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81-100hit(1376hit)

  • Visualizing Positive and Negative Charges of Triboelectricity Generated on Polyimide Film

    Dai TAGUCHI  Takaaki MANAKA  Mitsumasa IWAMOTO  

     
    PAPER

      Pubricized:
    2020/10/23
      Vol:
    E104-C No:6
      Page(s):
    170-175

    Triboelectric generator is attracting much attention as a power source of electronics application. Electromotive force induced by rubbing is a key for triboelectric generator. From dielectric physics point of view, there are two microscopic origins for electromotive force, i.e., electronic charge displacement and dipolar rotation. A new way for evaluating these two origins is an urgent task. We have been developing an optical second-harmonic generation (SHG) technique as a tool for probing charge displacement and dipolar alignment, selectively, by utilizing wavelength dependent response of SHG to the two origins. In this paper, an experimental way that identifies polarity of electronic charge displacement, i.e., positive charge and negative charge, is proposed. Results showed that the use of local oscillator makes it possible to identify the polarity of charges by means of SHG. As an example, positive and negative charge distribution created by rubbing polyimide surface is illustrated.

  • A Partial Matching Convolution Neural Network for Source Retrieval of Plagiarism Detection

    Leilei KONG  Yong HAN  Haoliang QI  Zhongyuan HAN  

     
    LETTER-Natural Language Processing

      Pubricized:
    2021/03/03
      Vol:
    E104-D No:6
      Page(s):
    915-918

    Source retrieval is the primary task of plagiarism detection. It searches the documents that may be the sources of plagiarism to a suspicious document. The state-of-the-art approaches usually rely on the classical information retrieval models, such as the probability model or vector space model, to get the plagiarism sources. However, the goal of source retrieval is to obtain the source documents that contain the plagiarism parts of the suspicious document, rather than to rank the documents relevant to the whole suspicious document. To model the “partial matching” between documents, this paper proposes a Partial Matching Convolution Neural Network (PMCNN) for source retrieval. In detail, PMCNN exploits a sequential convolution neural network to extract the plagiarism patterns of contiguous text segments. The experimental results on PAN 2013 and PAN 2014 plagiarism source retrieval corpus show that PMCNN boosts the performance of source retrieval significantly, outperforming other state-of-the-art document models.

  • Light-YOLOv3: License Plate Detection in Multi-Vehicle Scenario

    Yuchao SUN  Qiao PENG  Dengyin ZHANG  

     
    PAPER-Artificial Intelligence, Data Mining

      Pubricized:
    2021/02/22
      Vol:
    E104-D No:5
      Page(s):
    723-728

    With the development of the Internet of Vehicles, License plate detection technology is widely used, e.g., smart city and edge senor monitor. However, traditional license plate detection methods are based on the license plate edge detection, only suitable for limited situation, such as, wealthy light and favorable camera's angle. Fortunately, deep learning networks represented by YOLOv3 can solve the problem, relying on strict condition. Although YOLOv3 make it better to detect large targets, its low performance in detecting small targets and lack of the real-time interactively. Motivated by this, we present a faster and lightweight YOLOv3 model for multi-vehicle or under-illuminated images scenario. Generally, our model can serves as a guideline for optimizing neural network in multi-vehicle scenario.

  • Evaluation of Temporal Characteristics of Olfactory Displays with Different Structures Open Access

    Masaaki ISEKI  Takamichi NAKAMOTO  

     
    PAPER-Human Communications

      Pubricized:
    2020/09/29
      Vol:
    E104-A No:4
      Page(s):
    744-750

    An olfactory display is a device to present smells. Temporal characteristics of three types of olfactory displays such as one based upon high-speed switching of solenoid valves, desktop-type one based on SAW atomizer and wearable-type one based on SAW atomizer were evaluated using three odorants with different volatilities. The sensory test revealed that the olfactory displays based on SAW atomizer had the presentation speeds faster than that of solenoid valves switching. Especially, the wearable one had an excellent temporal characteristic. These results largely depend on the difference in the odor delivery method. The data obtained in this study provides basic knowledge when we make olfactory contents.

  • Electromagnetic Scattering Analysis from a Rectangular Hole in a Thick Conducting Screen

    Khanh Nam NGUYEN  Hiroshi SHIRAI  Hirohide SERIZAWA  

     
    PAPER-Electromagnetic Theory

      Pubricized:
    2020/08/20
      Vol:
    E104-C No:4
      Page(s):
    134-143

    Electromagnetic scattering of an electromagnetic plane wave from a rectangular hole in a thick conducting screen is solved using the Kirchhoff approximation (KA). The scattering fields can be derived as field radiations from equivalent magnetic current sources on the aperture of the hole. Some numerical results are compared with those by the Kobayashi potential (KP) method. The proposed method can be found to be efficient to solve the diffraction problem for high frequency regime.

  • Channel Characteristics and Link Budget Analysis for 10-60MHz Band Implant Communication

    Md Ismail HAQUE  Ryosuke YAMADA  Jingjing SHI  Jianqing WANG  Daisuke ANZAI  

     
    PAPER-Antennas and Propagation

      Pubricized:
    2020/10/15
      Vol:
    E104-B No:4
      Page(s):
    410-418

    Channel modeling is a vital step in designing transceivers for wireless implant communication systems due to the extremely challenging environment of the human body. In this paper, the in-to-on body path loss and group delay were first analyzed using an electric dipole and a current loop in the 10-60MHz human body communication band. A path loss model was derived using finite difference time domain (FDTD) simulation and an anatomical human body model. As a result, it was found that the path loss increases with distance in an exponent of 5.6 for dipole and 3.9 for loop, and the group delay variation is within 1ns for both dipole and loop which suggests a flat phase response. Moreover, the electric and magnetic field distributions revealed that the magnetic field components dominate in-body signal transmission in this frequency band. Based on the analysis results of the implant channel, the link budget was analyzed. An experiment on a prototype transceiver was also performed to validate the path loss model and bit error rate (BER) performance. The experimentally derived path loss exponent was between the electric dipole path loss exponent and the current loop path loss exponent, and the BER measurement showed the feasibility of 20Mbps implant communication up to a body depth of at least 15cm.

  • Wigner's Semicircle Law of Weighted Random Networks

    Yusuke SAKUMOTO  Masaki AIDA  

     
    PAPER-Fundamental Theories for Communications

      Pubricized:
    2020/09/01
      Vol:
    E104-B No:3
      Page(s):
    251-261

    Spectral graph theory provides an algebraic approach to investigate the characteristics of weighted networks using the eigenvalues and eigenvectors of a matrix (e.g., normalized Laplacian matrix) that represents the structure of the network. However, it is difficult to accurately represent the structures of large-scale and complex networks (e.g., social network) as a matrix. This difficulty can be avoided if there is a universality, such that the eigenvalues are independent of the detailed structure in large-scale and complex network. In this paper, we clarify Wigner's Semicircle Law for weighted networks as such a universality. The law indicates that the eigenvalues of the normalized Laplacian matrix of weighted networks can be calculated from a few network statistics (the average degree, average link weight, and square average link weight) when the weighted networks satisfy a sufficient condition of the node degrees and the link weights.

  • Tactile Touch Display Using Segmented-Electrode Array with Tactile Strength Stabilization Open Access

    Hiroshi HAGA  Takuya ASAI  Shin TAKEUCHI  Harue SASAKI  Hirotsugu YAMAMOTO  Koji SHIGEMURA  

     
    INVITED PAPER-Electronic Displays

      Pubricized:
    2020/07/22
      Vol:
    E104-C No:2
      Page(s):
    64-72

    We developed an 8.4-inch electrostatic-tactile touch display using a segmented-electrode array (30×20) as both tactile pixels and touch sensors. Each pixel can be excited independently so that the electrostatic-tactile touch display allows presenting real localized tactile textures in any shape. A driving scheme in which the tactile strength is independent of the grounding state of the human body by employing two-phased actuation was also proposed and demonstrated. Furthermore, tactile crosstalk was investigated to find it was due to the voltage fluctuation in the human body and it was diminished by applying the aforementioned driving scheme.

  • Depth Range Control in Visually Equivalent Light Field 3D Open Access

    Munekazu DATE  Shinya SHIMIZU  Hideaki KIMATA  Dan MIKAMI  Yoshinori KUSACHI  

     
    INVITED PAPER-Electronic Displays

      Pubricized:
    2020/08/13
      Vol:
    E104-C No:2
      Page(s):
    52-58

    3D video contents depend on the shooting condition, which is camera positioning. Depth range control in the post-processing stage is not easy, but essential as the video from arbitrary camera positions must be generated. If light field information can be obtained, video from any viewpoint can be generated exactly and post-processing is possible. However, a light field has a huge amount of data, and capturing a light field is not easy. To compress data quantity, we proposed the visually equivalent light field (VELF), which uses the characteristics of human vision. Though a number of cameras are needed, VELF can be captured by a camera array. Since camera interpolation is made using linear blending, calculation is so simple that we can construct a ray distribution field of VELF by optical interpolation in the VELF3D display. It produces high image quality due to its high pixel usage efficiency. In this paper, we summarize the relationship between the characteristics of human vision, VELF and VELF3D display. We then propose a method to control the depth range for the observed image on the VELF3D display and discuss the effectiveness and limitations of displaying the processed image on the VELF3D display. Our method can be applied to other 3D displays. Since the calculation is just weighted averaging, it is suitable for real-time applications.

  • Solving Constrained Slot Placement Problems Using an Ising Machine and Its Evaluations

    Sho KANAMARU  Kazushi KAWAMURA  Shu TANAKA  Yoshinori TOMITA  Nozomu TOGAWA  

     
    PAPER-Fundamentals of Information Systems

      Pubricized:
    2020/11/09
      Vol:
    E104-D No:2
      Page(s):
    226-236

    Ising machines have attracted attention, which is expected to obtain better solutions of various combinatorial optimization problems at high speed by mapping the problems to natural phenomena. A slot-placement problem is one of the combinatorial optimization problems, regarded as a quadratic assignment problem, which relates to the optimal logic-block placement in a digital circuit as well as optimal delivery planning. Here, we propose a mapping to the Ising model for solving a slot-placement problem with additional constraints, called a constrained slot-placement problem, where several item pairs must be placed within a given distance. Since the behavior of Ising machines is stochastic and we map the problem to the Ising model which uses the penalty method, the obtained solution does not always satisfy the slot-placement constraint, which is different from the conventional methods such as the conventional simulated annealing. To resolve the problem, we propose an interpretation method in which a feasible solution is generated by post-processing procedures. We measured the execution time of an Ising machine and compared the execution time of the simulated annealing in which solutions with almost the same accuracy are obtained. As a result, we found that the Ising machine is faster than the simulated annealing that we implemented.

  • A Comparison Study on Camera-Based Pointing Techniques for Handheld Displays Open Access

    Liang CHEN  Dongyi CHEN  

     
    PAPER-Electromechanical Devices and Components

      Pubricized:
    2020/08/04
      Vol:
    E104-C No:2
      Page(s):
    73-80

    Input devices based on direct touch have replaced traditional ones and become the mainstream interactive technology for handheld devices. Although direct touch interaction proves to be easy to use, its problems, e.g. the occlusion problem and the fat finger problem, lower user experience. Camera-based mobile interaction is one of the solutions to overcome the problems. There are two typical interaction styles to generate camera-based pointing interaction for handheld devices: move the device or move an object before the camera. In the first interaction style, there are two approaches to move a cursor's position across the handheld display: move it towards the same direction or the opposite direction which the device moves to. In this paper, the results of a comparison research, which compared the pointing performances of three camera-based pointing techniques, are presented. All pointing techniques utilized input from the rear-facing camera. The results indicate that the interaction style of moving a finger before the camera outperforms the other one in efficiency, accuracy, and throughput. The results also indicate that within the interaction style of moving the device, the cursor positioning style of moving the cursor to the opposite direction is slightly better than the other one in efficiency and throughput. Based on the findings, we suggest giving priority to the interaction style of moving a finger when deploying camera-based pointing techniques on handheld devices. Given that the interaction style of moving the device supports one-handed manipulation, it also worth deploying when one-handed interaction is needed. According to the results, the cursor positioning style of moving the cursor towards the opposite direction which the device moves to may be a better choice.

  • New Iterated RC4 Key Correlations and their Application to Plaintext Recovery on WPA-TKIP

    Ryoma ITO  Atsuko MIYAJI  

     
    PAPER

      Vol:
    E104-A No:1
      Page(s):
    190-202

    This paper presents new key correlations of the keystream bytes generated from RC4 and their application to plaintext recovery on WPA-TKIP. We first observe new key correlations between two bytes of the RC4 key pairs and a keystream byte in each round, and provide their proofs. We refer to these correlations as iterated RC4 key correlations since two bytes of the RC4 key pairs are iterated every 16 rounds. We then extend the existing attacks by Isobe et al. at FSE 2013 and AlFardan et al. at USENIX Security 2013, 0and finally propose an efficient attack on WPA-TKIP. We refer to the proposed attack as chosen plaintext recovery attack (CPRA) since it chooses the best approach for each byte from a variety of the existing attacks. In order to recover the first 257 bytes of a plaintext on WPA-TKIP with success probability of at least 90%, CPRA requires approximately 230 ciphertexts, which are approximately half the number of ciphertexts for the existing attack by Paterson et al. at FSE 2014.

  • Optimal Planning of Emergency Communication Network Using Deep Reinforcement Learning Open Access

    Changsheng YIN  Ruopeng YANG  Wei ZHU  Xiaofei ZOU  Junda ZHANG  

     
    PAPER-Network

      Pubricized:
    2020/06/29
      Vol:
    E104-B No:1
      Page(s):
    20-26

    Aiming at the problems of traditional algorithms that require high prior knowledge and weak timeliness, this paper proposes an emergency communication network topology planning method based on deep reinforcement learning. Based on the characteristics of the emergency communication network, and drawing on chess, we map the node layout and topology planning problems in the network planning to chess game problems; The two factors of network coverage and connectivity are considered to construct the evaluation criteria for network planning; The method of combining Monte Carlo tree search and self-game is used to realize network planning sample data generation, and the network planning strategy network and value network structure based on residual network are designed. On this basis, the model was constructed and trained based on Tensorflow library. Simulation results show that the proposed planning method can effectively implement intelligent planning of network topology, and has excellent timeliness and feasibility.

  • Equivalence between Non-Malleability against Replayable CCA and Other RCCA-Security Notions

    Junichiro HAYATA  Fuyuki KITAGAWA  Yusuke SAKAI  Goichiro HANAOKA  Kanta MATSUURA  

     
    PAPER

      Vol:
    E104-A No:1
      Page(s):
    89-103

    Replayable chosen ciphertext (RCCA) security was introduced by Canetti, Krawczyk, and Nielsen (CRYPTO'03) in order to handle an encryption scheme that is “non-malleable except tampering which preserves the plaintext.” RCCA security is a relaxation of CCA security and a useful security notion for many practical applications such as authentication and key exchange. Canetti et al. defined non-malleability against RCCA (NM-RCCA), indistinguishability against RCCA (IND-RCCA), and universal composability against RCCA (UC-RCCA). Moreover, they proved that these three security notions are equivalent when considering a PKE scheme whose plaintext space is super-polynomially large. Among these three security notions, NM-RCCA seems to play the central role since RCCA security was introduced in order to capture “non-malleability except tampering which preserves the plaintext.” However, their definition of NM-RCCA is not a natural extension of that of original non-malleability, and it is not clear whether their NM-RCCA captures the requirement of original non-malleability. In this paper, we propose definitions of indistinguishability-based and simulation-based non-malleability against RCCA by extending definitions of original non-malleability. We then prove that these two notions of non-malleability and IND-RCCA are equivalent regardless of the size of plaintext space of PKE schemes.

  • SCUT-AutoALP: A Diverse Benchmark Dataset for Automatic Architectural Layout Parsing

    Yubo LIU  Yangting LAI  Jianyong CHEN  Lingyu LIANG  Qiaoming DENG  

     
    LETTER-Computer Graphics

      Pubricized:
    2020/09/03
      Vol:
    E103-D No:12
      Page(s):
    2725-2729

    Computer aided design (CAD) technology is widely used for architectural design, but current CAD tools still require high-level design specifications from human. It would be significant to construct an intelligent CAD system allowing automatic architectural layout parsing (AutoALP), which generates candidate designs or predicts architectural attributes without much user intervention. To tackle these problems, many learning-based methods were proposed, and benchmark dataset become one of the essential elements for the data-driven AutoALP. This paper proposes a new dataset called SCUT-AutoALP for multi-paradigm applications. It contains two subsets: 1) Subset-I is for floor plan design containing 300 residential floor plan images with layout, boundary and attribute labels; 2) Subset-II is for urban plan design containing 302 campus plan images with layout, boundary and attribute labels. We analyzed the samples and labels statistically, and evaluated SCUT-AutoALP for different layout parsing tasks of floor plan/urban plan based on conditional generative adversarial networks (cGAN) models. The results verify the effectiveness and indicate the potential applications of SCUT-AutoALP. The dataset is available at https://github.com/designfuturelab702/SCUT-AutoALP-Database-Release.

  • A Design Method for Designing Asynchronous Circuits on Commercial FPGAs Using Placement Constraints

    Tatsuki OTAKE  Hiroshi SAITO  

     
    PAPER

      Vol:
    E103-A No:12
      Page(s):
    1427-1436

    In this paper, we propose a design method to design asynchronous circuits with bundled-data implementation on commercial Field Programmable Gate Arrays using placement constraints. The proposed method uses two types of placement constraints to reduce the number of delay adjustments to fix timing violations and to improve the performance of the bundled-data implementation. We also propose a floorplan algorithm to reduce the control-path delays specific to the bundled-data implementation. Using the proposed method, we could design the asynchronous circuits whose performance is close to and energy consumption is small compared to the synchronous counterparts with less delay adjustment.

  • Hue-Correction Scheme Considering Non-Linear Camera Response for Multi-Exposure Image Fusion

    Kouki SEO  Chihiro GO  Yuma KINOSHITA  Hitoshi KIYA  

     
    PAPER-Image

      Vol:
    E103-A No:12
      Page(s):
    1562-1570

    We propose a novel hue-correction scheme for multi-exposure image fusion (MEF). Various MEF methods have so far been studied to generate higher-quality images. However, there are few MEF methods considering hue distortion unlike other fields of image processing, due to a lack of a reference image that has correct hue. In the proposed scheme, we generate an HDR image as a reference for hue correction, from input multi-exposure images. After that, hue distortion in images fused by an MEF method is removed by using hue information of the HDR one, on the basis of the constant-hue plane in the RGB color space. In simulations, the proposed scheme is demonstrated to be effective to correct hue-distortion caused by conventional MEF methods. Experimental results also show that the proposed scheme can generate high-quality images, regardless of exposure conditions of input multi-exposure images.

  • Simultaneous Realization of Decision, Planning and Control for Lane-Changing Behavior Using Nonlinear Model Predictive Control

    Hiroyuki OKUDA  Nobuto SUGIE  Tatsuya SUZUKI  Kentaro HARAGUCHI  Zibo KANG  

     
    PAPER-Artificial Intelligence, Data Mining

      Pubricized:
    2020/08/31
      Vol:
    E103-D No:12
      Page(s):
    2632-2642

    Path planning and motion control are fundamental components to realize safe and reliable autonomous driving. The discrimination of the role of these two components, however, is somewhat obscure because of strong mathematical interaction between these two components. This often results in a redundant computation in the implementation. One of attracting idea to overcome this redundancy is a simultaneous path planning and motion control (SPPMC) based on a model predictive control framework. SPPMC finds the optimal control input considering not only the vehicle dynamics but also the various constraints which reflect the physical limitations, safety constraints and so on to achieve the goal of a given behavior. In driving in the real traffic environment, decision making has also strong interaction with planning and control. This is much more emphasized in the case that several tasks are switched in some context to realize higher-level tasks. This paper presents a basic idea to integrate decision making, path planning and motion control which is able to be executed in realtime. In particular, lane-changing behavior together with the decision of its initiation is selected as the target task. The proposed idea is based on the nonlinear model predictive control and appropriate switching of the cost function and constraints in it. As the result, the decision of the initiation, planning, and control of the lane-changing behavior are achieved by solving a single optimization problem under several constraints such as safety. The validity of the proposed method is tested by using a vehicle simulator.

  • A Study on Contact Voltage Waveform and Its Relation with Deterioration Process of AgPd Brush and Au-Plated Slip-Ring System with Lubricant

    Koichiro SAWA  Yoshitada WATANABE  Takahiro UENO  Hirotasu MASUBUCHI  

     
    PAPER

      Pubricized:
    2020/06/08
      Vol:
    E103-C No:12
      Page(s):
    705-712

    The authors have been investigating the deterioration process of Au-plated slip-ring and Ag-Pd brush system with lubricant to realize stable and long lifetime. Through the past tests, it can be made clear that lubricant is very important for long lifetime, and a simple model of the deterioration process was proposed. However, it is still an issue how the lubricant is deteriorated and also what the relation between lubricant deterioration and contact voltage behavior is. In this paper, the contact voltage waveforms were regularly recorded during the test, and analyzed to obtain the time change of peak voltage and standard deviation during one rotation. Based on these results, it is discussed what happens at the interface between ring and brush with the lubricant. And the following results are made clear. The fluctuation of voltage waveforms, especially peaks of pulse-like fluctuation more easily occurs for minus rings than for plus rings. Further, peak values of the pulse-like fluctuation rapidly decreases and disappear at lower rotation speed as mentioned in the previous works. In addition, each peaks of the pulse-like fluctuation is identified at each position of the ring periphery. From these results, it can be assumed that lubricant film exists between brush and ring surface and electric conduction is realized by tunnel effect. In other words, it can be made clear that the fluctuation would be caused by the lubricant layer, not only by the ring surface. Finally, an electric conduction model is proposed and the above results can be explained by this model.

  • Dynamic Image Adjustment Method and Evaluation for Glassless 3D Viewing Systems

    Takayuki NAKATA  Isao NISHIHARA  

     
    PAPER-Image Processing and Video Processing

      Pubricized:
    2020/08/24
      Vol:
    E103-D No:11
      Page(s):
    2351-2361

    In this paper, we propose an accurate calibration method for glassless stereoscopic systems. The method uses a lenticular lens on a general display. Glassless stereoscopic displays are currently used in many fields; however, accurately adjusting their physical display position is difficult because an accuracy of several microns or one hundredth of a degree is required, particularly given their larger display area. The proposed method enables a dynamic adjustment of the positions of images on the display to match various physical conditions in three-dimensional (3D) displays. In particular, compared with existing approaches, this avoids degradation of the image quality due to the image location on the screen while improving the image quality by local mapping. Moreover, it is shown to decrease the calibration time by performing simultaneous processing for each local area. As a result of the calibration, the offset jitter representing the crosstalk reduces from 14.946 to 8.645 mm. It is shown that high-quality 3D videos can be generated. Finally, we construct a stereoscopic viewing system using a high-resolution display and lenticular lens and produce high-quality 3D images with automatic calibration.

81-100hit(1376hit)