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  • An Algorithm to Evaluate Appropriateness of Still Images for Learning Concrete Nouns of a New Foreign Language

    Mohammad Nehal HASNINE  Masatoshi ISHIKAWA  Yuki HIRAI  Haruko MIYAKODA  Keiichi KANEKO  

     
    PAPER-Educational Technology

      Pubricized:
    2017/06/21
      Vol:
    E100-D No:9
      Page(s):
    2156-2164

    Vocabulary acquisition based on the traditional pen-and-paper approach is outdated, and has been superseded by the multimedia-supported approach. In a multimedia-supported foreign language learning environment, a learning material comprised of a still-image, a text, and the corresponding sound data is considered to be the most effective way to memorize a noun. However, extraction of an appropriate still image for a noun has always been a challenging and time-consuming process for learners. Learners' burden would be reduced if a system could extract an appropriate image for representing a noun. Therefore, the present study purposed to extract an appropriate image for each noun in order to assist foreign language learners in acquisition of foreign vocabulary. This study presumed that, a learning material created with the help of an appropriate image would be more effective in recalling memory compared to the one created with an inappropriate image. As the first step to finding appropriate images for nouns, concrete nouns have been considered as the subject of investigation. Therefore, this study, at first proposed a definition of an appropriate image for a concrete noun. After that, an image re-ranking algorithm has been designed and implemented that is able to extract an appropriate image from a finite set of corresponding images for each concrete noun. Finally, immediate-after, short- and long-term learning effects of those images with regard to learners' memory retention rates have been examined by conducting immediate-after, delayed and extended delayed posttests. The experimental result revealed that participants in the experimental group significantly outperformed the control group in their long-term memory retention, while no significant differences have been observed in immediate-after and in short-term memory retention. This result indicates that our algorithm could extract images that have a higher learning effect. Furthermore, this paper briefly discusses an on-demand learning system that has been developed to assist foreign language learners in creation of vocabulary learning materials.

  • Hierarchical Architecture for Peer-to-Peer Video on Demand Systems with the Notion of Dynamic Swarms

    Yasuaki YUJI  Satoshi FUJITA  

     
    PAPER-Network

      Vol:
    E97-D No:12
      Page(s):
    3025-3032

    This paper proposes a method to reduce the playback suspension in a Video-on-Demand system based on the Peer-to-Peer technology (P2P VoD). Our main contribution is twofold. The first is the proposal of a hierarchical P2P architecture with the notion of dynamic swarms. Swarm is a group of peers to have similar playback position and those swarms are connected with an overlay so that requested pieces are forwarded from a swarm to another swarm in a bucket brigade manner, where the forward of pieces is regulated by the super-peer (SP) of each swarm. The second contribution is the proposal of a match making scheme between requests and uploaders. The simulation result indicates that the proposed scheme reduces the total waiting time of a randomized scheme by 24% and the load of the media server by 76%.

  • A Cost-Effective Buffer Map Notification Scheme for P2P VoDs Supporting VCR Operations

    Ryusuke UEDERA  Satoshi FUJITA  

     
    PAPER

      Vol:
    E96-D No:12
      Page(s):
    2713-2719

    In this paper, we propose a new buffer map notification scheme for Peer-to-Peer Video-on-Demand systems (P2P VoDs) which support VCR operations such as fast-forward, fast-backward, and seek. To enhance the fluidity of such VCR operations, we need to refine the size of each piece as small as possible. However, such a refinement significantly degrades the performance of buffer map notification schemes with respect to the overhead, piece availability and the efficiency of resource utilizations. The basic idea behind our proposed scheme is to use a piece-based buffer map with a segment-based buffer map in a complementary manner. The result of simulations indicates that the proposed scheme certainly increases the accuracy of the information on the piece availability in the neighborhood with a sufficiently low cost, which reduces the intermittent waiting time of each peer by more than 40% even under a situation in which 50% of peers conduct the fast-forward operation over a range of 30% of the entire video.

  • Time-Delayed Collaborative Routing and MAC Protocol for Maximizing the Network Lifetime in MANETs

    Woncheol CHO  Daeyoung KIM  

     
    PAPER-Network

      Vol:
    E96-B No:9
      Page(s):
    2213-2223

    This paper proposes T-CROM (Time-delayed Collaborative ROuting and MAC) protocol, that allows collaboration between network and MAC layers in order to extend the lifetime of MANETs in a resources-limited environment. T-CROM increases the probability of preventing energy-poor nodes from joining routes by using a time delay function that is inversely proportional to the residual battery capacity of intermediate nodes, making a delay in the route request (RREQ) packets transmission. The route along which the first-arrived RREQ packet traveled has the smallest time delay, and thus the destination node identifies the route with the maximum residual battery capacity. This protocol leads to a high probability of avoiding energy-poor nodes and promotes energy-rich nodes to join routes in the route establishment phase. In addition, T-CROM controls the congestion between neighbors and reduces the energy dissipation by providing an energy-efficient backoff time by considering both the residual battery capacity of the host itself and the total number of neighbor nodes. The energy-rich node with few neighbors has a short backoff time, and the energy-poor node with many neighbors gets assigned a large backoff time. Thus, T-CROM controls the channel access priority of each node in order to prohibit the energy-poor nodes from contending with the energy-rich nodes. T-CROM fairly distributes the energy consumption of each node, and thus extends the network lifetime collaboratively. Simulation results show that T-CROM reduces the number of total collisions, extends the network lifetime, decreases the energy consumption, and increases the packet delivery ratio, compared with AOMDV with IEEE 802.11 DCF and BLAM, a battery-aware energy efficient MAC protocol.

  • Two Phase Admission Control for QoS Mobile Ad Hoc Networks

    Chien-Sheng CHEN  Yi-Wen SU  Wen-Hsiung LIU  Ching-Lung CHI  

     
    PAPER

      Vol:
    E95-D No:2
      Page(s):
    442-450

    In this paper a novel and effective two phase admission control (TPAC) for QoS mobile ad hoc networks is proposed that satisfies the real-time traffic requirements in mobile ad hoc networks. With a limited amount of extra overhead, TPAC can avoid network congestions by a simple and precise admission control which blocks most of the overloading flow-requests in the route discovery process. When compared with previous QoS routing schemes such as QoS-aware routing protocol and CACP protocols, it is shown from system simulations that the proposed scheme can increase the system throughput and reduce both the dropping rate and the end-to-end delay. Therefore, TPAC is surely an effective QoS-guarantee protocol to provide for real-time traffic.

  • Adaptive Prefetching Scheme for Peer-to-Peer Video-on-Demand Systems with a Media Server

    Ryusuke UEDERA  Satoshi FUJITA  

     
    PAPER

      Vol:
    E94-D No:12
      Page(s):
    2362-2369

    In this paper, we consider Peer-to-Peer Video-on-Demand (P2P VoD) systems based on the BitTorrent file sharing protocol. Since the Rarest First policy adopted in the original BitTorrent protocol frequently fails to collect pieces corresponding to a video file by their playback time, we need to develop a new piece selection rule particularly designed for P2P VoDs. In the proposed scheme, we assume the existence of a media server which can upload any piece upon request, and try to bound the load of such media server with two techniques. The first technique is to estimate pieces which are not held by any peer and prefetch them from the media server. The second technique is to switch the mode of each peer according to the estimated size of the P2P network. The performance of the proposed scheme is evaluated by simulation.

  • Low-Power Wakeup-On-Demand Scheme for Wireless Sensor Networks with Very-Short Response Time

    Byung-Bog LEE  Se-Jin KIM  Seung-Yeon KIM  Hyong-Woo LEE  Seung-Wan RYU  Choong-Ho CHO  

     
    LETTER-Network

      Vol:
    E93-B No:4
      Page(s):
    1020-1023

    This letter proposes a wakeup-on-demand scheme based on the idea that a device should be awakened just when it has to receive a packet from a neighboring device. To prove this scheme, this letter proposes a mathematical model based on the busy cycle of M/G/1 queuing systems to obtain a battery lifetime of one-hop cluster-topology shaped W-WSN.

  • On-Demand End-to-End Optical Network Construction for Grid Applications with Adaptive and Distributed Control over Multi-Domain WSONs

    Sugang XU  Weiping REN  Hiroaki HARAI  

     
    PAPER

      Vol:
    E93-B No:3
      Page(s):
    536-545

    In this paper, we address the on-demand end-to-end optical network construction problem for grid applications in new generation large-scale multi-domain wavelength switched optical networks (WSON). According to users' requests for high-performance distributed computing, groups of dedicated end-to-end lightpaths among geographically distributed grid resources can be established dynamically forming multiple-lightpath optical networks for grid applications, namely, optical grid network (OGN). To facilitate the automated OGN construction, we introduce an optical grid network infrastructure providing an integrated and self-contained OGN service to grid users with totally distributed control. In this infrastructure, for easy construction, especially in a large-scale multi-domain WSON environment, we propose an overlay approach to construct OGNs in a peer-to-peer fashion, which conceals the communication architecture of the underlying heterogeneous optical networks. In particular, we propose an adaptive construction mechanism that can develop the OGN flexibly by adapting to the dynamically changed optical network circumstance. To enable users to take the advantage of the end-to-end lightpaths of WSON directly, a wavelength-oriented end-host configuration scheme is proposed. Experimental results on a developed prototype and an optical-fibre test-bed network successfully validate the proposal.

  • A High Throughput On-Demand Routing Protocol for Multirate Ad Hoc Wireless Networks

    Md. Mustafizur RAHMAN  Choong Seon HONG  Sungwon LEE  

     
    PAPER-Network

      Vol:
    E93-B No:1
      Page(s):
    29-39

    Routing in wireless ad hoc networks is a challenging issue because it dynamically controls the network topology and determines the network performance. Most of the available protocols are based on single-rate radio networks and they use hop-count as the routing metric. There have been some efforts for multirate radios as well that use transmission-time of a packet as the routing metric. However, neither the hop-count nor the transmission-time may be a sufficient criterion for discovering a high-throughput path in a multirate wireless ad hoc network. Hop-count based routing metrics usually select a low-rate bound path whereas the transmission-time based metrics may select a path with a comparatively large number of hops. The trade-off between transmission time and effective transmission range of a data rate can be another key criterion for finding a high-throughput path in such environments. In this paper, we introduce a novel routing metric based on the efficiency of a data rate that balances the required time and covering distance by a transmission and results in increased throughput. Using the new metric, we propose an on-demand routing protocol for multirate wireless environment, dubbed MR-AODV, to discover high-throughput paths in the network. A key feature of MR-AODV is that it controls the data rate in transmitting both the data and control packets. Rate control during the route discovery phase minimizes the route request (RREQ) avalanche. We use simulations to evaluate the performance of the proposed MR-AODV protocol and results reveal significant improvements in end-to-end throughput and minimization of routing overhead.

  • User-Defined On-Demand Matching

    Masaki NAKAMURA  Kazuhiro OGATA  Kokichi FUTATSUGI  

     
    PAPER-Computation and Computational Models

      Vol:
    E92-D No:7
      Page(s):
    1401-1411

    We propose a user-defined on-demand matching strategy, called O-matching, in which users can control the order of matching arguments of each operation symbol. In ordinary matching schemes it is not important to set the order of matching, however, in on-demand matching schemes, it is very important since an input term may be changed while doing the on-demand matching process. O-matching is suitable to combine with the E-strategy, which is a user-defined reduction strategy in which users can control the order of reducing arguments. We show a sufficient condition under which the E-strategy with O-matching is correct for head normal forms, that is, any reduced term is a head normal form.

  • Multiple Tree Multicast Ad Hoc On-Demand Distance Vector (MT-MAODV) Routing Protocol for Video Multicast over Mobile Ad Hoc Networks

    Chee-Onn CHOW  Hiroshi ISHII  

     
    PAPER-Network

      Vol:
    E91-B No:2
      Page(s):
    428-436

    Video multicast over wireless medium has gained increasing popularity in a wide range of applications, such as video-on-demand and group video conferencing. With mobile ad hoc networks emerging as a promising solution for future ubiquitous communications, supporting reliable video multicast over mobile ad hoc networks is a timely research topic. In this paper we tackle this issue by using multiple tree multicast routing protocol. Specifically, we introduce an extension to the Multicast Ad Hoc On-demand Distance Vector (MAODV) routing protocol to construct two optimally disjoint trees in a single routine. The extended protocol is called Multiple Tree Multicast Ad Hoc On-demand Distance Vector (MT-MAODV) routing protocol. In order to distribute the video evenly and independently between these disjoint trees, the Multiple Description Coding (MDC) scheme is used for video coding. Simulation shows that the proposed protocol demonstrates video multicast with better quality than the conventional video multicast using a single tree only.

  • Designing Proper Services for a Hybrid Multimedia-on-Demand System

    Vicki W.H. LEE  Eric W.M. WONG  

     
    LETTER-Multimedia Systems for Communications

      Vol:
    E90-B No:11
      Page(s):
    3319-3322

    We propose a new Multimedia-on-Demand (MoD) system which provides broadcast, batch and interactive services concurrently. An analytical model is derived for the performance evaluation of this MoD system. Numerical results show that with proper design the system can provide better system performance than some previously proposed MoD systems.

  • How Scalable is Cache-and-Relay Scheme in P2P on-Demand Streaming?

    Yun TANG  Lifeng SUN  Jianguang LUO  Shiqiang YANG  Yuzhuo ZHONG  

     
    LETTER-Network

      Vol:
    E90-B No:4
      Page(s):
    987-989

    In recent years, the inherent effectiveness of Peer-to-Peer (P2P) networks has been advocated to address scalability issues in large scale Internet-based on-Demand streaming services. Most of existing works adopt Cache-and-Relay (CR) scheme to exploit a cooperative paradigm among peers. In this paper, we mainly present our practical evaluation study of the scalability of the CR scheme by taking into account of more than 20,000,000 collected real traces. Based on trace-driven simulations, we conclude that the CR scheme is not as effective as previously reported in terms of saving server bandwidth.

  • A Localized Route Discovery for On-Demand Routing Protocols in Event-Driven Wireless Sensor Networks

    Dong-Hyun CHAE  Kyu-Ho HAN  Kyung-Soo LIM  Sae-Young AHN  Sun-Shin AN  

     
    PAPER-Network

      Vol:
    E89-B No:10
      Page(s):
    2828-2840

    In this paper, the problem of Redundant Duplicated RREQ Network-wide Flooding (RDRNF), induced by multiple sensor nodes during route discovery in event-driven wireless sensor networks, is described. In order to reduce the number of signaling messages during the route discovery phase, a novel extension, named the Localized Route Discovery Extension (LRDE), to the on-demand ad hoc routing protocol, is proposed. The LRDE reduces energy consumption during route discovery. The heuristically and temporarily selected Path Set-up Coordinator (PSC) plays the role of a route request broker that alleviates redundant route request flooding. The LRDE also sets a route path be aggregation-compatible. The PSC can effectively perform data aggregation through the routing path constructed by the LRDE. The simulation results reveal that significant energy is conserved by reducing signaling overhead and performing data aggregation when LRDE is applied to on-demand routing protocols.

  • A New Incentive Charging Scheme for Hybrid Multimedia-on-Demand Systems

    Vicki W.H. LEE  Eric W.M. WONG  

     
    LETTER-Multimedia Systems for Communications

      Vol:
    E89-B No:7
      Page(s):
    2115-2117

    For hybrid Multimedia-on-Demand (MoD) systems which support broadcast, batch and interactive services, the charging scheme employed plays an important role in the delivery of good service quality to users, while also determining the revenue generated for the service provider. In this letter a new charging scheme is proposed. This scheme provides the same quality of service to the users as previous charging schemes while providing higher revenue. Numerical results are presented to evaluate the performance of the new charging scheme in comparison with previous schemes.

  • A Distributed Backup Routes Mechanism for Mobile Ad Hoc Networks

    Ying-Hong WANG  Chih-Chieh CHUANG  Chih-Feng CHAO  

     
    PAPER-Wireless and Sensor Networks

      Vol:
    E89-D No:2
      Page(s):
    516-526

    A mobile ad hoc network (MANET) is a self-organizing and adaptive wireless network constructed by the dynamic gathering of mobile nodes (MNs). The communication among MNs in MANETs is carried out without base stations or access points and the transmission of data packets is completed through relays among nodes. Due to the mobility of MNs, the topology of a MANET frequently changes and thus results in the disability of on-the-fly data transmission routes. To cope with the intrinsic properties of MANETs, Dynamic Backup Routes Routing Protocol (DBR2P), a distributed backup routes mechanism for quick reconnection during link failures, is proposed in this paper. DBR2P is an on-demand routing protocol which can set up many backup routes to reach a destination node in a given period of time. The information of backup routes can be saved in a specific on-the-route node and enables backup routes to be found immediately in situation regarding disconnection. When a link fails, routes from the source node to the destination node are analyzed to obtain backup routes and to sustain quick reconnection. As a result, DBR2P could more thoroughly improve the quality of routing than previous routing protocols.

  • A Link Heterogeneity-Aware On-Demand Routing (LHAOR) Protocol Utilizing Local Update and RSSI Information

    Suhua TANG  Bing ZHANG  Masahiro WATANABE  Shinsuke TANAKA  

     
    PAPER

      Vol:
    E88-B No:9
      Page(s):
    3588-3597

    Many routing protocols have been proposed for mobile ad hoc networks. Among these protocols, the on-demand routing protocols are very attractive because they have low routing overhead. However, few of the existing on-demand routing protocols have considered the link heterogeneity, such as the different communication rate, different Packet Error Ratio (PER). As a result, the routes tend to have the shortest hop count and contain weak links, which usually provide low performance and are susceptible to breaks in the presence of mobility. In this paper, we analyze the existing on-demand routing protocols and propose a Link Heterogeneity Aware On-demand Routing (LHAOR) protocol, where the link quality and mobility are considered. Specifically, the Local Update (LU) is proposed and the link metric is inversely related with the Received Signal Strength Indicator (RSSI). By using the LU method and RSSI information, the routes adapt to the topology variation and link quality changes, and reach the local optimum quickly, which contains strong links and has a small metric. Simulation and experiment results show that our LHAOR protocol achieves much higher performance than the classical on-demand routing protocols.

  • Hybrid Video-on-Demand Systems Using Dynamic Channel Allocation Architecture

    Sukwon LEE  Sungkwon PARK  

     
    PAPER-Multimedia Systems for Communications" Multimedia Systems for Communications

      Vol:
    E88-B No:7
      Page(s):
    3036-3046

    In designing a video-on-demand system, one of the major challenges is how to reduce the client's waiting time maintaining the concurrently used channels. For this reason, the hybrid architectures which integrate the multicast streams with the unicast streams were suggested in order to improve channel efficiency in recent years. In combining multicast with unicast, the ways to group the channels together are important so that more clients can share the multicast transmission channels. This paper proposes a hybrid video-on-demand system which gathers the unicast and multicast transmission channels efficiently by using dynamic channel allocation architecture. The newly proposed architecture can reduce the average client's waiting time significantly. The numerical results demonstrate that the dynamic channel allocation architecture in some case (e.g., 100-channel and 10-video system at 0.5 requests/second) achieves performance gain of 551% compared to existing architecture. This paper presents procedure of channel release and reuse, performance analysis, and simulation results of the dynamic channel allocation architecture.

  • Multimedia-on-Demand Systems with Broadcast, Batch and Interactive Services

    Vicki W.H. LEE  Eric Wing Ming WONG  King-Tim KO  Kit-Sang TANG  

     
    LETTER-Multimedia Systems for Communications" Multimedia Systems for Communications

      Vol:
    E88-B No:7
      Page(s):
    3097-3100

    In this letter, we study a hybrid Multimedia-on-Demand (MoD) system which provides broadcast, batch and interactive services. An analytical model for such an MoD system is provided. Numerical results show that with proper design, the system can provide better performance than those systems which only provide any subset of two services.

  • A New Routing Protocol Using Route Redundancy in Ad Hoc Networks

    Sangkyung KIM  Sunshin AN  

     
    PAPER-Network

      Vol:
    E88-B No:3
      Page(s):
    1000-1008

    This paper proposes a new ad hoc routing protocol using route redundancy as one of route selection criteria. It is important to provide redundancy for the route from source to destination in mobile ad hoc networks that are susceptible to failure. Route redundancy implies the relative possibility that redundant paths will exist on a route to be built up. Our proposal aims to establish a route that contains more redundant paths toward a destination node by involving intermediate nodes with relatively more adjacent nodes in a possible route. Our approach can localize the effects of route failures, and reduce control traffic overhead and route reconfiguration time by enhancing the reachability to the destination node without source-initiated route rediscoveries at route failures. We show the route setup procedure considering link redundancy and the route reconfiguration procedures employing redundant path information at the intermediate nodes. Further, this paper presents a new route maintenance protocol. Most of existing ad hoc routing protocols re-initiate a route query procedure when a destination node moves away and a route failure occurs. However, our scheme makes the destination node find a neighbor node that knows the way to the source node and establish a partial route to the neighbor node. If the destination node can find any and connect to it, the route will be recovered. This produces less control overhead than a source-initiated route discovery. We show the performance of our routing schemes through simulations using the Network Simulator 2 (ns-2).

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