Kouichi NAGAMI Kiyoshi OGURI Tsunemichi SHIOZAWA Hideyuki ITO Ryusuke KONISHI
We propose an architectural reference of programmable devices that we call Plastic Cell Architecture (PCA). PCA is a reference for implementing a device with autonomous reconfigurability, which we also introduce in this paper. This reconfigurability is a further step toward new reconfigurable computing, which introduces variable- and programmable-grained parallelism to wired logic computing. This computing follows the Object-Oriented paradigm: it regards configured circuits as objects. These objects will be described in a new hardware description language dealing with the semantics of dynamic module instantiation. PCA is the fusion of SRAM-based FPGAs and cellular automata (CA), where the CA are dedicated to support run time activities of objects. This paper mainly focus on autonomous reconfigurability and PCA. The following discussions examine a research direction towards general-purpose reconfigurable computing.
Evaluating analytically computer architecture performance is mostly cheap and quick. However, existing analytical performance evaluation techniques usually have a difficult and time-consuming modeling process. Moreover, existing techniques do not support well the capability for finding the bottleneck and its cause of a target system being evaluated. To address the above problems and to enhance analytical performance evaluation technology, in this paper we propose a software tool that accepts system models described in a specification language, generating an executable program that performs the actual performance evaluation. The whole approach is built on a subsystem-oriented performance evaluation tool, which is, in turn, based on a formal subsystem-oriented performance evaluation technique and a subsystem specification language.
As open-ended distributed systems and mobile computing systems have spread widely, the need for software which can adapt itself to the dynamic change of runtime environments increases. We call the ability of the software dynamic adaptability. We designed and implemented a language LEAD that provides an architecture for dynamic adaptability. The basic idea is to introduce the mechanism which changes procedure invocation dynamically according to the states of runtime environments. Using LEAD, we can easily realize 1) the highly extensible dynamically adaptable applications, and 2) the introduction of the dynamic adaptability into existing applications.
We introduce a subclass of context-free languages, called pure context-free (PCF) languages, which is generated by context-free grammars with only one type of symbol (i. e. , terminals and nonterminals are not distinguished), and consider the problem of identifying paralleled even monogenic pure context-free (pem-PCF) languages, PCF languages with restricted and enhanced features, from positive data only. In this paper we show that the ploblem of identifying the class of pem-PCF languages is reduced to the ploblem of identifying the class of monogenic PCF (mono-PCF), by decomposing each string of pem-PCF languages. Then, with its result, we show that the class of pem-PCF languages is polynomial time identifiable in the limit from positive data. Further, we refer to properties of its identification algorithm.
Ryuichi NAKANISHI Izumi HAYAKAWA Hiroyuki SEKI
In this paper, we propose an extension of finite state tree automaton, called tree automaton with tree memory (TTA), and also define structure composing TTA (SC-TTA) and backward deterministic TTA (BD-TTA) as subclasses of TTA. We show that the classes of yield languages accepted by TTAs, SC-TTAs and BD-TTAs are equal to the class of recursively enumerable languages, the class of languages generated by tree-to-string finite state translation systems (TSFSTSs) and the class of languages generated by deterministic TSFSTSs, respectively. As a corollary, it is shown that the yield language accepted by an SC-TTA (resp. a BD-TTA) is linear space (resp. polynomial time) recognizable.
Masayoshi ARITSUGI Kan YAMAMOTO Akifumi MAKINOUCHI
When a set of objects is shared among several applications, multiple implementations for the set are required in order to suit each application as much as possible. Furthermore, if a set of objects could have multiple implementations, the following issues arise: (1) how to select the best implementation when processing queries on the set, and (2) how to propagate updates on an implementation of the set to the others. In this paper we propose a mechanism of multiple implementations for a set, and also give a solution for the latter issue. In the proposal a set can be of multiple types, and each of the types corresponds to an implementation already contained within the set. Update propagation can be achieved by a rewriting technique at compilation time. We also present a performance study in which the feasibility and effectiveness of our proposal were examined.
Ken HIGUCHI Mitsuo WAKATSUKI Etsuji TOMITA
A deterministic pushdown automaton (dpda) having just one stack symbol is called a deterministic restricted one-counter automaton (droca). A deterministic one-counter automaton (doca) is a dpda having only one stack symbol, with the exception of a bottom-of-stack marker. The class of languages accepted by droca's which accept by final state is a proper subclass of the class of languages accepted by doca's. Valiant has proved the decidability of the equivalence problem for doca's and the undecidability of the inclusion problem for doca's. Thus the decidability of the equivalence problem for droca's is obvious. In this paper, we evaluate the upper bound of the length of the shortest input string (shortest witness) that disproves the inclusion for a pair of real-time droca's which accept by accept mode, and present a direct branching algorithm for checking the inclusion for a pair of languages accepted by these droca's. Then we show that the worst-case time complexity of our algorithm is polynomial in the size of these droca's.
Shigeki MATSUBARA Yasuyoshi INAGAKI
Since spontaneously spoken language expressions appear continuously, the transfer stage of a spoken language machine translation system have to work incrementally. In such the system, the high degree of incrementality is also strongly required rather than that of quality. This paper proposes an incremental machine translation system, which translates English spoken words into Japanese in accordance with the order of appearances of them. The system is composed of three modules: incremental parsing, transfer and generation, which work synchronously. The transfer module utilizes some features and phenomena characterizing Japanese spoken language: flexible wordorder, ellipses, repetitions and so forth. This in influenced by the observational facts that such characteristics frequently appear in Japanese uttered by English-Japanese interpreters. Their frequent utilization is the key to success of the exceedingly incremental translation between English and Japanese, which have different word-order. We have implemented a prototype system Sync/Trans, which parses English dialogues incrementally and generates Japanese immediately. To evaluate Sync/Trans we fave made an experiment with the conversations consisting of 27 dialogues and 218 sentences. 190 of the sentences are correct, providing a success rate of 87.2%. This result shows our incremental method to be a promising technique for spoken language translation with acceptable accuracy and high real-time nature.
Sadaki HIROSE Satoshi OKAWA Haruhiko KIMURA
Let L be any class of languages, L' be one of the classes of context-free, context-sensitive and recursively enumerable languages, and Σ be any alphabet. In this paper, we show that if the following statement (1) holds, then the statement (2) holds. (1) For any language L in L over Σ, there exist an alphabet Γ including Σ, a homomorphism h:Γ*Σ* defined by h(a)=a for aΣ and h(a)=λ (empty word) for aΓ-Σ, a Dyck language D over Γ, and a language L1 in L' over Γ such that L=h(DL1). (2) For any language L in L over Σ, there exist an alphabet of k pairs of matching parentheses Xk, Dyck reduction Red over Xk, and a language L2 in L' over ΣXk such that L=Red(L2)Σ*. We also give an application of this result.
Motohiro SUZUKI Yoshiaki KIRIHA Shoichiro NAKAI
We have developed a management agent that adapts the delegation concept to achieve efficient network management. In conventional delegation architecture, a network management operator details management operations in an operation-script that describes management operation flow and such network management functions as event management and path tracing. The operator sends this script to agents to execute. In our delegation architecture, the operator sends only a script skeleton describing management operation flow alone; management functions are built into the agents in the form of fuction objects. This helps keep management traffic low. Each function object is designed by utilizing three operational objects: enhanced, primitive, and communication. Each enhanced operational object (EOO) provides a script skeleton with an individual network management function. A primitive operational object (POO) provides an EOO with managed object (MO) access functions. A communication operational object (COO) provides an EOO with a mechanism for accessing the functions of other remote EOOs. We have tested our design by applying it to a path tracing application, and we have measured the total data transfer size between a manager and an agent and the amount of memory usage in our agent's running environment. Evaluation of our implementation suggests that our design can be applied such network management functions as connection establishment and release, fault isolation, and service provisioning.
Sadaki HIROSE Satoshi OKAWA Haruhiko KIMURA
Let L be any class of languages, L' be a class of languages which is closed under λ-free homomorphisms, and Σ be any alphabet. In this paper, we show that if the following statement (1) holds, then the statement (2) holds. (1) For any language L in L over Σ, there exist an alphabet of k pairs of matching parentheses Xk, Dyck reduction Red over Xk, and a language L1 in L' over ΣXk such that L=Red(L1)Σ*. (2) For any language L in L over Σ, there exist an alphabet Γ including Σ, a homomorphism h : Γ*Σ*, a Dyck language D over Γ, and a language L2 in L' over Γ such that L=h(DL2). We also give an application of this result.
Recently, various systems based on agent model architecture have been developed. In these systems, 'agents' with their own goals and functions are embedded, and perform their own tasks through collaboration among them by communication to achieve a goal as the system requires. Using this agent model for the construction of educational systems, adaptive configuration of the system is achieved. The purpose of this study is to propose a methodology for the design of an educational system based on agent model architecture. This paper describes the configuration of the agent model and the communication language and protocol used to represent collaboration among the agents necessary for performing a cooperative task. Moreover, we explain how to organize these agents as an educational system. As a case to show the organization of agents, we discuss the configuration of an intelligent learning environment to support C shell programming in UNIX and explain the collaborative behavior of embedded agents.
In logic programming or functional programming languages, data objects, such as terms and lists, are immutable. In a basic implementation of such language, updating one element of an aggregate (contiguous data structure, such as an array) involves making a new copy of the whole aggregate. However, such copying can be expensive, and can be avoided by using a destructive update. We introduce the concept of a wrapper which enables destructive operation on an immutable object. Based on this concept, we designed the reversible functor as a solution to the aggregate update problem. We implemented the reversible functor in the existing SB-Prolog system and carried out several benchmarks. These benchmark results show its effectiveness. When using a large functor and updating it many times, the performance is improved dramatically by implementing the reversible functor. It incurs some overhead at runtime, but the amount is small and acceptable.
Susumu HASHIZUME Yasushi MITSUYAMA Yutaka MATSUTANI Katsuaki ONOGI Yoshiyuki NISHIMURA
This paper deals with the synthesis of Petri nets. Partial languages adequately represent the concurrent behaviors of Petri nets. We first propose a construction problem for Petri nets, in which the objective is to synthesize a Petri net to exhibit the desired behavior specified as a partial language. We next discuss the solvability of this problem and last present the cutline of a solution technique.
Noriyuki TANIDA Takashi YOKOMORI
A subclass of context-free languages, called pure context-free languages, which is generated by context-free grammar with only one type of symbol (i.e., terminals and nonterminals are not distinguished), is introduced and the problem of identifying from positive data a restricted class of monogenic pure context-free languages (mono-PCF languages, in short) is investigated. The class of mono-PCF languages is incomparable to the class of regular languages. In this paper we show that the class of mono-PCF languages is polynomial time identifiable from positive data. That is, there is an algorithm that, given a mono-PCF language L, identifies from positive data, a grammar generating L, called a monogenic pure context-free grammar (mono-PCF grammar, in short) satisfying the property that the time for updating a conjecture is bounded by O(N3), where N is the sum of lengths of all positive data provided. This is in contrast with another result in this paper that the class of PCF languages is not identifiable in the limit from positive data.
Naoshi UCHIHIRA Shinichi HONIDEN
This paper concerns a Petri-net-based model for describing reactive and concurrent systems. Although many high-level Petri nets have been proposed, they are insufficiently practical to describe reactive and concurrent systems in the detail modeling, design and implementation phases. They are mainly intended to describe concurrent systems in the rough modeling phase and lack in several important features (e.g., concurrent tasks, task communication/synchronization, I/O interface, task scheduling) which the most actual implementations of reactive and concurrent systems have. Therefore it is impossible to simulate and analyze the systems accurately without explicitly modeling these features. On the other hand, programming languages based on Petri nets are deeply dependent on their execution environments and not sophisticated as modeling and specification languages. This paper proposes MENDEL net which is a high-level Petri net extended by incorporating concurrent tasks, task communication/synchronization, I/O interface, and task scheduling in a sophisticated manner. MENDEL nets are a wide-spectrum modeling language, that is, they are suitable for not only modeling but also designing and implementing reactive and concurrent systems.
Ken HIGUCHI Mitsuo WAKATSUKI Etsuji TOMITA
A deterministic pushdown automaton (dpda) having just one stack symbol is called a deterministic restricted one-counter automaton (droca). A deterministic one-counter automaton (doca) is a dpda having only one stack symbol, with the exception of a bottom-of-stack market. The class of languages accepted by droca's is a proper subclass of the class of languages accepted by doca's. Valiant has shown that the regularity problem for doca's is decidable in a single exponential worst-case time complexity. In this paper, we prove that the class of languages accepted by droca's which accept by final state is incomparable with the class of languages accepted by droca's which accept by empty stack (strict droca's), and that the intersection of them is equal to the class of strict regular languages. In addition, we present a new direct branching algorithm for checking the regularity for not only a strict droca but also a real-time droca which accepts by final state. Then we show that the worst-case time complexity of our algorithm is polynomial in the size of each droca.
String grammars (languages) have been extensively studied from 60's. On the other hand, the transformational grammar, proposed by N. Chomsky, contains the transformation from the set of derivation trees of context-free language to the surface set. And the grammar regarded a tree as an input sentence to some transducer. After that from latter half of 60's, the studies of acceptors, transducers, and so on, whose input is a tree, have been studied extensively. And recently some pushdown tree automata were introduced, and their fundamental properties and some other various properties were investigated [11]-[17]. Furthermore, a top-down pushdown tree transducer (t-PDTT for short), which is an extension of a top-down pushdown automaton (t-PDTA for short), was introduced and its fundamental properties were investigated [19]. In this paper, we define the various subclasses of context-free tree grammar (CFTG for short) by the combination of variables contained in the rules. Furthermore, we consider a monadic case of CFTG which is a special case of CFTG. Based on these definitions, we classify the subclasses of CFTG, and we investigate some inclusion properties of subclasses of CFTL (where CFTL indicates the class of context-free tree languages).
This paper describes methods in which natural language is used to describe video contents, knowledge of which is needed for intelligent video manipulation. The content encoded by natural language is extracted by a language analyzer in the form of subject-centered dependency structures which is a language-oriented structure, and is combined in an incremental way into a single structure called a multi-path index tree. Content descriptors and their inter-relations are extracted from the index tree in order to provide a high speed retrieval and flexibility. The content-based video index is represented in a two-dimensional structure where in the descriptors are mapped onto a component axis and temporal references (i.e., video segments aligned to the descriptors) are mapped onto a time axis. We implemented an experimental image retrieval systems to illustrate the proposed index structure 1) has superior retrieval capabilities compare to those used in conventional methods, 2) can be generated by an automated procedure, and 3) has a compact and flexible structure that is easily expandable, making an integration with vision processing possible.
Moritoshi YASUNAGA Tatsuo OCHIAI
Neural network hardware using time-shared bus and integer representation architecture has already been fabricated and reported from the design viewpoint. However, nothing related to performance evaluation of hardware has yet been presented. Computation-speed, scalability and learning accuracy of hardware are evaluated theoretically and experimentally using a Back Propagation (BP) algorithm. In addition, a mirror-weight assignment technique is proposed for high-speed computation in the BP. NETTalk, an English-pronunciation-reasoning task, has been chosen as the target application for the BP. In the experiment, recently-developed neuro-hardware based on the above architecture and its parallel programming language are used. An outline of the language is described along with BP programming. Mirror-weight assignment allows maximum speed at 55.0 MCUPS (Million Connections Updated Per Second) using 256 neurons in the hidden-layer (numbers of neurons in input-and output-layers are fixed at 203 and 26 respectively in NETTalk). In addition, if scalability is defined as a function of the number of neurons in the hidden-layer, the machine retains high scalability at 0.5 if such a maximum speed needs to be used. No degradation in learning accuracy occurs when experimental results computed using the neuro-hardware are compared with those obtained by floating-point representation architecture (workstation). The experiment indicates that the present integer representational design of the neuro-hardware is sufficient for NETTalk. Performance has been evaluated theoretically. For evaluation purposes, it is assumed that most of the total execution-time is taken up by bus cycles. On the basis of this assumption, an analytical model of computation-speed and scalability is proposed. Analytical predictions agreed well with experimental results.