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[Keyword] projector(8hit)

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  • CASEformer — A Transformer-Based Projection Photometric Compensation Network

    Yuqiang ZHANG  Huamin YANG  Cheng HAN  Chao ZHANG  Chaoran ZHU  

     
    PAPER

      Pubricized:
    2023/09/29
      Vol:
    E107-D No:1
      Page(s):
    13-28

    In this paper, we present a novel photometric compensation network named CASEformer, which is built upon the Swin module. For the first time, we combine coordinate attention and channel attention mechanisms to extract rich features from input images. Employing a multi-level encoder-decoder architecture with skip connections, we establish multiscale interactions between projection surfaces and projection images, achieving precise inference and compensation. Furthermore, through an attention fusion module, which simultaneously leverages both coordinate and channel information, we enhance the global context of feature maps while preserving enhanced texture coordinate details. The experimental results demonstrate the superior compensation effectiveness of our approach compared to the current state-of-the-art methods. Additionally, we propose a method for multi-surface projection compensation, further enriching our contributions.

  • Projection-Based Physical Adversarial Attack for Monocular Depth Estimation

    Renya DAIMO  Satoshi ONO  

     
    LETTER

      Pubricized:
    2022/10/17
      Vol:
    E106-D No:1
      Page(s):
    31-35

    Monocular depth estimation has improved drastically due to the development of deep neural networks (DNNs). However, recent studies have revealed that DNNs for monocular depth estimation contain vulnerabilities that can lead to misestimation when perturbations are added to input. This study investigates whether DNNs for monocular depth estimation is vulnerable to misestimation when patterned light is projected on an object using a video projector. To this end, this study proposes an evolutionary adversarial attack method with multi-fidelity evaluation scheme that allows creating adversarial examples under black-box condition while suppressing the computational cost. Experiments in both simulated and real scenes showed that the designed light pattern caused a DNN to misestimate objects as if they have moved to the back.

  • Nonuniformity Measurement of Image Resolution under Effect of Color Speckle for Raster-Scan RGB Laser Mobile Projector

    Junichi KINOSHITA  Akira TAKAMORI  Kazuhisa YAMAMOTO  Kazuo KURODA  Koji SUZUKI  Keisuke HIEDA  

     
    PAPER

      Pubricized:
    2021/08/17
      Vol:
    E105-C No:2
      Page(s):
    86-94

    Image resolution under the effect of color speckle was successfully measured for a raster-scan mobile projector, using the modified contrast modulation method. This method was based on the eye-diagram analysis for distinguishing the binary image signals, black-and-white line pairs. The image resolution and the related metrics, illuminance, chromaticity, and speckle contrast were measured at the nine regions on the full-frame area projected on a standard diffusive reflectance screen. The nonuniformity data over the nine regions were discussed and analyzed.

  • A Dynamic Geometry Reconstruction Technique for Mobile Devices Using Adaptive Checkerboard Recognition and Epipolar Geometry

    Vinh Ninh DAO  Masanori SUGIMOTO  

     
    PAPER-Image Recognition, Computer Vision

      Vol:
    E94-D No:2
      Page(s):
    336-348

    This paper describes a technique for reconstructing dynamic scene geometry using a handheld video projector-camera system and a single checkerboard image as a structured light pattern. The proposed technique automatically recognizes a dense checkerboard pattern under dynamic conditions. The pattern-recognition process is adaptive to different light conditions and an object's color, thereby avoiding the need to set threshold values manually for different objects when the scanning device is moving. We also propose a technique to find corresponding positions for the checkerboard pattern, when displayed by a projector, without needing any position-encoding techniques. The correspondence matching process is based on epipolar geometry, enabling the checkerboard pattern to be matched even if parts of it are occluded. By using a dense checkerboard pattern, we can construct a handheld projector-camera system that can acquire the geometry of objects in real time, and we have verified the feasibility of the proposed techniques.

  • Projector-Based Color Simulator for Print Industry

    Shoji YAMAMOTO  Kumiko UEDA  Norimichi TSUMURA  Toshiya NAKAGUCHI  Yoichi MIYAKE  

     
    PAPER

      Vol:
    E89-A No:11
      Page(s):
    2962-2969

    In this paper, we propose a new projector-based display which can perform the color simulator for print industry. The proposed color simulator can change the color of print by projecting the image onto the print. A color of print can be matched to the desired color by projecting the image which is calculated to minimize the color difference between the colors of target print and current print. This current print is measured by digital camera or digital scanner. Ideally, spectral camera or scanner is expected to be used for accurate color simulation on the current print, but it costs a lot for practical application. Therefore, in this paper, we compared two methods for color matching, one is the tristimulus-based method with XYZ tristimulus values and the other is the spectral-based method with spectral values. As the result of computer simulation, the average color difference ΔE *94 was 0.27 by the spectral-based method between the reflected radiance from the color of target print and the color of current print with projector, and the average color difference ΔE *94 was 2.09 by the tristimulus-based method. The efficiency of the proposed system is verified by the subjective evaluation between the target and current print with appropriate image projection.

  • A Multi-Projector Display System with Virtual Camera Method for Distortion Correction on Quadric Surface Screens

    Masato OGATA  Hiroyuki WADA  Kagenori KAJIHARA  Jeroen van BAAR  

     
    PAPER-Computer Graphics

      Vol:
    E89-D No:2
      Page(s):
    814-824

    Multi-projector technology has been under consideration in recent years. This technology allows the generation of wide field of view and high-resolution images in a cost-effective manner. It is expected to be applied extensively to training simulators where vivid immersive sensations and precision are required. However, in many systems the viewing frustums cannot be automatically assigned for distributed rendering, and the required manual setup is complicated and difficult. This is because the camera should be coincide exactly with a desired eye point to avoid perspective distortions. For the actual applications, the camera is seldom able to be set up at the desired eye point because of physical constraints, e.g., a narrow cockpit with many instruments. To resolve this issue, we have developed a "virtual camera method" that yields high-precision calibration regardless of the camera position. This method takes advantage of the quadratic nature of the display surface. We developed a practical real-time multi-projector display system for applications such as training simulators, that require high-accuracy in geometry and rapid response time.

  • Calibration Free Virtual Display System Using Video Projector onto Real Object Surface

    Shinichiro HIROOKA  Hideo SAITO  

     
    PAPER

      Vol:
    E89-D No:1
      Page(s):
    88-97

    In this paper, we propose a novel virtual display system for a real object surface by using a video projector, so that the viewer can feel as if digital images are printed on the real surface with arbitrary shape. This system consists of an uncalibrated camera and video projector connected to a same PC and creates a virtual object by rendering 2D contents preserved beforehand onto a white object in a real world via a projector. For geometry registration between the rendered image and the object surface correctly, we regard the object surface as a set of a number of small rectangular regions and perform geometry registration by calculating homographies between the projector image plane and the each divided regions. By using such a homography-based method, we can avoid calibration of a camera and a projector that is necessary in a conventional method. In this system, we perform following two processes. First of all, we acquire the status of the object surface from images which capture the scene that color-coded checker patterns are projected on it and generate image rendered on it without distortion by calculating homographies. After once the projection image is generated, the rendered image can be updated if the object surface moves, or refined when it is stationary by observing the object surface. By this second process, the system always offers more accurate display. In implementation, we demonstrate our system in various conditions. This system enables it to project them as if it is printed on a real paper surface of a book. By using this system, we expect the realization of a virtual museum or other industrial application.

  • A Novel Zero-Order FIR Zero-Forcing Filterbanks Equalizer Using Oblique Projector Approach for OFDM Systems

    Chun-Hsien WU  Shiunn-Jang CHERN  

     
    PAPER-Devices/Circuits for Communications

      Vol:
    E88-B No:12
      Page(s):
    4545-4557

    In conventional OFDM systems, the effect of inter-block-interference (IBI) can be completely removed by inserting sufficient redundant symbols between successive transmission blocks. In this paper, based on the reformulated received block symbols of the discrete multirate filterbanks model, a new transceiver model for the cyclic prefix (CP) OFDM systems is proposed, associated with the oblique projector technique (view as the pre-processor for achieving IBI-free). Consequently, a novel ISI-free receiver with the zero-order FIR zero-forcing (ZF) filterbanks equalizer can be devised, under noise-free environment. For performance comparison the bit-error-rate (BER) is investigated for the cases of noisy and noise-free channels. In all cases, viz., the length of CP is shorter or longer than the order of the channel impulse response, we show that the same BER performance compared with the one suggested in [3] can be achieved, under the same assumptions and conditions. Since a simple cascade configuration of the IBI cancellation using the oblique projector followed by the ISI cancellation using the zero-order FIR ZF filterbanks equalizer can be realized for OFDM systems with sufficient or insufficient CP, the complexity of transceiver design can be reduced.