This paper proposes a new method that can robustly recover 3D structure and 3D motion of 3D moving objects from a few multi-views. It recovers 3D feature points by obtaining intersections of back-projection lines which are connected from the camera's optical centers thorough projected feature points on the image planes corresponding to the different cameras. We show that our method needs only six views to suppress false 3D feature points in most cases by discussing the relation between the occurrence probability of false 3D feature points and the number of views. This discussion gives us a criterion to design the optimal multi-camera system for recovering 3D structure and 3D motion of 3D moving objects. An experimental multi-camera system is constructed to confirm the validity of our method. This system can take images from six different views at once and record motion image sequence from each view over a period of a few seconds. It is tested successfully on recovering the 3D structure of Vinus's plaster head and on recovering the 3D structure and 3D motion of a moving hand.
The copyright of the original papers published on this site belongs to IEICE. Unauthorized use of the original or translated papers is prohibited. See IEICE Provisions on Copyright for details.
Copy
Takeaki Y. MORI, Satoshi SUZUKI, Takayuki YASUNO, "Structure and Motion of 3D Moving Objects from Multi-Views" in IEICE TRANSACTIONS on Information,
vol. E78-D, no. 12, pp. 1598-1606, December 1995, doi: .
Abstract: This paper proposes a new method that can robustly recover 3D structure and 3D motion of 3D moving objects from a few multi-views. It recovers 3D feature points by obtaining intersections of back-projection lines which are connected from the camera's optical centers thorough projected feature points on the image planes corresponding to the different cameras. We show that our method needs only six views to suppress false 3D feature points in most cases by discussing the relation between the occurrence probability of false 3D feature points and the number of views. This discussion gives us a criterion to design the optimal multi-camera system for recovering 3D structure and 3D motion of 3D moving objects. An experimental multi-camera system is constructed to confirm the validity of our method. This system can take images from six different views at once and record motion image sequence from each view over a period of a few seconds. It is tested successfully on recovering the 3D structure of Vinus's plaster head and on recovering the 3D structure and 3D motion of a moving hand.
URL: https://global.ieice.org/en_transactions/information/10.1587/e78-d_12_1598/_p
Copy
@ARTICLE{e78-d_12_1598,
author={Takeaki Y. MORI, Satoshi SUZUKI, Takayuki YASUNO, },
journal={IEICE TRANSACTIONS on Information},
title={Structure and Motion of 3D Moving Objects from Multi-Views},
year={1995},
volume={E78-D},
number={12},
pages={1598-1606},
abstract={This paper proposes a new method that can robustly recover 3D structure and 3D motion of 3D moving objects from a few multi-views. It recovers 3D feature points by obtaining intersections of back-projection lines which are connected from the camera's optical centers thorough projected feature points on the image planes corresponding to the different cameras. We show that our method needs only six views to suppress false 3D feature points in most cases by discussing the relation between the occurrence probability of false 3D feature points and the number of views. This discussion gives us a criterion to design the optimal multi-camera system for recovering 3D structure and 3D motion of 3D moving objects. An experimental multi-camera system is constructed to confirm the validity of our method. This system can take images from six different views at once and record motion image sequence from each view over a period of a few seconds. It is tested successfully on recovering the 3D structure of Vinus's plaster head and on recovering the 3D structure and 3D motion of a moving hand.},
keywords={},
doi={},
ISSN={},
month={December},}
Copy
TY - JOUR
TI - Structure and Motion of 3D Moving Objects from Multi-Views
T2 - IEICE TRANSACTIONS on Information
SP - 1598
EP - 1606
AU - Takeaki Y. MORI
AU - Satoshi SUZUKI
AU - Takayuki YASUNO
PY - 1995
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E78-D
IS - 12
JA - IEICE TRANSACTIONS on Information
Y1 - December 1995
AB - This paper proposes a new method that can robustly recover 3D structure and 3D motion of 3D moving objects from a few multi-views. It recovers 3D feature points by obtaining intersections of back-projection lines which are connected from the camera's optical centers thorough projected feature points on the image planes corresponding to the different cameras. We show that our method needs only six views to suppress false 3D feature points in most cases by discussing the relation between the occurrence probability of false 3D feature points and the number of views. This discussion gives us a criterion to design the optimal multi-camera system for recovering 3D structure and 3D motion of 3D moving objects. An experimental multi-camera system is constructed to confirm the validity of our method. This system can take images from six different views at once and record motion image sequence from each view over a period of a few seconds. It is tested successfully on recovering the 3D structure of Vinus's plaster head and on recovering the 3D structure and 3D motion of a moving hand.
ER -