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[Keyword] response time(15hit)

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  • Design and Implementation of an Edge Computing Testbed to Simplify Experimental Environment Setup

    Hiroaki YAMANAKA  Yuuichi TERANISHI  Eiji KAWAI  Hidehisa NAGANO  Hiroaki HARAI  

     
    PAPER-Dependable Computing

      Pubricized:
    2022/05/27
      Vol:
    E105-D No:9
      Page(s):
    1516-1528

    Running IoT applications on edge computing infrastructures has the benefits of low response times and efficient bandwidth usage. System verification on a testbed is required to deploy IoT applications in production environments. In a testbed, Docker containers are preferable for a smooth transition of tested application programs to production environments. In addition, the round-trip times (RTT) of Docker containers to clients must be ensured, according to the target application's response time requirements. However, in existing testbed systems, the RTTs between Docker containers and clients are not ensured. Thus, we must undergo a large amount of configuration data including RTTs between all pairs of wireless base station nodes and servers to set up a testbed environment. In this paper, we present an edge computing testbed system with simple application programming interfaces (API) for testbed users that ensures RTTs between Docker containers and clients. The proposed system automatically determines which servers to place Docker containers on according to virtual regions and the RTTs specified by the testbed users through APIs. The virtual regions provide reduced size information about the RTTs in a network. In the proposed system, the configuration data size is reduced to one divided by the number of the servers and the command arguments length is reduced to approximately one-third or less, whereas the increased system running time is 4.3s.

  • Proof and Evaluation of Improved Slack Reclamation for Response Time Analysis of Real-Time Multiprocessor Systems

    Hyeongboo BAEK  Donghyouk LIM  Jinkyu LEE  

     
    LETTER-Software System

      Pubricized:
    2018/05/02
      Vol:
    E101-D No:8
      Page(s):
    2136-2140

    RTA (Response time analysis) is a popular technique to guarantee timing requirements for a real-time system, and therefore the RTA framework has been widely studied for popular scheduling algorithms such as EDF (Earliest Deadline First) and FP (Fixed Priority). While a number of extended techniques of RTA have been introduced, some of them cannot be used since they have not been proved and evaluated in terms of their correctness and empirical performance. In this letter, we address the state of the art technique of slack reclamation of the existing generic RTA framework for multiprocessors. We present its mathematical proof of correctness and empirical performance evaluation, which have not been revealed to this day.

  • Response Time Constrained CPU Frequency and Priority Control Scheme for Improved Power Efficiency in Smartphones

    Sung-Woong JO  Taeyoung HA  Taehyun KYONG  Jong-Moon CHUNG  

     
    PAPER-Computer System

      Pubricized:
    2016/09/30
      Vol:
    E100-D No:1
      Page(s):
    65-78

    Dynamic voltage and frequency scaling (DVFS) is an essential mechanism for power saving in smartphones and mobile devices. Central processing unit (CPU) load based DVFS algorithms are widely used due to their simplicity of implementation. However, such algorithms often lead to a poor response time, which is one of the most important factors of user experience, especially for interactive applications. In this paper, the response time is mathematically modeled by considering the CPU frequency and characteristics of the running applications based on the Linux kernel's completely fair scheduler (CFS), and a Response time constrained Frequency & Priority (RFP) control scheme for improved power efficiency of smartphones is proposed. In the RFP algorithm, the CPU frequency and priority of the interactive applications are adaptively adjusted by estimating the response time in real time. The experimental results show that RFP can save energy up to 24.23% compared to the ondemand governor and up to 7.74% compared to HAPPE while satisfying the predefined threshold of the response time in Android-based smartphones.

  • Analyzing Perceived Empathy Based on Reaction Time in Behavioral Mimicry

    Shiro KUMANO  Kazuhiro OTSUKA  Masafumi MATSUDA  Junji YAMATO  

     
    PAPER-Affective Computing

      Vol:
    E97-D No:8
      Page(s):
    2008-2020

    This study analyzes emotions established between people while interacting in face-to-face conversation. By focusing on empathy and antipathy, especially the process by which they are perceived by external observers, this paper aims to elucidate the tendency of their perception and from it develop a computational model that realizes the automatic inference of perceived empathy/antipathy. This paper makes two main contributions. First, an experiment demonstrates that an observer's perception of an interacting pair is affected by the time lags found in their actions and reactions in facial expressions and by whether their expressions are congruent or not. For example, a congruent but delayed reaction is unlikely to be perceived as empathy. Based on our findings, we propose a probabilistic model that relates the perceived empathy/antipathy of external observers to the actions and reactions of conversation participants. An experiment is conducted on ten conversations performed by 16 women in which the perceptions of nine external observers are gathered. The results demonstrate that timing cues are useful in improving the inference performance, especially for perceived antipathy.

  • Worst Case Response Time Analysis for Messages in Controller Area Network with Gateway

    Yong XIE  Gang ZENG  Yang CHEN  Ryo KURACHI  Hiroaki TAKADA  Renfa LI  

     
    PAPER-Software System

      Vol:
    E96-D No:7
      Page(s):
    1467-1477

    In modern automobiles, Controller Area Network (CAN) has been widely used in different sub systems that are connected by using gateway. While a gateway is necessary to integrate different electronic sub systems, it brings challenges for the analysis of Worst Case Response Time (WCRT) for CAN messages, which is critical from the safety point of view. In this paper, we first analyzed the challenges for WCRT analysis of messages in gateway-interconnected CANs. Then, based on the existing WCRT analysis method proposed for one single CAN, a new WCRT analysis method that uses two new definitions to analyze the interfering delay of sporadically arriving gateway messages is proposed for non-gateway messages. Furthermore, a division approach, where the end-to-end WCRT analysis of gateway messages is transformed into the similar situation with that of non-gateway messages, is adopted for gateway messages. Finally, the proposed method is extended to include CANs with different bandwidths. The proposed method is proved to be safe, and experimental results demonstrated its effectiveness by comparing it with a full space searching based simulator and applying it to a real message set.

  • Response-Time Acceleration of a Frontend Amplifier for High Output Impedance Sensors

    Kamel MARS  Shoji KAWAHITO  

     
    PAPER-Electronic Circuits

      Vol:
    E95-C No:9
      Page(s):
    1543-1548

    This paper presents a response time acceleration technique in a high-gain capacitive-feedback frontend amplifier (FA) for high output impedance sensors. Using an auxiliary amplifier as a unity-gain buffer, a sample-and-hold capacitor which is used for band-limiting and sampling the FA output is driven at the beginning of the transient response to make the response faster and then it is re-charged directly by the FA output. A condition and parameters for the response time acceleration using this technique while maintaining the noise level unaffected are discussed. Theoretical analysis and simulation results show that the response time can be less than half of the case without the acceleration technique for the specified settling error of less than 0.5%.

  • Configuring a Low-Cost, Power-Saving Multiple Server Backup System: Experimental Results

    Mitsuyoshi KITAMURA  

     
    PAPER-Network Management/Operation

      Vol:
    E95-B No:1
      Page(s):
    189-197

    In this study, a low-cost, power-saving and reliable Multiple Server Backup System (MSBS) was configured and tested. The MSBS is based on a Dynamic Backup Server System (DBSS) and is able to recover many different server functions. To configure the DBSS, the mode segmentation method is introduced to simplify system control design and improve applicability to other systems. Experiments based on a mail server showed that the DBSS has sufficient ability to deal with various types of issues, including software and hardware failures. Furthermore, it is important to evaluate the virtual server performance in recovering target server functions. The well-known clock time inaccuracy problem of the virtual server is solved using the network access method regardless of the failure.

  • Low-Latency Superscalar and Small-Code-Size Microcontroller Core for Automotive, Industrial, and PC-Peripheral Applications

    Yasuo SUGURE  Seiji TAKEUCHI  Yuichi ABE  Hiromichi YAMADA  Kazuya HIRAYANAGI  Akihiko TOMITA  Kesami HAGIWARA  Takeshi KATAOKA  Takanori SHIMURA  

     
    PAPER-Integrated Electronics

      Vol:
    E89-C No:6
      Page(s):
    844-850

    A 32-bit embedded RISC microcontroller core targeted for automotive, industrial, and PC-peripheral applications has been developed to offer the smaller code size, lower-latency instruction and interrupt processing needed for next-generation microcontrollers. The 360 MIPS/400MFLOPS/200 MHz core--based on the Harvard bus architecture--uses 0.13/0.15-µm CMOS technology and consists of a CPU, FPU, and register banks. To reduce the size of the control programs, new instructions have been added to the instruction set. These new instructions, as well as an enhanced C compiler, produce object files about 25% smaller than those for a previous designed core. A dual-issue superscalar structure consisting of three- or five-stage pipelines provides instruction processing with low latency. The cycle performance is thus an average of 1.8 times faster than the previous designed core. The superscalar structure is used to save 19 CPU registers in parallel when executing interrupt processing. That is, it saves the 19 CPU registers to the resister bank by accessing four registers at a time. This structure significantly improves interrupt response time from 37 cycles to 6 cycles.

  • Response Time Improvement of OCB Mode TFT-LCDs by Using Capacitively Coupled Driving Method

    Kenji NAKAO  Shoichi ISHIHARA  Yoshinori TANAKA  Daiichi SUZUKI  Ichirou SATOU  Tsuyoshi UEMURA  Keisuke TSUDA  Noriyuki KIZU  Junichi KOBAYASHI  

     
    PAPER-Active Matrix Displays

      Vol:
    E84-C No:11
      Page(s):
    1624-1629

    We have developed a super-fast response OCB (Optically self-Compensated Birefringence) mode TFT-LCD by using capacitively coupled driving method (CC driving method). Response time with this driving method has been improved by the twice or more compared with that of a conventionally driven TFT-LCD. Even at a low temperature, 0 degree, this panel can response within one field time, 16.7 ms, between every gray scale levels. We developed a prototype OCB mode LCD with newly designed compensation films, that achieved a wide viewing angle characteristic of 160 degrees horizontally and 140 degrees vertically under the condition of that the contrast ratio exceeds 10:1.

  • Broadcast Scheduling for Large Contents Distribution

    Noriaki KAMIYAMA  

     
    PAPER-Network

      Vol:
    E84-B No:4
      Page(s):
    1053-1061

    Broadcast data delivery is attractive for large-size data distribution where a large user community is connected to a server through a network. It is important to consider a broadcast scheduling method which minimizes the average response time. The scheme should also guarantee the expected waiting time at the time of request. In this paper, we propose a method which divides all titles into several groups and assigns FIFO to each group. The proposed method can guarantee the waiting time for each user at his request, and is superior to FIFO (in high load) and a fixed allocation method (in low load).

  • A Study of Minimum-Cost Tree Problem with Response-Time Bound in Information Network

    Norihiko SHINOMIYA  Hiroshi TAMURA  Hitoshi WATANABE  

     
    PAPER-Graphs and Networks

      Vol:
    E84-A No:2
      Page(s):
    638-646

    This paper deals with a study of a problem for finding the minimum-cost spanning tree with a response-time bound. The relation of cost and response-time is given as a monotonous decreasing and convex function. Regarding communication bandwidth as cost in an information network, this problem means a minimum-cost tree shaped routing for response-time constrained broadcasting, where any response-time from a root vertex to other vertex is less than a given time bound. This problem is proven to be NP-hard and consists of the minimum-cost assignment to a rooted tree and the minimum-cost tree finding. A nonlinear programming algorithm solves the former problem for the globally optimal solution. For the latter problem, different types of heuristic algorithms evaluate to find a near optimal solution experimentally.

  • Evaluation of a Process Scheduling Policy for a WWW Server Based on Its Contents

    Sukanya SURANAUWARAT  Hideo TANIGUCHI  

     
    PAPER-Software Systems

      Vol:
    E83-D No:9
      Page(s):
    1752-1761

    Traditional process schedulers in operating systems control the sharing of the processor resources among processes using a fixed scheduling policy based on the utilization of a computer system such as a real-time or a timesharing system. Since the control over processor allocation is based on a fixed policy, not based on contents or behavior of processes, this can hinder an effective use of a processor or can extend the processing time of a process unnecessarily in some cases. We have already proposed a process scheduling policy, which responds to the behavior of multiple processes of a WWW server, in order to improve the response time of a WWW server. This policy gives any process of a WWW server that is predicted to be a WWW server process handling a text data request from a browser priority over all other processes by moving it to the head of the ready queue where processes waiting for the processor to become available are placed. In this paper, we present the experimental evaluation of our proposed process scheduling policy with regard to the number of simultaneous accesses from browsers and the processor load of the server machine, and explain the results we obtained.

  • A Load Distribution Scheme for a New Transaction Service Considering the Pre-Loaded Services

    Yoshinori AOKI  Sukanya SURANAUWARAT  Hideo TANIGUCHI  

     
    PAPER-Computer Systems

      Vol:
    E82-D No:11
      Page(s):
    1447-1456

    In this paper, we describe the PS3 load distribution scheme. A target service is a transaction service consisting of multiple processes that communicate with each other. A target system consists of workstations connected by a LAN. PS3 determines the process allocation by estimating response times and throughputs. It allows us to set an upper limit of a response time, and to set lower and upper limits for the throughput of each service. PS3 tries to find a process allocation that provides the minimum response time under conditions set by the user in advance. We measured the response times and throughputs and compared the values with the estimated ones. The results show that PS3 provides an appropriate process allocation, and that calculated results agree well with the measured ones.

  • Analysis of Communication Behaviors in ISDN-TV Model Conferences Using Synchronous and Asynchronous Speech Transmission

    Sooja CHOI  

     
    PAPER

      Vol:
    E79-D No:6
      Page(s):
    728-736

    Intricate Speech Communication Mode (I-SC Mode) is observed in verbal interaction during ISDN-TV conferencing. It is characterized by conflicts and multiple interactions of speech. I-SC Mode might cause mental stress to participants and be obstacles for smooth communication. However, the reasons of I-SC Mode on the environment of information transmission are hitherto unknown. Furthermore, analyses on the talks inside a conference site (LT: local talk or a talk inside a local site) and between remote sites (MT: media talk or a talk between remote sites) are originally conceived on assumed differences in cognitive distance and media intimacy. This study deals with communication effects/barriers and cognitive distance/intimacy of media correlated with audio-video transmission signals and speech modes or talk types and response delay in human speech interactions by using an innovated conference model (decision-making transaction model: DT-Model) in synchronous ISDN-TV conference systems (SYN) and asynchronous ones (ASYN). The effects of intricate communication can be predicted to a certain extent and in some ways. In I-SC Mode, because a timely answer can not be received from recipients (or partner), response time delay and response rate are analyzed. These factors are thus analyzed with an innovated dynamic model, where the recognizable acceptance of delay is evaluated. The nonlinear model shows that the larger the response time delay, the lower the response rate becomes. Comparing the response rate between SYN and ASYN, the latter is notably lower than the former. This indicates that the communication efficiency is lower in ASYN. An I-SC Mode is the main mode that occurs during ASYN conferences, and this in turn causes psychological stress. Statistics show the prevalence of a high incidence of complicated plural talks and a low response rate exists as the main factors preventing smooth human-to-human communication. Furthermore, comparing the response delays in face-to-face LT (Tf) and machine-mediated MT (Tm), human communication delay is significantly extended by the effects of initial mechanical delays. Therefore, cognitive intimacy of media is clearly affected by the existence of physical distance.

  • A Basic Theory of Information Network

    Hitoshi WATANABE  

     
    PAPER

      Vol:
    E76-A No:3
      Page(s):
    265-276

    This paper discusses a formulation of a basic theory of the information systems, where information is not only transmitted, but is also processed and memorized during the transmission. A deterministic procedure applied by an information system is defined as a logical work, and two measurements with information X, information quantity I(X) and information vitality T(X), are introduced. A system with the ability of transmitting, processing and memorizing information is called an information engine. A system of interconnected information engines is called an information network. The power of an information engine is defined as the maximum capacity of the logical works performed by the engine, and important properties of total power of information network are derived. Response time characteristics and cost minimizing problems of an information network are also discussed.