In this paper, we propose and discuss efficient GPU implementation techniques of absorbing boundary conditions (ABCs) for a 3D finite-difference time-domain (FDTD) electromagnetic field simulation for antenna design. In view of architectural nature of GPUs, the idea of a periodic boundary condition is introduced to implementation of perfect matched layers (PMLs) as well as a transformation technique of PML equations for partial boundaries. We also present efficient implementation method of a non-uniform grid. The evaluation results with a typical simulation model reveal that our proposed technique almost double the simulation performance and eventually achieve the 55.8% of the peak memory bandwidth of a target GPU.
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Keisuke DOHI, Yuichiro SHIBATA, Kiyoshi OGURI, Takafumi FUJIMOTO, "Implementation of a GPU-Oriented Absorbing Boundary Condition for 3D-FDTD Electromagnetic Simulation" in IEICE TRANSACTIONS on Information,
vol. E95-D, no. 12, pp. 2787-2795, December 2012, doi: 10.1587/transinf.E95.D.2787.
Abstract: In this paper, we propose and discuss efficient GPU implementation techniques of absorbing boundary conditions (ABCs) for a 3D finite-difference time-domain (FDTD) electromagnetic field simulation for antenna design. In view of architectural nature of GPUs, the idea of a periodic boundary condition is introduced to implementation of perfect matched layers (PMLs) as well as a transformation technique of PML equations for partial boundaries. We also present efficient implementation method of a non-uniform grid. The evaluation results with a typical simulation model reveal that our proposed technique almost double the simulation performance and eventually achieve the 55.8% of the peak memory bandwidth of a target GPU.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E95.D.2787/_p
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@ARTICLE{e95-d_12_2787,
author={Keisuke DOHI, Yuichiro SHIBATA, Kiyoshi OGURI, Takafumi FUJIMOTO, },
journal={IEICE TRANSACTIONS on Information},
title={Implementation of a GPU-Oriented Absorbing Boundary Condition for 3D-FDTD Electromagnetic Simulation},
year={2012},
volume={E95-D},
number={12},
pages={2787-2795},
abstract={In this paper, we propose and discuss efficient GPU implementation techniques of absorbing boundary conditions (ABCs) for a 3D finite-difference time-domain (FDTD) electromagnetic field simulation for antenna design. In view of architectural nature of GPUs, the idea of a periodic boundary condition is introduced to implementation of perfect matched layers (PMLs) as well as a transformation technique of PML equations for partial boundaries. We also present efficient implementation method of a non-uniform grid. The evaluation results with a typical simulation model reveal that our proposed technique almost double the simulation performance and eventually achieve the 55.8% of the peak memory bandwidth of a target GPU.},
keywords={},
doi={10.1587/transinf.E95.D.2787},
ISSN={1745-1361},
month={December},}
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TY - JOUR
TI - Implementation of a GPU-Oriented Absorbing Boundary Condition for 3D-FDTD Electromagnetic Simulation
T2 - IEICE TRANSACTIONS on Information
SP - 2787
EP - 2795
AU - Keisuke DOHI
AU - Yuichiro SHIBATA
AU - Kiyoshi OGURI
AU - Takafumi FUJIMOTO
PY - 2012
DO - 10.1587/transinf.E95.D.2787
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E95-D
IS - 12
JA - IEICE TRANSACTIONS on Information
Y1 - December 2012
AB - In this paper, we propose and discuss efficient GPU implementation techniques of absorbing boundary conditions (ABCs) for a 3D finite-difference time-domain (FDTD) electromagnetic field simulation for antenna design. In view of architectural nature of GPUs, the idea of a periodic boundary condition is introduced to implementation of perfect matched layers (PMLs) as well as a transformation technique of PML equations for partial boundaries. We also present efficient implementation method of a non-uniform grid. The evaluation results with a typical simulation model reveal that our proposed technique almost double the simulation performance and eventually achieve the 55.8% of the peak memory bandwidth of a target GPU.
ER -