The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.
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Heru SUKOCO, Yoshiaki HORI, Hendrawan , Kouichi SAKURAI, "Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol" in IEICE TRANSACTIONS on Information,
vol. E93-D, no. 11, pp. 2953-2961, November 2010, doi: 10.1587/transinf.E93.D.2953.
Abstract: The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E93.D.2953/_p
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@ARTICLE{e93-d_11_2953,
author={Heru SUKOCO, Yoshiaki HORI, Hendrawan , Kouichi SAKURAI, },
journal={IEICE TRANSACTIONS on Information},
title={Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol},
year={2010},
volume={E93-D},
number={11},
pages={2953-2961},
abstract={The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.},
keywords={},
doi={10.1587/transinf.E93.D.2953},
ISSN={1745-1361},
month={November},}
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TY - JOUR
TI - Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol
T2 - IEICE TRANSACTIONS on Information
SP - 2953
EP - 2961
AU - Heru SUKOCO
AU - Yoshiaki HORI
AU - Hendrawan
AU - Kouichi SAKURAI
PY - 2010
DO - 10.1587/transinf.E93.D.2953
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E93-D
IS - 11
JA - IEICE TRANSACTIONS on Information
Y1 - November 2010
AB - The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.
ER -