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[Keyword] P2P(88hit)

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  • D2EcoSys: Decentralized Digital Twin EcoSystem Empower Co-Creation City-Level Digital Twins Open Access

    Kenji KANAI  Hidehiro KANEMITSU  Taku YAMAZAKI  Shintaro MORI  Aram MINE  Sumiko MIYATA  Hironobu IMAMURA  Hidenori NAKAZATO  

     
    INVITED PAPER

      Pubricized:
    2023/10/26
      Vol:
    E107-B No:1
      Page(s):
    50-62

    A city-level digital twin is a critical enabling technology to construct a smart city that helps improve citizens' living conditions and quality of life. Currently, research and development regarding the digital replica city are pursued worldwide. However, many research projects only focus on creating the 3D city model. A mechanism to involve key players, such as data providers, service providers, and application developers, is essential for constructing the digital replica city and producing various city applications. Based on this motivation, the authors of this paper are pursuing a research project, namely Decentralized Digital Twin EcoSystem (D2EcoSys), to create an ecosystem to advance (and self-grow) the digital replica city regarding time and space directions, city services, and values. This paper introduces an overview of the D2EcoSys project: vision, problem statement, and approach. In addition, the paper discusses the recent research results regarding networking technologies and demonstrates an early testbed built in the Kashiwa-no-ha smart city.

  • Cooperative Recording to Increase Storage Efficiency in Networked Home Appliances

    Eunsam KIM  Jinsung KIM  Hyoseop SHIN  

     
    LETTER-Information Network

      Pubricized:
    2021/12/02
      Vol:
    E105-D No:3
      Page(s):
    727-731

    This paper presents a novel cooperative recording scheme in networked PVRs based on P2P networks to increase storage efficiency compared with when PVRs operate independently of each other, while maintaining program availability to a similar degree. We employ an erasure coding technique to guarantee data availability of recorded programs in P2P networks. We determine the data redundancy degree of recorded programs so that the system can support all the concurrent streaming requests for them and maintain as much availability as needed. We also present how to assign recording tasks to PVRs and playback the recorded programs without performance degradation. We show that our proposed scheme improves the storage efficiency significantly, compared with when PVRs do not cooperate with each other, while keeping the playbackability of each request similarly.

  • Query Transfer Method Using Different Two Skip Graphs for Searching Spatially-Autocorrelated Data

    Yuuki FUJITA  Akihiro FUJIMOTO  Hideki TODE  

     
    PAPER

      Pubricized:
    2021/09/01
      Vol:
    E105-B No:2
      Page(s):
    205-214

    With the increase of IoT devices, P2P-based IoT platforms have been attracting attention because of their capabilities of building and maintaining their networks autonomously in a decentralized way. In particular, Skip Graph, which has a low network rebuilding cost and allows range search, is suitable for the platform. However, when data observed at geographically close points have similar values (i.e. when data have strong spatial autocorrelation), existing types of Skip Graph degrade their search performances. In this paper, we propose a query transfer method that enables efficient search even for spatially autocorrelated data by adaptively using two-types of Skip Graph depending on the key-distance to the target key. Simulation results demonstrate that the proposed method can reduce the query transfer distance compared to the existing method even for spatially autocorrelated data.

  • Semi-Structured BitTorrent Protocol with Application to Efficient P2P Video Streaming

    Satoshi FUJITA  

     
    PAPER-Information Network

      Pubricized:
    2021/07/08
      Vol:
    E104-D No:10
      Page(s):
    1624-1631

    In this paper, we propose a method to enhance the download efficiency of BitTorrent protocol with the notion of structures in the set of pieces generated from a shared file and the swarm of peers downloading the same shared file. More specifically, as for the set of pieces, we introduce the notion of super-pieces called clusters, which is aimed to enlarge the granularity of the management of request-and-reply of pieces, and as for the swarm of peers, we organize a clique consisting of several peers with similar upload capacity, to improve the smoothness of the flow of pieces associated with a cluster. As is shown in the simulation results, the proposed extensions significantly reduce the download time of the first 75% of the downloaders, and thereby improve the performance of P2P-assisted video streaming such as Akamai NetSession and BitTorrent DNA.

  • On the Design and Implementation of IP-over-P2P Overlay Virtual Private Networks Open Access

    Kensworth SUBRATIE  Saumitra ADITYA  Vahid DANESHMAND  Kohei ICHIKAWA  Renato FIGUEIREDO  

     
    INVITED PAPER-Network

      Pubricized:
    2019/08/05
      Vol:
    E103-B No:1
      Page(s):
    2-10

    The success and scale of the Internet and its protocol IP has spurred emergent distributed technologies such as fog/edge computing and new application models based on distributed containerized microservices. The Internet of Things and Connected Communities are poised to build on these technologies and models and to benefit from the ability to communicate in a peer-to-peer (P2P) fashion. Ubiquitous sensing, actuating and computing implies a scale that breaks the centralized cloud computing model. Challenges stemming from limited IPv4 public addresses, the need for transport layer authentication, confidentiality and integrity become a burden on developing new middleware and applications designed for the network's edge. One approach - not reliant on the slow adoption of IPv6 - is the use of virtualized overlay networks, which abstract the complexities of the underlying heterogeneous networks that span the components of distributed fog applications and middleware. This paper describes the evolution of the design and implementation of IP-over-P2P (IPOP) - from its purist P2P inception, to a pragmatic hybrid model which is influenced by and incorporates standards. The hybrid client-server/P2P approach allows IPOP to leverage existing robust and mature cloud infrastructure, while still providing the characteristics needed at the edge. IPOP is networking cyber infrastructure that presents an overlay virtual private network which self-organizes with dynamic membership of peer nodes into a scalable structure. IPOP is resilient to partitioning, supports redundant paths within its fabric, and provides software defined programming of switching rules to utilize these properties of its topology.

  • Peer-to-Peer Video Streaming of Non-Uniform Bitrate with Guaranteed Delivery Hops Open Access

    Satoshi FUJITA  

     
    PAPER-Information Network

      Pubricized:
    2019/08/09
      Vol:
    E102-D No:11
      Page(s):
    2176-2183

    In conventional video streaming systems, various kind of video streams are delivered from a dedicated server (e.g., edge server) to the subscribers so that a video stream of higher quality level is encoded with a higher bitrate. In this paper, we consider the problem of delivering those video streams with the assistance of Peer-to-Peer (P2P) technology with as small server cost as possible while keeping the performance of video streaming in terms of the throughput and the latency. The basic idea of the proposed method is to divide a given video stream into several sub-streams called stripes as evenly as possible and to deliver those stripes to the subscribers through different tree-structured overlays. Such a stripe-based approach could average the load of peers, and could effectively resolve the overloading of the overlay for high quality video streams. The performance of the proposed method is evaluated numerically. The result of evaluations indicates that the proposed method significantly reduces the server cost necessary to guarantee a designated delivery hops, compared with a naive tree-based scheme.

  • Multi-Tree-Based Peer-to-Peer Video Streaming with a Guaranteed Latency Open Access

    Satoshi FUJITA  

     
    PAPER-Fundamentals of Information Systems

      Pubricized:
    2019/06/10
      Vol:
    E102-D No:9
      Page(s):
    1707-1714

    This paper considers Peer-to-Peer (P2P) video streaming systems, in which a given video stream is divided into b stripes and those stripes are delivered to n peers through b spanning trees under the constraint such that each peer including the source can forward at most b stripes. The delivery of a stripe to n peers is said to be a k-hop delivery if all peers receive the stripe through a path of length at most k. Let Bk=∑i=0k-1bi. It is known that under the above constraint, k-hop delivery of b stripes to n peers is possible only if n≤Bk. This paper proves that (k+1)-hop delivery of b stripes to n peers is possible for any n≤Bk; namely, we can realize the delivery of stripes with a guaranteed latency while it is slightly larger than the minimum latency. In addition, we derive a necessary and sufficient condition on n to enable a k-hop delivery of b stripes for Bk-b+2≤n≤Bk-1; namely for n's close to Bk.

  • Load Balancing Using Load Threshold Adjustment and Incentive Mechanism in Structured P2P Systems

    Kyoungsoo BOK  Jonghyeon YOON  Jongtae LIM  Jaesoo YOO  

     
    LETTER-Information Network

      Pubricized:
    2019/02/18
      Vol:
    E102-D No:5
      Page(s):
    1093-1096

    In this paper, we propose a new dynamic load balancing scheme according to load threshold adjustment and incentives mechanism. The proposed scheme adjusts the load threshold of a node by comparing it with a mean threshold of adjacent nodes, thereby increasing the threshold evenly. We also assign the incentives and penalties to each node through a comparison of the mean threshold of all the nodes in order to increase autonomous load balancing participation.

  • A Dynamic-Clustering Backup Scheme for High-Availability Distributed File Sharing Systems

    Hoai Son NGUYEN   Dinh Nghia NGUYEN  Shinji SUGAWARA  

     
    PAPER-Network

      Pubricized:
    2018/09/10
      Vol:
    E102-B No:3
      Page(s):
    545-556

    DHT routing algorithms can provide efficient mechanisms for resource placement and lookup for distributed file sharing systems. However, we must still deal with irregular and frequent join/leave of nodes and the problem of load unbalancing between nodes in DHT-based file sharing systems. This paper presents an efficient file backup scheme based on dynamic DHT key space clustering in order to guarantee data availability and support load balancing. The main idea of our method is to dynamically divide the DHT network into a number of clusters, each of which locally stores and maintains data chunks of data files to guarantee the data availability of user data files even when node churn occurs. Further, high-capacity nodes in clusters are selected as backup nodes to achieve adequate load balancing. Simulation results demonstrate the superior effectiveness of the proposed scheme over other file replication schemes.

  • Cloud-Assisted Peer-to-Peer Video Streaming with Minimum Latency

    Satoshi FUJITA  

     
    PAPER-Fundamentals of Information Systems

      Pubricized:
    2018/11/02
      Vol:
    E102-D No:2
      Page(s):
    239-246

    In this paper, we consider cloud-assisted Peer-to-Peer (P2P) video streaming systems, in which a given video stream is divided into several sub-streams called stripes and those stripes are delivered to all subscribers through different spanning trees of height two, with the aid of cloud upload capacity. We call such a low latency delivery of stripes a 2-hop delivery. This paper proves that if the average upload capacity of the peers equals to the bit rate of the video stream and the video stream is divided into a stripes, then 2-hop delivery of all stripes to n peers is possible if the upload capacity assisted by the cloud is 3n/a. If those peers have a uniform upload capacity, then the amount of cloud assistance necessary for the 2-hop delivery reduces to n/a.

  • Delay Insertion Based P2PTV Traffic Localization Considering Peer's Relaying Capability

    Chitapong WECHTAISONG  Hiroaki MORINO  

     
    PAPER-Network

      Pubricized:
    2017/03/23
      Vol:
    E100-B No:10
      Page(s):
    1798-1806

    Recently, P2PTV is a popular application to deliver video streaming data over the Internet. On the overlay network, P2PTV applications create logical links between pairs of peers considering round trip time (RTT) without physical network consideration. P2PTV packets are shared over a network without localization awareness which is a serious problem for Internet Service Providers (ISPs). A delay-insertion-based traffic localization scheme was proposed for solving this problem. However, this scheme sometimes leads the newly joining peer to download streaming traffic from a local neighbor peer which has only scarce upload bandwidth. This paper proposes a novel scheme of delay-insertion-based traffic localization in which the router estimates relay capability to each relay peer candidate and leads the newly joining peer to connect to a neighbor peer with sufficient performance for relaying video data. Parameters were evaluated for the optimized condition in the relay capability estimation process. In addition, experiments conducted on a real network show that our proposed scheme can prevent the newly joining peer from downloading video data from peers with insufficient relay capability and maintain video quality close to normal in a P2PTV system while ensuring efficient traffic localization at the level of the Autonomous System (AS) network.

  • Optimality of a Simple Replica Placement Strategy for Chord Peer-to-Peer Networks

    Jichiang TSAI  Jain-Shing LIU  Tien-Yu CHANG  

     
    PAPER-Network

      Pubricized:
    2016/11/02
      Vol:
    E100-B No:4
      Page(s):
    557-565

    Peer-to-peer (P2P) overlay networks are widely employed in distributed systems. The number of hops required by a node to locate an object is the fundamental search cost of a P2P network. Creating replicas can efficiently reduce the cost of object search, so how to deploy replicas to reduce the cost as much as possible is a critical problem of P2P networks. In the literature, most existing replica placement strategies arrange replicas at nodes near the one containing the considered object. In this paper, we formally demonstrate that for a complete Chord P2P network and many non-complete Chord ones, due to their deterministic structures, we can allocate replicas to nodes closest to the target in the identifier space to maximize the reduction in the total number of hops required by all nodes to reach a copy of the object during the search heading to the target node.

  • A Hybrid Push/Pull Streaming Scheme Using Interval Caching in P2P VOD Systems

    Eunsam KIM  Boa KANG  Choonhwa LEE  

     
    LETTER-Information Network

      Pubricized:
    2016/12/06
      Vol:
    E100-D No:3
      Page(s):
    582-586

    This paper presents a hybrid push/pull streaming scheme to take advantage of both the interval caching-based push method and the mesh-based pull method. When a new peer joins, a mesh-based pull method is adopted to avoid the overhead to reorganize the structure only if all of its potential preceding peers are likely to leave before the end of its playback. Otherwise, an interval caching-based push method is adopted so that the better performance of the push method can be maintained until it completes the playback. We demonstrate that our proposed scheme outperforms compared with when either the interval caching-based push method or mesh-based pull method is employed alone.

  • Pre-Association Messaging Framework for Mobile Proximity Service Based on Wi-Fi P2P

    Jae-Ho LEE  Hyung-Seok LEE  Cheol-Hoon LEE  

     
    PAPER-Network

      Vol:
    E99-B No:2
      Page(s):
    392-401

    Wi-Fi P2P has been deployed extensively in mobile devices. However, Wi-Fi P2P is not efficient because it requires an IP layer connection for transmitting even short messages to nearby devices, especially in high density or highly mobile environments owing to the fact that a user on the move has difficulty selecting service-available devices, and a user device has to frequently connect to and be released from nearby devices. This paper proposes a new messaging framework that enables application-level messages to be exchanged between nearby devices with no IP layer connectivity over Wi-Fi P2P. The pre-association messaging framework (PAMF) supports both broadcast and unicast transmission to maximize the delivery success rate, considering the number of peers and messages. Evaluations of PAMF conducted under real scenarios show that application-level messages can be exchanged within a few seconds, with high success rate. PAMF provides high portability and extensibility because it does not breach the Wi-Fi P2P standard. Moreover, the demonstrations show that PAMF is practical for new proximity services such as local marketing and urgent messaging.

  • Failure Detection in P2P-Grid System

    Huan WANG  Hideroni NAKAZATO  

     
    PAPER-Grid System

      Pubricized:
    2015/09/15
      Vol:
    E98-D No:12
      Page(s):
    2123-2131

    Peer-to-peer (P2P)-Grid systems are being investigated as a platform for converging the Grid and P2P network in the construction of large-scale distributed applications. The highly dynamic nature of P2P-Grid systems greatly affects the execution of the distributed program. Uncertainty caused by arbitrary node failure and departure significantly affects the availability of computing resources and system performance. Checkpoint-and-restart is the most common scheme for fault tolerance because it periodically saves the execution progress onto stable storage. In this paper, we suggest a checkpoint-and-restart mechanism as a fault-tolerant method for applications on P2P-Grid systems. Failure detection mechanism is a necessary prerequisite to fault tolerance and fault recovery in general. Given the highly dynamic nature of nodes within P2P-Grid systems, any failure should be detected to ensure effective task execution. Therefore, failure detection mechanism as an integral part of P2P-Grid systems was studied. We discussed how the design of various failure detection algorithms affects their performance in average failure detection time of nodes. Numerical analysis results and implementation evaluation are also provided to show different average failure detection times in real systems for various failure detection algorithms. The comparison shows the shortest average failure detection time by 8.8s on basis of the WP failure detector. Our lowest mean time to recovery (MTTR) is also proven to have a distinct advantage with a time consumption reduction of about 5.5s over its counterparts.

  • Delay-Insertion-Based P2PTV Traffic Localization Using AS-Level Topology Information

    Chitapong WECHTAISONG  Kazato IKEDA  Hiroaki MORINO  Takumi MIYOSHI  

     
    PAPER-Network

      Vol:
    E98-B No:11
      Page(s):
    2259-2268

    Most P2PTV systems select a neighbor peer in an overlay network using RTT or a random method without considering the underlying network. Streaming traffic is shared over a network without localization awareness, which is a serious problem for Internet Service Providers. In this paper, we present a novel scheme to achieve P2PTV traffic localization by inserting delay into P2P streaming packets, so that the length of the inserted delay depends on the AS hop distance between a peer and its neighbor peer. Experiments conducted on a real network show that our proposed scheme can perform efficient traffic localization.

  • Modeling User Behavior in P2P Data Storage System

    Masato UCHIDA  Hideaki IIDUKA  Isao SUGINO  

     
    PAPER

      Vol:
    E98-B No:1
      Page(s):
    33-41

    In recent years, there has been growing interest in systems for sharing resources, which were originally used for personal purposes by individual users, among many unspecified users via a network. An example of such systems is a peer-to-peer (P2P) data storage system that enables users to share a portion of unused space in their own storage devices among themselves. In a recent paper on a P2P data storage system, the user behavior model was defined based on supply and demand functions that depend only on the storage space unit price in a virtual marketplace. However, it was implicitly assumed that other factors, such as unused space of storage devices possessed by users and additional storage space asked by users, did not affect the characteristics of the supply and demand functions. In addition, it was not clear how the values of parameters used in the user behavior model were determined. Therefore, in this paper, we modify the supply and demand functions and determine the values of their parameters by taking the above mentioned factors as well as the price structure of storage devices in a real marketplace into account. Moreover, we provide a numerical example to evaluate the social welfare realized by the P2P data storage system as a typical application of the modified supply and demand functions.

  • Analysis of Optimal Scheduling in Tit-for-Tat-Based P2P File Distribution

    Masashi HASEGAWA  Masahiro SASABE  Tetsuya TAKINE  

     
    PAPER

      Vol:
    E97-B No:12
      Page(s):
    2650-2657

    Peer-to-Peer (P2P) file distribution systems can efficiently disseminate massive contents, such as disk images of operating systems, from a server to many users in a piece-by-piece manner. In particular, the BitTorrent protocol optimizes each peer's download speed by applying the tit-for-tat (TFT) strategy, where each peer preferentially uploads piece(s) to peer(s) from which it can download missing pieces faster. To the best of our knowledge, however, the optimality of TFT-based P2P file distribution has not been studied sufficiently. In this paper, we aim to understand the optimal scheduling in TFT-based P2P file distribution. First, we develop a discrete-time model of TFT-based P2P file distribution and formulate its optimal scheduling as a two-step integer linear programming problem. The first step is to minimize the average file retrieval time among peers, and the second step is to improve fairness among peers. We analyze the optimal solution obtained by the existing solver and reveal the characteristics of the optimal scheduling. Specifically, we show that it is crucial to distribute pieces from the server indirectly to peers with large upload capacity via those with small upload capacity.

  • A Router-Aided Hierarchical P2P Traffic Localization Based on Variable Additional Delay Insertion

    Hiep HOANG-VAN  Yuki SHINOZAKI  Takumi MIYOSHI  Olivier FOURMAUX  

     
    PAPER

      Vol:
    E97-B No:1
      Page(s):
    29-39

    Most peer-to-peer (P2P) systems build their own overlay networks for implementing peer selection strategies without taking into account the locality on the underlay network. As a result, a large quantity of traffic crossing internet service providers (ISPs) or autonomous systems (ASes) is generated on the Internet. Controlling the P2P traffic is therefore becoming a big challenge for the ISPs. To control the cost of the cross-ISP/AS traffic, ISPs often throttle and/or even block P2P applications in their networks. In this paper, we propose a router-aided approach for localizing the P2P traffic hierarchically; it features the insertion of additional delay into each P2P packet based on geographical location of its destination. Compared to the existing approaches that solve the problem on the application layer, our proposed method does not require dedicated servers, cooperation between ISPs and P2P users, or modification of existing P2P application software. Therefore, the proposal can be easily utilized by all types of P2P applications. Experiments on P2P streaming applications indicate that our hierarchical traffic localization method not only reduces significantly the inter-domain traffic but also maintains a good performance of P2P applications.

  • An Auction Based Distribute Mechanism for P2P Adaptive Bandwidth Allocation

    Fang ZUO  Wei ZHANG  

     
    PAPER

      Vol:
    E96-D No:12
      Page(s):
    2704-2712

    In P2P applications, networks are formed by devices belonging to independent users. Therefore, routing hotspots or routing congestions are typically created by an unanticipated new event that triggers an unanticipated surge of users to request streaming service from some particular nodes; and a challenging problem is how to provide incentive mechanisms to allocation bandwidth more fairly in order to avoid congestion and other short backs for P2P QoS. In this paper, we study P2P bandwidth game — the bandwidth allocation in P2P networks. Unlike previous works which focus either on routing or on forwarding, this paper investigates the game theoretic mechanism to incentivize node's real bandwidth demands and propose novel method that avoid congestion proactively, that is, prior to a congestion event. More specifically, we define an incentive-compatible pricing vector explicitly and give theoretical proofs to demonstrate that our mechanism can provide incentives for nodes to tell the true bandwidth demand. In order to apply this mechanism to the P2P distribution applications, we evaluate our mechanism by NS-2 simulations. The simulation results show that the incentive pricing mechanism can distribute the bandwidth fairly and effectively and can also avoid the routing hotspot and congestion effectively.

1-20hit(88hit)