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Ryosuke SAEKI Takeshi HAYASHI Ibuki YAMAMOTO Kinya FUJITA
This study discusses the feasibility to estimate the concentration level of Japanese document workers using computer. Based on the previous findings that dual-task scenarios increase reaction time, we hypothesized that the Kana-Kanji conversion confirmation time (KKCCT) would increase due to the decrease in cognitive resources allocated to the document task, i.e. the level of concentration on the task at hand. To examine this hypothesis, we conducted a set of experiments in which sixteen participants copied Kana text by typing and concurrently converted it into Kanji under three conditions: Normal, Dual-task, and Mental-fatigue. The results suggested the feasibility that KKCCT increased when participants were less concentrated on the task due to subtask or mental fatigue. These findings imply the potential utility of using confirmation time as a measure of concentration level in Japanese document workers.
Passakorn PHANNACHITTA Akito MONDEN Jacky KEUNG Kenichi MATSUMOTO
Analogy-based software effort estimation has gained a considerable amount of attention in current research and practice. Its excellent estimation accuracy relies on its solution adaptation stage, where an effort estimate is produced from similar past projects. This study proposes a solution adaptation technique named LSA-X that introduces an approach to exploit the potential of productivity factors, i.e., project variables with a high correlation with software productivity, in the solution adaptation stage. The LSA-X technique tailors the exploitation of the productivity factors with a procedure based on the Linear Size Adaptation (LSA) technique. The results, based on 19 datasets show that in circumstances where a dataset exhibits a high correlation coefficient between productivity and a related factor (r≥0.30), the proposed LSA-X technique statistically outperformed (95% confidence) the other 8 commonly used techniques compared in this study. In other circumstances, our results suggest using any linear adaptation technique based on software size to compensate for the limitations of the LSA-X technique.
Navigation systems providing route-guidance and traffic information are one of the most widely used driver-support systems these days. Most navigation systems are based on the map paradigm which plots the driving route in an abstracted version of a two-dimensional electronic map. Recently, a new navigation paradigm was introduced that is based on the augmented reality (AR) paradigm which displays the driving route by superimposing virtual objects on the real scene. These two paradigms have their own innate characteristics from the point of human cognition, and so complement each other rather than compete with each other. Regardless of the paradigm, the role of any navigation system is to support the driver in achieving his driving goals. The objective of this work is to investigate how these map and AR navigation paradigms impact the achievement of the driving goals: productivity and safety. We performed comparative experiments using a driving simulator and computers with 38 subjects. For the effects on productivity, driver's performance on three levels (control level, tactical level, and strategic level) of driving tasks was measured for each map and AR navigation condition. For the effects on safety, driver's situation awareness of safety-related events on the road was measured. To find how these navigation paradigms impose visual cognitive workload on driver, we tracked driver's eye movements. As a special factor of driving performance, route decision making at the complex decision points such as junction, overpass, and underpass was investigated additionally. Participant's subjective workload was assessed using the Driving Activity Load Index (DALI). Results indicated that there was little difference between the two navigation paradigms on driving performance. AR navigation attracted driver's visual attention more frequently than map navigation and then reduces awareness of and proper action for the safety-related events. AR navigation was faster and better to support route decision making at the complex decision points. According to the subjective workload assessment, AR navigation was visually and temporally more demanding.
Dongsu KANG CheeYang SONG Doo-Kwon BAIK
This paper proposes a feature-based service identification method to improve productivity using a feature relationship; where a feature can express service properties. We define the distance measured between features by considering their selective (node) and relational (edge) attributes and present the service boundary concept. The result of an evaluation of the proposed method shows that it has higher productivity than existing methods.
Michio TSUDA Sadahiro ISHIKAWA Osamu OHNO Akira HARADA Mayumi TAKAHASHI Shinji KUSUMOTO Katsuro INOUE
This is commonly thought that CASE tools reduce programming efforts and increase development productivity. However, no paper has provide quantitative data supporting the matter. This paper discusses productivity improvement through the use of an integrated CASE tool system named EAGLE (Effective Approach to Achieving High Level Software Productivity), as shown by various data collected in Hitachi from the 1980s to the 2000s. We have evaluated productivity by using three metrics, l) program generation rate using reusable program skeletons and components, 2) fault density at two test phase, and 3) learning curve for the education of inexperienced programmers. We will show that productivity has been improved by the various facilities of EAGLE.
Hidefumi KUROKAWA Hiroyuki IKEGAMI Motohide OTSUBO Kiyoshi ASAO Kazuhisa KIRIGAYA Katsuya MISU Satoshi TAKAHASHI Tetsuji KAWATSU Kouji NITTA Hiroshi RYU Kazutoshi WAKABAYASHI Minoru TOMOBE Wataru TAKAHASHI Akira MUKOUYAMA Takashi TAKENAKA
This paper describes the effects of system LSI design with C language-based behavioral synthesis following several trials of design period reduction and quality improvement for a variety of circuit types. The results of these trials are analyzed from the viewpoints of description productivity, verification productivity, reusability and design flexibility as well as hardware and software co-verification. First the C-based design flow proposed by the authors is described, and the design productivity and verification productivity under this design flow is compared to RTL design. The reusability of the behavioral IP core and its efficiency with HW/SW co-verification are also shown using design examples. Next, using the example of an MPEG-4 video decoder design, a typical design process in a C-based design is shown with considerations regarding verification efficiency, reusability of the IP core and HW/SW co-verification. Finally, the authors' perspectives regarding future directions of system LSI design are discussed.
A new architecture and methods for an enhanced autonomous decentralized production system (EADPS) are described. This EADPS was developed to ensure high flexibility of production systems consisting of intelligent devices based on the autonomous decentralized system model and to guarantee the time used for communication to simultaneously maintain high productivity. The system architecture of the EADPS guarantees the time by managing groups of nodes and the priorities in these groups. A bit-arbitration method is used to prevent collision of messages. The nodes autonomously check the waveforms in the network and terminate transmission when the nodes with a higher priority are transmitting. A parallel-filtering method is used to speed up message acceptance. The nodes check the identifiers of the messages using parallel-filtering circuits and each node determines autonomously where a message should be accepted or not. Implementing the system architecture and these methods as circuits and integrating the circuits into a chip using system LSI technologies resulted in low-cost implementation of the system. Experimental evaluation demonstrated the effectiveness of this system.
Takeiki AIZONO Masahiro OHASHI Makoto KOGURE Tohru KIKUNO
High accuracy, high reliability, and high performance have to be simultaneously satisfied to achieve high productivity of the latest processing equipment. High flexibility is also required because many options are available and processing equipment is modified frequently. A high-assurance-system (HAS) model for processing equipment has been developed according to the concept of an Autonomous Decentralized System (ADS). Heterogeneous devices, that have same function and diverse qualities, are utilized to assure the different requirements of high accuracy, high reliability, and high performance simultaneously. The Data Property (DP) and Assurance Manager (AM) are proposed in this model. Different accuracy, reliability, and performance indices characterize each device, and the DP describes the differences of the properties of the data transmitted from these heterogeneous devices. The AM assures not only high reliability but also high performance and high accuracy by utilizing the heterogeneity of data described by the DP. The HAS model was applied to a device-level system used in processing equipment, and its effectiveness was verified by simulating a pressure-control system.
Hiroshi SUNAGA Tetsuyasu YAMADA Kenji NISHIKAWARA Tatsuro MURAKAMI
The productivity of developing software for switching systems and the effects of using advanced software development methods were evaluated and analyzed. Productivity was found to be improved by using automatic code generation, simulator debugging, a hierarchical object-oriented software structure, and software-development-support tools. The evaluation showed that the total productivity was improved by about 20%, compared with a case where these efforts were not introduced. It also showed each effect of these methods and tools by evaluating their manpower saving ratios. These results are expected to benefit the development of various types of communication-switching and multimedia service systems. Also, our development-support tools and methods are expected to be the basis for attaining higher software development productivity.
This paper presents unique specification environments for LOTOS, which is one of FDTs (Formal Description Techniques) developed in ISO. We first discuss the large gap in terms of syntax and semantics between informal specifications at the early stage of specification design and formal specifications based on FDT such as LOTOS. This large gap has been bridged by human intelligent works thus far. In order to bridge the large gap, we have designed user-friendly specification environments for FDTs. The outlines of SEGL (Specification Environment for G-LOTOS), CBP (Concept-Based Programming environment) and MBP (Model-Based Programming environment) are described. The effectiveness of software development under such an environment is demonstrated using application examples from OSI and non-OSI protocols.