Although there have been enormous investments into English education all around the world, not many differences have been made to change the English instruction style. Considering the shortcomings for the current teaching-learning methodology, we have been investigating advanced computer-assisted language learning (CALL) systems. This paper aims at summarizing a set of POSTECH approaches including theories, technologies, systems, and field studies and providing relevant pointers. On top of the state-of-the-art technologies of spoken dialog system, a variety of adaptations have been applied to overcome some problems caused by numerous errors and variations naturally produced by non-native speakers. Furthermore, a number of methods have been developed for generating educational feedback that help learners develop to be proficient. Integrating these efforts resulted in intelligent educational robots – Mero and Engkey – and virtual 3D language learning games, Pomy. To verify the effects of our approaches on students' communicative abilities, we have conducted a field study at an elementary school in Korea. The results showed that our CALL approaches can be enjoyable and fruitful activities for students. Although the results of this study bring us a step closer to understanding computer-based education, more studies are needed to consolidate the findings.
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Sungjin LEE, Hyungjong NOH, Jonghoon LEE, Kyusong LEE, Gary Geunbae LEE, "Foreign Language Tutoring in Oral Conversations Using Spoken Dialog Systems" in IEICE TRANSACTIONS on Information,
vol. E95-D, no. 5, pp. 1216-1228, May 2012, doi: 10.1587/transinf.E95.D.1216.
Abstract: Although there have been enormous investments into English education all around the world, not many differences have been made to change the English instruction style. Considering the shortcomings for the current teaching-learning methodology, we have been investigating advanced computer-assisted language learning (CALL) systems. This paper aims at summarizing a set of POSTECH approaches including theories, technologies, systems, and field studies and providing relevant pointers. On top of the state-of-the-art technologies of spoken dialog system, a variety of adaptations have been applied to overcome some problems caused by numerous errors and variations naturally produced by non-native speakers. Furthermore, a number of methods have been developed for generating educational feedback that help learners develop to be proficient. Integrating these efforts resulted in intelligent educational robots – Mero and Engkey – and virtual 3D language learning games, Pomy. To verify the effects of our approaches on students' communicative abilities, we have conducted a field study at an elementary school in Korea. The results showed that our CALL approaches can be enjoyable and fruitful activities for students. Although the results of this study bring us a step closer to understanding computer-based education, more studies are needed to consolidate the findings.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E95.D.1216/_p
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@ARTICLE{e95-d_5_1216,
author={Sungjin LEE, Hyungjong NOH, Jonghoon LEE, Kyusong LEE, Gary Geunbae LEE, },
journal={IEICE TRANSACTIONS on Information},
title={Foreign Language Tutoring in Oral Conversations Using Spoken Dialog Systems},
year={2012},
volume={E95-D},
number={5},
pages={1216-1228},
abstract={Although there have been enormous investments into English education all around the world, not many differences have been made to change the English instruction style. Considering the shortcomings for the current teaching-learning methodology, we have been investigating advanced computer-assisted language learning (CALL) systems. This paper aims at summarizing a set of POSTECH approaches including theories, technologies, systems, and field studies and providing relevant pointers. On top of the state-of-the-art technologies of spoken dialog system, a variety of adaptations have been applied to overcome some problems caused by numerous errors and variations naturally produced by non-native speakers. Furthermore, a number of methods have been developed for generating educational feedback that help learners develop to be proficient. Integrating these efforts resulted in intelligent educational robots – Mero and Engkey – and virtual 3D language learning games, Pomy. To verify the effects of our approaches on students' communicative abilities, we have conducted a field study at an elementary school in Korea. The results showed that our CALL approaches can be enjoyable and fruitful activities for students. Although the results of this study bring us a step closer to understanding computer-based education, more studies are needed to consolidate the findings.},
keywords={},
doi={10.1587/transinf.E95.D.1216},
ISSN={1745-1361},
month={May},}
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TY - JOUR
TI - Foreign Language Tutoring in Oral Conversations Using Spoken Dialog Systems
T2 - IEICE TRANSACTIONS on Information
SP - 1216
EP - 1228
AU - Sungjin LEE
AU - Hyungjong NOH
AU - Jonghoon LEE
AU - Kyusong LEE
AU - Gary Geunbae LEE
PY - 2012
DO - 10.1587/transinf.E95.D.1216
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E95-D
IS - 5
JA - IEICE TRANSACTIONS on Information
Y1 - May 2012
AB - Although there have been enormous investments into English education all around the world, not many differences have been made to change the English instruction style. Considering the shortcomings for the current teaching-learning methodology, we have been investigating advanced computer-assisted language learning (CALL) systems. This paper aims at summarizing a set of POSTECH approaches including theories, technologies, systems, and field studies and providing relevant pointers. On top of the state-of-the-art technologies of spoken dialog system, a variety of adaptations have been applied to overcome some problems caused by numerous errors and variations naturally produced by non-native speakers. Furthermore, a number of methods have been developed for generating educational feedback that help learners develop to be proficient. Integrating these efforts resulted in intelligent educational robots – Mero and Engkey – and virtual 3D language learning games, Pomy. To verify the effects of our approaches on students' communicative abilities, we have conducted a field study at an elementary school in Korea. The results showed that our CALL approaches can be enjoyable and fruitful activities for students. Although the results of this study bring us a step closer to understanding computer-based education, more studies are needed to consolidate the findings.
ER -