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201-220hit(1195hit)

  • Sentiment Classification for Hotel Booking Review Based on Sentence Dependency Structure and Sub-Opinion Analysis

    Tran Sy BANG  Virach SORNLERTLAMVANICH  

     
    PAPER-Datamining Technologies

      Pubricized:
    2018/01/19
      Vol:
    E101-D No:4
      Page(s):
    909-916

    This paper presents a supervised method to classify a document at the sub-sentence level. Traditionally, sentiment analysis often classifies sentence polarity based on word features, syllable features, or N-gram features. A sentence, as a whole, may contain several phrases and words which carry their own specific sentiment. However, classifying a sentence based on phrases and words can sometimes be incoherent because they are ungrammatically formed. In order to overcome this problem, we need to arrange words and phrase in a dependency form to capture their semantic scope of sentiment. Thus, we transform a sentence into a dependency tree structure. A dependency tree is composed of subtrees, and each subtree allocates words and syllables in a grammatical order. Moreover, a sentence dependency tree structure can mitigate word sense ambiguity or solve the inherent polysemy of words by determining their word sense. In our experiment, we provide the details of the proposed subtree polarity classification for sub-opinion analysis. To conclude our discussion, we also elaborate on the effectiveness of the analysis result.

  • Name Binding is Easy with Hypergraphs

    Alimujiang YASEN  Kazunori UEDA  

     
    PAPER-Software System

      Pubricized:
    2018/01/12
      Vol:
    E101-D No:4
      Page(s):
    1126-1140

    We develop a technique for representing variable names and name binding which is a mechanism of associating a name with an entity in many formal systems including logic, programming languages and mathematics. The idea is to use a general form of graph links (or edges) called hyperlinks to represent variables, graph nodes as constructors of the formal systems, and a graph type called hlground to define substitutions. Our technique is based on simple notions of graph theory in which graph types ensure correct substitutions and keep bound variables distinct. We encode strong reduction of the untyped λ-calculus to introduce our technique. Then we encode a more complex formal system called System F<:, a polymorphic λ-calculus with subtyping that has been one of important theoretical foundations of functional programming languages. The advantage of our technique is that the representation of terms, definition of substitutions, and implementation of formal systems are all straightforward. We formalized the graph type hlground, proved that it ensures correct substitutions in the λ-calculus, and implemented hlground in HyperLMNtal, a modeling language based on hypergraph rewriting. Experiments were conducted to test this technique. By this technique, one can implement formal systems simply by following the steps of their definitions as described in papers.

  • Development of Idea Generation Consistent Support System That Includes Suggestive Functions for Preparing Concreteness of Idea Labels and Island Names

    Jun MUNEMORI  Hiroki SAKAMOTO  Junko ITOU  

     
    PAPER-Creativity Support Systems and Decision Support Systems

      Pubricized:
    2018/01/19
      Vol:
    E101-D No:4
      Page(s):
    838-846

    In recent years, networking has spread substantially owing to the rapid developments made in Information & Communication Technology (ICT). It has also become easy to share highly contextual data and information, including ideas, among people. On the other hand, there exists information that cannot be expressed in words (tacit knowledge) and useful knowledge or know-how that is not shared well in an organization. The idea generation method enables the expression of explicit knowledge, which enables the expression of tacit knowledge by words, and can utilize explicit knowledge as know-how in organizations. We propose an idea generation consistent support system, GUNGEN-Web II. This system has suggestion functions for a concrete idea label and a concrete island name. The suggestion functions convey an idea and the island name to other participants more precisely. This system also has an illustration support function and a document support function. In this study, we aimed to improve the quality of the sentence obtained using the KJ method. We compared the results of our proposed systems with conventional GUNGEN-Web by conducting experiments. The results are as follows: The evaluation of the sentence of GUNGEN-Web II was significantly different to those obtained using the conventional GUNGEN-Web.

  • Frame-Based Representation for Event Detection on Twitter

    Yanxia QIN  Yue ZHANG  Min ZHANG  Dequan ZHENG  

     
    PAPER-Natural Language Processing

      Pubricized:
    2018/01/18
      Vol:
    E101-D No:4
      Page(s):
    1180-1188

    Large scale first-hand tweets motivate automatic event detection on Twitter. Previous approaches model events by clustering tweets, words or segments. On the other hand, event clusters represented by tweets are easier to understand than those represented by words/segments. However, compared to words/segments, tweets are sparser and therefore makes clustering less effective. This article proposes to represent events with triple structures called frames, which are as efficient as, yet can be easier to understand than words/segments. Frames are extracted based on shallow syntactic information of tweets with an unsupervised open information extraction method, which is introduced for domain-independent relation extraction in a single pass over web scale data. This is then followed by bursty frame element extraction functions as feature selection by filtering frame elements with bursty frequency pattern via a probabilistic model. After being clustered and ranked, high-quality events are yielded and then reported by linking frame elements back to frames. Experimental results show that frame-based event detection leads to improved precision over a state-of-the-art baseline segment-based event detection method. Superior readability of frame-based events as compared with segment-based events is demonstrated in some example outputs.

  • Collaborative Ontology Development Approach for Multidisciplinary Knowledge: A Scenario-Based Knowledge Construction System in Life Cycle Assessment

    Akkharawoot TAKHOM  Sasiporn USANAVASIN  Thepchai SUPNITHI  Mitsuru IKEDA  

     
    PAPER-Knowledge Representation

      Pubricized:
    2018/01/19
      Vol:
    E101-D No:4
      Page(s):
    892-900

    Creating an ontology from multidisciplinary knowledge is a challenge because it needs a number of various domain experts to collaborate in knowledge construction and verify the semantic meanings of the cross-domain concepts. Confusions and misinterpretations of concepts during knowledge creation are usually caused by having different perspectives and different business goals from different domain experts. In this paper, we propose a community-driven ontology-based application management (CD-OAM) framework that provides a collaborative environment with supporting features to enable collaborative knowledge creation. It can also reduce confusions and misinterpretations among domain stakeholders during knowledge construction process. We selected one of the multidisciplinary domains, which is Life Cycle Assessment (LCA) for our scenario-based knowledge construction. Constructing the LCA knowledge requires many concepts from various fields including environment protection, economic development, social development, etc. The output of this collaborative knowledge construction is called MLCA (multidisciplinary LCA) ontology. Based on our scenario-based experiment, it shows that CD-OAM framework can support the collaborative activities for MLCA knowledge construction and also reduce confusions and misinterpretations of cross-domain concepts that usually presents in general approach.

  • Repeated Games for Generating Randomness in Encryption

    Kenji YASUNAGA  Kosuke YUZAWA  

     
    PAPER-Cryptography and Information Security

      Vol:
    E101-A No:4
      Page(s):
    697-703

    In encryption schemes, the sender may not generate randomness properly if generating randomness is costly, and the sender is not concerned about the security of a message. The problem was studied by the first author (2016), and was formalized in a game-theoretic framework. In this work, we construct an encryption scheme with an optimal round complexity on the basis of the mechanism of repeated games.

  • Sequential Bayesian Nonparametric Multimodal Topic Models for Video Data Analysis

    Jianfei XUE  Koji EGUCHI  

     
    PAPER

      Pubricized:
    2018/01/18
      Vol:
    E101-D No:4
      Page(s):
    1079-1087

    Topic modeling as a well-known method is widely applied for not only text data mining but also multimedia data analysis such as video data analysis. However, existing models cannot adequately handle time dependency and multimodal data modeling for video data that generally contain image information and speech information. In this paper, we therefore propose a novel topic model, sequential symmetric correspondence hierarchical Dirichlet processes (Seq-Sym-cHDP) extended from sequential conditionally independent hierarchical Dirichlet processes (Seq-CI-HDP) and sequential correspondence hierarchical Dirichlet processes (Seq-cHDP), to improve the multimodal data modeling mechanism via controlling the pivot assignments with a latent variable. An inference scheme for Seq-Sym-cHDP based on a posterior representation sampler is also developed in this work. We finally demonstrate that our model outperforms other baseline models via experiments.

  • Sequentially Iterative Equalizer Based on Kalman Filtering and Smoothing for MIMO Systems under Frequency Selective Fading Channels

    Sangjoon PARK  

     
    PAPER-Wireless Communication Technologies

      Pubricized:
    2017/09/19
      Vol:
    E101-B No:3
      Page(s):
    909-914

    This paper proposes a sequentially iterative equalizer based on Kalman filtering and smoothing (SIEKFS) for multiple-input multiple-output (MIMO) systems under frequency selective fading channels. In the proposed SIEKFS, an iteration consists of sequentially executed subiterations, and each subiteration performs equalization and detection procedures of the symbols transmitted from a specific transmit antenna. During this subiteration, all available observations for the transmission block are utilized in the equalization procedures. Furthermore, the entire soft estimate of the desired symbols to be detected does not participate in the equalization procedures of the desired symbols, i.e., the proposed SIEKFS performs input-by-input equalization procedures for a priori information nulling. Therefore, compared with the original iterative equalizer based on Kalman filtering and smoothing, which performs symbol-by-symbol equalization procedures, the proposed SIEKFS can also perform iterative equalization based on the Kalman framework and turbo principle, with a significant reduction in computation complexity. Simulation results verify that the proposed SIEKFS achieves suboptimum error performance as the size of the antenna configuration and the number of iterations increase.

  • A Bayesian Game to Estimate the Optimal Initial Resource Demand for Entrant Virtual Network Operators

    Abu Hena Al MUKTADIR  Ved P. KAFLE  Pedro MARTINEZ-JULIA  Hiroaki HARAI  

     
    PAPER

      Pubricized:
    2017/09/19
      Vol:
    E101-B No:3
      Page(s):
    667-678

    Network virtualization and slicing technologies create opportunity for infrastructure-less virtual network operators (VNOs) to enter the market anytime and provide diverse services. Multiple VNOs compete to provide the same kinds of services to end users (EUs). VNOs lease virtual resources from the infrastructure provider (InP) and sell services to the EUs by using the leased resources. The difference between the selling and leasing is the gross profit for the VNOs. A VNO that leases resources without precise knowledge of future demand, may not consume all the leased resources through service offers to EUs. Consequently, the VNO experiences loss and resources remain unused. In order to improve resource utilization and ensure that new entrant VNOs do not face losses, proper estimation of initial resource demand is important. In this paper, we propose a Bayesian game with Cournot oligopoly model to properly estimate the optimal initial resource demands for multiple entrant competing VNOs (players) with the objective of maximizing the expected profit for each VNO. The VNOs offer the same kinds of services to EUs with different qualities (player's type), which are public information. The exact service quality with which a VNO competes in the market is private information. Therefore, a VNO assumes the type of its opponent VNOs with certain probability. We derive the Bayesian Nash equilibrium (BNE) of the presented game and evaluate numerically the effect of service qualities and prices on the expected profit and market share of the VNOs.

  • An Efficient Energy-Aware and Game-Theory-Based Clustering Protocol for Wireless Sensor Networks

    Xuegang WU  Xiaoping ZENG  Bin FANG  

     
    PAPER-Fundamental Theories for Communications

      Pubricized:
    2017/08/29
      Vol:
    E101-B No:3
      Page(s):
    709-722

    Clustering is known to be an effective means of reducing energy dissipation and prolonging network lifetime in wireless sensor networks (WSNs). Recently, game theory has been used to search for optimal solutions to clustering problems. The residual energy of each node is vital to balance a WSN, but was not used in the previous game-theory-based studies when calculating the final probability of being a cluster head. Furthermore, the node payoffs have also not been expressed in terms of energy consumption. To address these issues, the final probability of being a cluster head is determined by both the equilibrium probability in a game and a node residual energy-dependent exponential function. In the process of computing the equilibrium probability, new payoff definitions related to energy consumption are adopted. In order to further reduce the energy consumption, an assistant method is proposed, in which the candidate nodes with the most residual energy in the close point pairs completely covered by other neighboring sensors are firstly selected and then transmit same sensing data to the corresponding cluster heads. In this paper, we propose an efficient energy-aware clustering protocol based on game theory for WSNs. Although only game-based method can perform well in this paper, the protocol of the cooperation with both two methods exceeds previous by a big margin in terms of network lifetime in a series of experiments.

  • Hierarchical Control of Concurrent Discrete Event Systems with Linear Temporal Logic Specifications

    Ami SAKAKIBARA  Toshimitsu USHIO  

     
    INVITED PAPER

      Vol:
    E101-A No:2
      Page(s):
    313-321

    In this paper, we study a control problem of a concurrent discrete event system, where several subsystems are partially synchronized via shared events, under local and global constraints described by linear temporal logic formulas. We propose a hierarchical control architecture consisting of local supervisors and a coordinator. While the supervisors ensure the local requirements, the coordinator decides which shared events to be disabled so as to satisfy the global specification. First, we construct Rabin games to obtain local supervisors. Next, we reduce them based on shared transitions. Finally, we construct a global Rabin game from the reduced supervisors and a deterministic Rabin automaton that accepts every run satisfying the global specification. By solving it, we obtain a coordinator that disables shared events to guarantee the global requirement. Moreover, the concurrent system controlled by the coordinator and the local supervisors is deadlock-free.

  • A Joint Neural Model for Fine-Grained Named Entity Classification of Wikipedia Articles

    Masatoshi SUZUKI  Koji MATSUDA  Satoshi SEKINE  Naoaki OKAZAKI  Kentaro INUI  

     
    PAPER

      Pubricized:
    2017/09/15
      Vol:
    E101-D No:1
      Page(s):
    73-81

    This paper addresses the task of assigning labels of fine-grained named entity (NE) types to Wikipedia articles. Information of NE types are useful when extracting knowledge of NEs from natural language text. It is common to apply an approach based on supervised machine learning to named entity classification. However, in a setting of classifying into fine-grained types, one big challenge is how to alleviate the data sparseness problem since one may obtain far fewer instances for each fine-grained types. To address this problem, we propose two methods. First, we introduce a multi-task learning framework, in which NE type classifiers are all jointly trained with a neural network. The neural network has a hidden layer, where we expect that effective combinations of input features are learned across different NE types. Second, we propose to extend the input feature set by exploiting the hyperlink structure of Wikipedia. While most of previous studies are focusing on engineering features from the articles' contents, we observe that the information of the contexts the article is mentioned can also be a useful clue for NE type classification. Concretely, we propose to learn article vectors (i.e. entity embeddings) from Wikipedia's hyperlink structure using a Skip-gram model. Then we incorporate the learned article vectors into the input feature set for NE type classification. To conduct large-scale practical experiments, we created a new dataset containing over 22,000 manually labeled articles. With the dataset, we empirically show that both of our ideas gained their own statistically significant improvement separately in classification accuracy. Moreover, we show that our proposed methods are particularly effective in labeling infrequent NE types. We've made the learned article vectors publicly available. The labeled dataset is available if one contacts the authors.

  • On the Use of Information and Infrastructure Technologies for the Smart City Research in Europe: A Survey Open Access

    Juan Ramón SANTANA  Martino MAGGIO  Roberto DI BERNARDO  Pablo SOTRES  Luis SÁNCHEZ  Luis MUÑOZ  

     
    INVITED SURVEY PAPER

      Pubricized:
    2017/07/05
      Vol:
    E101-B No:1
      Page(s):
    2-15

    The Smart City paradigm has become one of the most important research topics around the globe. Particularly in Europe, it is considered as a solution for the unstoppable increase of high density urban environments and the European Commission has included the Smart City research as one of the key objectives for the FP7 (Seventh Framework Program) and H2020 (Horizon 2020) research initiatives. As a result, a considerable amount of quality research, with particular emphasis on information and communication technologies, has been produced. In this paper, we review the current efforts dedicated in Europe to this research topic. Particular attention is paid in the review to the platforms and infrastructure technologies adopted to introduce the Internet of Things into the city, taking into account the constraints and harshness of urban environments. Furthermore, this paper also considers the efforts in the experimental perspective, which includes the review of existing Smart City testbeds, part of wider European initiatives such as FIRE (Future Internet Research and Experimentation) and FIWARE. Last but not least, the main efforts in providing interoperability between the different experimental facilities are also presented.

  • A Stackelberg Game Based Pricing and User Association for Spectrum Splitting Macro-Femto HetNets

    Bo GU  Zhi LIU  Cheng ZHANG  Kyoko YAMORI  Osamu MIZUNO  Yoshiaki TANAKA  

     
    PAPER-Network

      Pubricized:
    2017/07/10
      Vol:
    E101-B No:1
      Page(s):
    154-162

    The demand for wireless traffic is increasing rapidly, which has posed huge challenges to mobile network operators (MNOs). A heterogeneous network (HetNet) framework, composed of a marcocell and femtocells, has been proved to be an effective way to cope with the fast-growing traffic demand. In this paper, we assume that both the macrocell and femtocells are owned by the same MNO, with revenue optimization as its ultimate goal. We aim to propose a pricing strategy for macro-femto HetNets with a user centric vision, namely, mobile users would have their own interest to make rational decisions on selecting between the macrocell and femtocells to maximize their individual benefit. We formulate a Stackelberg game to analyze the interactions between the MNO and users, and obtain the equilibrium solution for the Stackelberg game. Via extensive simulations, we evaluate the proposed pricing strategy in terms of its efficiency with respect to the revenue optimization.

  • Learning Supervised Feature Transformations on Zero Resources for Improved Acoustic Unit Discovery

    Michael HECK  Sakriani SAKTI  Satoshi NAKAMURA  

     
    PAPER-Speech and Hearing

      Pubricized:
    2017/10/20
      Vol:
    E101-D No:1
      Page(s):
    205-214

    In this work we utilize feature transformations that are common in supervised learning without having prior supervision, with the goal to improve Dirichlet process Gaussian mixture model (DPGMM) based acoustic unit discovery. The motivation of using such transformations is to create feature vectors that are more suitable for clustering. The need of labels for these methods makes it difficult to use them in a zero resource setting. To overcome this issue we utilize a first iteration of DPGMM clustering to generate frame based class labels for the target data. The labels serve as basis for learning linear discriminant analysis (LDA), maximum likelihood linear transform (MLLT) and feature-space maximum likelihood linear regression (fMLLR) based feature transformations. The novelty of our approach is the way how we use a traditional acoustic model training pipeline for supervised learning to estimate feature transformations in a zero resource scenario. We show that the learned transformations greatly support the DPGMM sampler in finding better clusters, according to the performance of the DPGMM posteriorgrams on the ABX sound class discriminability task. We also introduce a method for combining posteriorgram outputs of multiple clusterings and demonstrate that such combinations can further improve sound class discriminability.

  • Radio Wave Shadowing by Two-Dimensional Human BodyModel

    Mitsuhiro YOKOTA  Yoshichika OHTA  Teruya FUJII  

     
    PAPER-Antennas and Propagation

      Pubricized:
    2017/07/06
      Vol:
    E101-B No:1
      Page(s):
    195-202

    The radio wave shadowing by a two-dimensional human body is examined numerically as the scattering problem by using the Method of Moments (MoM) in order to verify the equivalent human body diameter. Three human body models are examined: (1) a circular cylinder, (2) an elliptical cylinder, and (3) an elliptical cylinder with two circular cylinders are examined. The scattered fields yields by the circular cylinder are compared with measured data. Since the angle of the model to an incident wave affects scattered fields in models other than a circular cylinder, the models of an elliptical cylinder and an elliptical cylinder with two circular cylinders are converted into a circular cylinder of equivalent diameter. The frequency characteristics for the models are calculated by using the equivalent diameter.

  • Scalable and Parameterized Architecture for Efficient Stream Mining

    Li ZHANG  Dawei LI  Xuecheng ZOU  Yu HU  Xiaowei XU  

     
    PAPER-Systems and Control

      Vol:
    E101-A No:1
      Page(s):
    219-231

    With an annual growth of billions of sensor-based devices, it is an urgent need to do stream mining for the massive data streams produced by these devices. Cloud computing is a competitive choice for this, with powerful computational capabilities. However, it sacrifices real-time feature and energy efficiency. Application-specific integrated circuit (ASIC) is with high performance and efficiency, which is not cost-effective for diverse applications. The general-purpose microcontroller is of low performance. Therefore, it is a challenge to do stream mining on these low-cost devices with scalability and efficiency. In this paper, we introduce an FPGA-based scalable and parameterized architecture for stream mining.Particularly, Dynamic Time Warping (DTW) based k-Nearest Neighbor (kNN) is adopted in the architecture. Two processing element (PE) rings for DTW and kNN are designed to achieve parameterization and scalability with high performance. We implement the proposed architecture on an FPGA and perform a comprehensive performance evaluation. The experimental results indicate thatcompared to the multi-core CPU-based implementation, our approach demonstrates over one order of magnitude on speedup and three orders of magnitude on energy-efficiency.

  • Generating Pairing-Friendly Elliptic Curves Using Parameterized Families

    Meng ZHANG  Maozhi XU  

     
    LETTER-Cryptography and Information Security

      Vol:
    E101-A No:1
      Page(s):
    279-282

    A new method is proposed for the construction of pairing-friendly elliptic curves. For any fixed embedding degree, it can transform the problem to solving equation systems instead of exhaustive searching, thus it's more targeted and efficient. Via this method, we obtain various families including complete families, complete families with variable discriminant and sparse families. Specifically, we generate a complete family with important application prospects which has never been given before as far as we know.

  • Learning Deep Relationship for Object Detection

    Nuo XU  Chunlei HUO  

     
    LETTER-Image Recognition, Computer Vision

      Pubricized:
    2017/09/28
      Vol:
    E101-D No:1
      Page(s):
    273-276

    Object detection has been a hot topic of image processing, computer vision and pattern recognition. In recent years, training a model from labeled images using machine learning technique becomes popular. However, the relationship between training samples is usually ignored by existing approaches. To address this problem, a novel approach is proposed, which trains Siamese convolutional neural network on feature pairs and finely tunes the network driven by a small amount of training samples. Since the proposed method considers not only the discriminative information between objects and background, but also the relationship between intraclass features, it outperforms the state-of-arts on real images.

  • Deep Discriminative Supervised Hashing via Siamese Network

    Yang LI  Zhuang MIAO  Jiabao WANG  Yafei ZHANG  Hang LI  

     
    LETTER-Artificial Intelligence, Data Mining

      Pubricized:
    2017/09/12
      Vol:
    E100-D No:12
      Page(s):
    3036-3040

    The latest deep hashing methods perform hash codes learning and image feature learning simultaneously by using pairwise or triplet labels. However, generating all possible pairwise or triplet labels from the training dataset can quickly become intractable, where the majority of those samples may produce small costs, resulting in slow convergence. In this letter, we propose a novel deep discriminative supervised hashing method, called DDSH, which directly learns hash codes based on a new combined loss function. Compared to previous methods, our method can take full advantages of the annotated data in terms of pairwise similarity and image identities. Extensive experiments on standard benchmarks demonstrate that our method preserves the instance-level similarity and outperforms state-of-the-art deep hashing methods in the image retrieval application. Remarkably, our 16-bits binary representation can surpass the performance of existing 48-bits binary representation, which demonstrates that our method can effectively improve the speed and precision of large scale image retrieval systems.

201-220hit(1195hit)