Multi-view video consists of multiple video sequences which are captured by multiple closely spaced cameras from different angles and positions. It enables each user to freely switch viewpoints by playing different video sequences. However, the transmission of multi-view video requires more bandwidth than conventional multimedia. To reduce the bandwidth, UDMVT (User Dependent Multi-view Video Transmission) based on MVC (Multi-view Video Coding) for a single user has been proposed. In UDMVT, the same frames are encoded into different versions for different users, which increases the redundant transmission. To overcome this problem and extend UDMVT to multiple users' environment, this paper proposes UMSM (User dependent Multi-view video Streaming for Multi-users). UMSM calculates the overlapping and un-overlapping frame area for multiple users from all frames based on feedback information at a server. Proposed UMSM exploits the combination of multicasting overlapping area to multiple users and unicasting un-overlapping area to each user. By means of this concept, UMSM only transmits required frames for each user. To achieve further reduction of the traffic, UMSM combines other two features with this concept. The first one is that offset of the requests from multiple users is aligned periodically to maximize the overlapping frame area. The second one is that the SP-frames standardized in H.264/AVC are exploited as the anchor frame of overlapping frame area to prevent redundant transmissions of overlapping frames. The combination of these three techniques achieves substantial reduction of the transmission bitrate for multiple users in multi-view video streaming. Simulation results using benchmark test sequences provided by MERL show that UMSM decreases the transmission bit-rate 47.2% on average for 4 users are watching the same multi-view video compared to UDMVT.
Takuya FUJIHASHI
Shizuoka University
Ziyuan PAN
Shizuoka University
Takashi WATANABE
Osaka University
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Takuya FUJIHASHI, Ziyuan PAN, Takashi WATANABE, "Traffic Reduction on Multi-View Video Live Streaming for Multiple Users" in IEICE TRANSACTIONS on Communications,
vol. E96-B, no. 7, pp. 2034-2045, July 2013, doi: 10.1587/transcom.E96.B.2034.
Abstract: Multi-view video consists of multiple video sequences which are captured by multiple closely spaced cameras from different angles and positions. It enables each user to freely switch viewpoints by playing different video sequences. However, the transmission of multi-view video requires more bandwidth than conventional multimedia. To reduce the bandwidth, UDMVT (User Dependent Multi-view Video Transmission) based on MVC (Multi-view Video Coding) for a single user has been proposed. In UDMVT, the same frames are encoded into different versions for different users, which increases the redundant transmission. To overcome this problem and extend UDMVT to multiple users' environment, this paper proposes UMSM (User dependent Multi-view video Streaming for Multi-users). UMSM calculates the overlapping and un-overlapping frame area for multiple users from all frames based on feedback information at a server. Proposed UMSM exploits the combination of multicasting overlapping area to multiple users and unicasting un-overlapping area to each user. By means of this concept, UMSM only transmits required frames for each user. To achieve further reduction of the traffic, UMSM combines other two features with this concept. The first one is that offset of the requests from multiple users is aligned periodically to maximize the overlapping frame area. The second one is that the SP-frames standardized in H.264/AVC are exploited as the anchor frame of overlapping frame area to prevent redundant transmissions of overlapping frames. The combination of these three techniques achieves substantial reduction of the transmission bitrate for multiple users in multi-view video streaming. Simulation results using benchmark test sequences provided by MERL show that UMSM decreases the transmission bit-rate 47.2% on average for 4 users are watching the same multi-view video compared to UDMVT.
URL: https://global.ieice.org/en_transactions/communications/10.1587/transcom.E96.B.2034/_p
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@ARTICLE{e96-b_7_2034,
author={Takuya FUJIHASHI, Ziyuan PAN, Takashi WATANABE, },
journal={IEICE TRANSACTIONS on Communications},
title={Traffic Reduction on Multi-View Video Live Streaming for Multiple Users},
year={2013},
volume={E96-B},
number={7},
pages={2034-2045},
abstract={Multi-view video consists of multiple video sequences which are captured by multiple closely spaced cameras from different angles and positions. It enables each user to freely switch viewpoints by playing different video sequences. However, the transmission of multi-view video requires more bandwidth than conventional multimedia. To reduce the bandwidth, UDMVT (User Dependent Multi-view Video Transmission) based on MVC (Multi-view Video Coding) for a single user has been proposed. In UDMVT, the same frames are encoded into different versions for different users, which increases the redundant transmission. To overcome this problem and extend UDMVT to multiple users' environment, this paper proposes UMSM (User dependent Multi-view video Streaming for Multi-users). UMSM calculates the overlapping and un-overlapping frame area for multiple users from all frames based on feedback information at a server. Proposed UMSM exploits the combination of multicasting overlapping area to multiple users and unicasting un-overlapping area to each user. By means of this concept, UMSM only transmits required frames for each user. To achieve further reduction of the traffic, UMSM combines other two features with this concept. The first one is that offset of the requests from multiple users is aligned periodically to maximize the overlapping frame area. The second one is that the SP-frames standardized in H.264/AVC are exploited as the anchor frame of overlapping frame area to prevent redundant transmissions of overlapping frames. The combination of these three techniques achieves substantial reduction of the transmission bitrate for multiple users in multi-view video streaming. Simulation results using benchmark test sequences provided by MERL show that UMSM decreases the transmission bit-rate 47.2% on average for 4 users are watching the same multi-view video compared to UDMVT.},
keywords={},
doi={10.1587/transcom.E96.B.2034},
ISSN={1745-1345},
month={July},}
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TY - JOUR
TI - Traffic Reduction on Multi-View Video Live Streaming for Multiple Users
T2 - IEICE TRANSACTIONS on Communications
SP - 2034
EP - 2045
AU - Takuya FUJIHASHI
AU - Ziyuan PAN
AU - Takashi WATANABE
PY - 2013
DO - 10.1587/transcom.E96.B.2034
JO - IEICE TRANSACTIONS on Communications
SN - 1745-1345
VL - E96-B
IS - 7
JA - IEICE TRANSACTIONS on Communications
Y1 - July 2013
AB - Multi-view video consists of multiple video sequences which are captured by multiple closely spaced cameras from different angles and positions. It enables each user to freely switch viewpoints by playing different video sequences. However, the transmission of multi-view video requires more bandwidth than conventional multimedia. To reduce the bandwidth, UDMVT (User Dependent Multi-view Video Transmission) based on MVC (Multi-view Video Coding) for a single user has been proposed. In UDMVT, the same frames are encoded into different versions for different users, which increases the redundant transmission. To overcome this problem and extend UDMVT to multiple users' environment, this paper proposes UMSM (User dependent Multi-view video Streaming for Multi-users). UMSM calculates the overlapping and un-overlapping frame area for multiple users from all frames based on feedback information at a server. Proposed UMSM exploits the combination of multicasting overlapping area to multiple users and unicasting un-overlapping area to each user. By means of this concept, UMSM only transmits required frames for each user. To achieve further reduction of the traffic, UMSM combines other two features with this concept. The first one is that offset of the requests from multiple users is aligned periodically to maximize the overlapping frame area. The second one is that the SP-frames standardized in H.264/AVC are exploited as the anchor frame of overlapping frame area to prevent redundant transmissions of overlapping frames. The combination of these three techniques achieves substantial reduction of the transmission bitrate for multiple users in multi-view video streaming. Simulation results using benchmark test sequences provided by MERL show that UMSM decreases the transmission bit-rate 47.2% on average for 4 users are watching the same multi-view video compared to UDMVT.
ER -