Step Search (TSS), as two search strategy candidates, can be employed alternatively. Simulation results show that the proposed method can constantly reduce the dynamic computational cost to as low as 3% to 4% of that of Full Search (FS), while remaining a closer approximation to FS in terms of visual quality than other fast algorithms for various video sequences. Due to its efficiency and reliability, this method is expected to be a favorable contribution to the mobile video communication where low power real-time video coding is necessary.
Jinyi ZHOU Shutao XIA Yong JIANG Haitao ZHENG Laizhong CUI
In a multihop wireless network, wireless interference is a crucial factor in the maximum multiflow (MMF) problem, which studies the maximum throughput between multiple pairs of sources and sinks with a link schedule to support it. In this paper, we observe that network coding could help to decrease the impact of wireless interference, and thus propose a framework to study the MMF problem for multihop wireless networks with network coding. Firstly, a network model is established to describe the new conflict relations and schedulability modified by network coding. Next, we formulate the MMF problem to compute the maximum throughput of multiple unicast flows supported by the multihop wireless network with network coding, and show that its capacity region could be enlarged by performing network coding. Finally, we show that determining the capacity region of a multihop wireless network with network coding is an NP-hard problem, and thus propose a greedy heuristic algorithm, called coding-first collecting (CFC), to determine a capacity subregion of the network. We also show that finding an optimal hyperarc schedule to meet a given link demand function is NP-hard, and propose a polynomial algorithm, called coding-first scheduling (CFS), to find an approximate fractional hyperarc schedule in the multihop wireless network with network coding. A numerical analysis of a grid wireless network and a random wireless network is presented to demonstrate the efficiencies of the CFC algorithm and the CFS algorithm based on the framework.
Bin DUO Junsong LUO Yong FANG Yong JIA Xiaoling ZHONG Haiyan JIN
A high-rate coding scheme that polar codes are concatenated with low density generator matrix (LDGM) codes is proposed in this paper. The scheme, referred to as polar-LDGM (PLG) codes, can boost the convergence speed of polar codes and eliminate the error floor behavior of LDGM codes significantly, while retaining the low encoding and decoding complexity. With a sensibly designed Gaussian approximation (GA), we can accurately predict the theoretical performance of PLG codes. The numerical results show that PLG codes have the potential to approach the capacity limit and avoid error floors effectively. Moreover, the encoding complexity is lower than the existing LDPC coded system. This motives the application of powerful PLG codes to satellite communications in which message transmission must be extremely reliable. Therefore, an adaptive relaying protocol (ARP) based on PLG codes for the relay satellite system is proposed. In ARP, the relay transmission is selectively switched to match the channel conditions, which are determined by an error detector. If no errors are detected, the relay satellite in cooperation with the source satellite only needs to forward a portion of the decoded message to the destination satellite. It is proved that the proposed scheme can remarkably improve the error probability performance. Simulation results illustrate the advantages of the proposed scheme
Laizhong CUI Yong JIANG Jianping WU Shutao XIA
Most large-scale Peer-to-Peer (P2P) live streaming systems are constructed as a mesh structure, which can provide robustness in the dynamic P2P environment. The pull scheduling algorithm is widely used in this mesh structure, which degrades the performance of the entire system. Recently, network coding was introduced in mesh P2P streaming systems to improve the performance, which makes the push strategy feasible. One of the most famous scheduling algorithms based on network coding is R2, with a random push strategy. Although R2 has achieved some success, the push scheduling strategy still lacks a theoretical model and optimal solution. In this paper, we propose a novel optimal pull-push scheduling algorithm based on network coding, which consists of two stages: the initial pull stage and the push stage. The main contributions of this paper are: 1) we put forward a theoretical analysis model that considers the scarcity and timeliness of segments; 2) we formulate the push scheduling problem to be a global optimization problem and decompose it into local optimization problems on individual peers; 3) we introduce some rules to transform the local optimization problem into a classical min-cost optimization problem for solving it; 4) We combine the pull strategy with the push strategy and systematically realize our scheduling algorithm. Simulation results demonstrate that decode delay, decode ratio and redundant fraction of the P2P streaming system with our algorithm can be significantly improved, without losing throughput and increasing overhead.