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[Keyword] EAM(900hit)

101-120hit(900hit)

  • Methods for Adaptive Video Streaming and Picture Quality Assessment to Improve QoS/QoE Performances Open Access

    Kenji KANAI  Bo WEI  Zhengxue CHENG  Masaru TAKEUCHI  Jiro KATTO  

     
    INVITED PAPER

      Pubricized:
    2019/01/22
      Vol:
    E102-B No:7
      Page(s):
    1240-1247

    This paper introduces recent trends in video streaming and four methods proposed by the authors for video streaming. Video traffic dominates the Internet as seen in current trends, and new visual contents such as UHD and 360-degree movies are being delivered. MPEG-DASH has become popular for adaptive video streaming, and machine learning techniques are being introduced in several parts of video streaming. Along with these research trends, the authors also tried four methods: route navigation, throughput prediction, image quality assessment, and perceptual video streaming. These methods contribute to improving QoS/QoE performance and reducing power consumption and storage size.

  • A Tile-Based Solution Using Cubemap for Viewport-Adaptive 360-degree Video Delivery

    Huyen T. T. TRAN  Duc V. NGUYEN  Nam PHAM NGOC  Truong Cong THANG  

     
    PAPER

      Pubricized:
    2019/01/22
      Vol:
    E102-B No:7
      Page(s):
    1292-1300

    360-degree video delivery in Virtual Reality is very challenging due to the fact that 360-degree videos require much higher bandwidth than conventional videos. To overcome this problem, viewport-adaptive streaming has been introduced. In this study, we propose a new adaptation method for tiling-based viewport-adaptive streaming of 360-degree videos. For content preparation, the Cubemap projection format is used, where faces or parts of a face are encoded as tiles. Also, the problem is formulated as an optimization problem, in which each visible tile is weighted based on how that tile overlaps with the viewport. To solve the problem, an approximation algorithm is proposed in this study. An evaluation of the proposed method and reference methods is carried out under different tiling schemes and bandwidths. Experiments show that the Cubemap format with tiling provides a lot of benefits in terms of storage, viewport quality across different viewing directions and bandwidths, and tolerance to prediction errors.

  • Extended Beamforming by Sum and Difference Composite Co-Array for Real-Valued Signals

    Sho IWAZAKI  Koichi ICHIGE  

     
    PAPER-Digital Signal Processing

      Vol:
    E102-A No:7
      Page(s):
    918-925

    We have developed a novel array configuration based on the combination of sum and difference co-arrays. There have been many studies on array antenna configurations that enhance the degree of freedom (DOF) of an array, but the maximum DOF of the difference co-array configuration is often limited. With our proposed array configuration, called “sum and difference composite co-array”, we aim to further enhance the DOF by combining the concept of sum co-array and difference co-array. The performance of the proposed array configuration is evaluated through computer simulated beamforming*.

  • User Pre-Scheduling and Beamforming with Imperfect CSI for Future Cloud/Fog-Radio Access Networks Open Access

    Megumi KANEKO  Lila BOUKHATEM  Nicolas PONTOIS  Thi-Hà-Ly DINH  

     
    INVITED PAPER

      Pubricized:
    2019/01/22
      Vol:
    E102-B No:7
      Page(s):
    1230-1239

    By incorporating cloud computing capabilities to provide radio access functionalities, Cloud Radio Access Networks (CRANs) are considered to be a key enabling technology of future 5G and beyond communication systems. In CRANs, centralized radio resource allocation optimization is performed over a large number of small cells served by simple access points, the Remote Radio Heads (RRHs). However, the fronthaul links connecting each RRH to the cloud introduce delays and entail imperfect Channel State Information (CSI) knowledge at the cloud processors. In order to satisfy the stringent latency requirements envisioned for 5G applications, the concept of Fog Radio Access Networks (FogRANs) has recently emerged for providing cloud computing at the edge of the network. Although FogRAN may alleviate the latency and CSI quality issues of CRAN, its distributed nature degrades network interference mitigation and global system performance. Therefore, we investigate the design of tailored user pre-scheduling and beamforming for FogRANs. In particular, we propose a hybrid algorithm that exploits both the centralized feature of the cloud for globally-optimized pre-scheduling using imperfect global CSIs, and the distributed nature of FogRAN for accurate beamforming with high quality local CSIs. The centralized phase enables the interference patterns over the global network to be considered, while the distributed phase allows for latency reduction, in line with the requirements of FogRAN applications. Simulation results show that our proposed algorithm outperforms the baseline algorithm under imperfect CSIs, jointly in terms of throughput, energy efficiency, as well as delay.

  • A P2P Sensor Data Stream Delivery System That Guarantees the Specified Reachability under Churn Situations

    Tomoya KAWAKAMI  Tomoki YOSHIHISA  Yuuichi TERANISHI  

     
    PAPER

      Pubricized:
    2019/02/06
      Vol:
    E102-D No:5
      Page(s):
    932-941

    In this paper, we propose a method to construct a scalable sensor data stream delivery system that guarantees the specified delivery quality of service (i.e., total reachability to destinations), even when delivery server resources (nodes) are in a heterogeneous churn situation. A number of P2P-based methods have been proposed for constructing a scalable and efficient sensor data stream system that accommodates different delivery cycles by distributing communication loads of the nodes. However, no existing method can guarantee delivery quality of service when the nodes on the system have a heterogeneous churn rate. As an extension of existing methods, which assign relay nodes based on the distributed hashing of the time-to-deliver, our method specifies the number of replication nodes, based on the churn rate of each node and on the relevant delivery paths. Through simulations, we confirmed that our proposed method can guarantee the required reachability, while avoiding any increase in unnecessary resource assignment costs.

  • Scalability Analysis of Deeply Pipelined Tsunami Simulation with Multiple FPGAs Open Access

    Antoniette MONDIGO  Tomohiro UENO  Kentaro SANO  Hiroyuki TAKIZAWA  

     
    PAPER-Applications

      Pubricized:
    2019/02/05
      Vol:
    E102-D No:5
      Page(s):
    1029-1036

    Since the hardware resource of a single FPGA is limited, one idea to scale the performance of FPGA-based HPC applications is to expand the design space with multiple FPGAs. This paper presents a scalable architecture of a deeply pipelined stream computing platform, where available parallelism and inter-FPGA link characteristics are investigated to achieve a scaled performance. For a practical exploration of this vast design space, a performance model is presented and verified with the evaluation of a tsunami simulation application implemented on Intel Arria 10 FPGAs. Finally, scalability analysis is performed, where speedup is achieved when increasing the computing pipeline over multiple FPGAs while maintaining the problem size of computation. Performance is scaled with multiple FPGAs; however, performance degradation occurs with insufficient available bandwidth and large pipeline overhead brought by inadequate data stream size. Tsunami simulation results show that the highest scaled performance for 8 cascaded Arria 10 FPGAs is achieved with a single pipeline of 5 stream processing elements (SPEs), which obtained a scaled performance of 2.5 TFlops and a parallel efficiency of 98%, indicating the strong scalability of the multi-FPGA stream computing platform.

  • Interference Suppression of Partially Overlapped Signals Using GSVD and Orthogonal Projection

    Liqing SHAN  Shexiang MA  Xin MENG  Long ZHOU  

     
    PAPER-Wireless Communication Technologies

      Pubricized:
    2018/11/21
      Vol:
    E102-B No:5
      Page(s):
    1055-1060

    In order to solve the problem in Automatic Identification System (AIS) that the signal in the target slot cannot be correctly received due to partial overlap of signals in adjacent time slots, the paper introduces a new criterion: maximum expected signal power (MESP) and proposes a novel beamforming algorithm based on generalized singular value decomposition (GSVD) and orthogonal projection. The algorithm employs GSVD to estimate the signal subspace, and adopts orthogonal projection to project the received signal onto the orthogonal subspace of the non-target signal. Then, beamforming technique is used to maximize the output power of the target signal on the basis of MESP. Theoretical analysis and simulation results show the effectiveness of the proposed algorithm.

  • Transmit Beam Selection Scheme for Massive MIMO Using Expected Beam Responses

    Yoshihito KUBO  Yukitoshi SANADA  

     
    PAPER-Wireless Communication Technologies

      Pubricized:
    2018/10/12
      Vol:
    E102-B No:4
      Page(s):
    913-920

    Massive multiple-input multiple-output (MIMO) realizes simultaneous transmission to a large number of mobile stations (MSs) and improves frequency utilization efficiency. It is drawing attention as the key technology of the fifth-generation (5G) mobile communication systems. The 5G system is going to be implemented in a high frequency band and massive MIMO beamforming (BF) is applied to compensate propagation loss. In the conventional BF scheme, a transmit beam is selected based on the power of received signals over subcarriers. The signal on a different subcarrier is transmitted with a different directivity. To improve the accuracy of beam selection, this paper proposes a transmit beam selection scheme for massive MIMO. The proposed scheme calculates the expected responses of the signals over the subcarriers based on the relative directivity between a base station (BS) and a MS. The MS calculates the correlation between the received signals and each of the expected response sequences. It then selects the beam with the highest correlation value. It is shown in this paper that the proposed scheme can improve the average signal-to-noise ratio of a received signal by about 1.5dB as compared with that of the power based search scheme. It is also shown that the proposed scheme with limited response coefficients can reduce the computational complexity by a factor of 1/100 while it still increases the average SNR by about 1.0dB.

  • A Quality-Level Selection for Adaptive Video Streaming with Scalable Video Coding

    Shungo MORI  Masaki BANDAI  

     
    PAPER-Network

      Pubricized:
    2018/10/22
      Vol:
    E102-B No:4
      Page(s):
    824-831

    In this paper, we propose a quality-level selection method for adaptive video streaming with scalable video coding (SVC). The proposed method works on the client with the dynamic adaptive streaming over HTTP (DASH) with SVC. The proposed method consists of two components: introducing segment group and a buffer-aware layer selection algorithm. In general, quality of experience (QoE) performance degrades due to stalling (playback buffer underflow), low playback quality, frequent quality-level switching, and extreme-down quality switching. The proposed algorithm focuses on reducing the frequent quality-level switching, and extreme-down quality switching without increasing stalling and degrading playback quality. In the proposed method, a SVC-DASH client selects a layer every G segments, called a segment group to prevent frequent quality-level switching. In addition, the proposed method selects the quality of a layer based on a playback buffer in a layer selection algorithm for preventing extreme-down switching. We implement the proposed method on a real SVC-DASH system and evaluate its performance by subjective evaluations of multiple users. As a result, we confirm that the proposed algorithm can obtain better mean opinion score (MOS) value than a conventional SVC-DASH, and confirm that the proposed algorithm is effective to improve QoE performance in SVC-DASH.

  • Simplified User Grouping Algorithm for Massive MIMO on Sparse Beam-Space Channels

    Maliheh SOLEIMANI  Mahmood MAZROUEI-SEBDANI  Robert C. ELLIOTT  Witold A. KRZYMIEŃ  Jordan MELZER  

     
    PAPER-Wireless Communication Technologies

      Pubricized:
    2018/09/13
      Vol:
    E102-B No:3
      Page(s):
    623-631

    Massive multiple-input multiple-output (MIMO) systems are a key promising technology for future broadband cellular networks. The propagation paths within massive MIMO radio channels are often sparse, both in the sub-6GHz frequency band and at millimeter wave frequencies. Herein, we propose a two-layer beamforming scheme for downlink transmission over massive multiuser MIMO sparse beam-space channels. The first layer employs a bipartite graph to dynamically group users in the beam-space domain; the aim is to minimize inter-user interference while significantly reducing the effective channel dimensionality. The second layer performs baseband linear MIMO precoding to maximize spatial multiplexing gain and system throughput. Simulation results demonstrate the proposed two-layer beamforming scheme outperforms other, more conventional algorithms.

  • Fabrication and Evaluation of Integrated Photonic Array-Antenna System for RoF Based Remote Antenna Beam Forming

    Takayoshi HIRASAWA  Shigeyuki AKIBA  Jiro HIROKAWA  Makoto ANDO  

     
    PAPER-Lasers, Quantum Electronics

      Vol:
    E102-C No:3
      Page(s):
    235-242

    This paper studies the performance of the quantitative RF power variation in Radio-over-Fiber beam forming system utilizing a phased array-antenna integrating photo-diodes in downlink network for next generation millimeter wave band radio access. Firstly, we described details of fabrication of an integrated photonic array-antenna (IPA), where a 60GHz patch antenna 4×2 array and high-speed photo-diodes were integrated into a substrate. We evaluated RF transmission efficiency as an IPA system for Radio-over-Fiber (RoF)-based mobile front hall architecture with remote antenna beam forming capability. We clarified the characteristics of discrete and integrated devices such as an intensity modulator (IM), an optical fiber and the IPA and calculated RF power radiated from the IPA taking account of the measured data of the devices. Based on the experimental results on RF tone signal transmission by utilizing the IPA, attainable transmission distance of wireless communication by improvement and optimization of the used devices was discussed. We deduced that the antenna could output sufficient power when we consider that the cell size of the future mobile communication systems would be around 100 meters or smaller.

  • Performance Analysis of Block MSN Algorithm with Pseudo-Noise Control in Multi-User MIMO System Open Access

    Nobuyoshi KIKUMA  Kousuke YONEZU  Kunio SAKAKIBARA  

     
    PAPER-MIMO

      Pubricized:
    2018/08/21
      Vol:
    E102-B No:2
      Page(s):
    224-232

    MU-MIMO (Multi-User Multiple Input and Multiple Output) has been considered as a fundamental technology for simultaneous communications between a base station and multiple users. This is because it can generate a large virtual MIMO channel between a base station and multiple user terminals with effective utilization of wireless resources. As a method of implementing MU-MIMO downlink, Block Diagonalization (BD) was proposed in which the transmission weights are determined to cancel interference between multiple user terminals. On the other hand, Block Maximum Signal-to-Noise ratio (BMSN) was proposed which determines the transmission weights to enhance the gain for each user terminal in addition to the interference cancellation. As a feature, BMSN has a pseudo-noise for controlling the null depth to the interference. In this paper, to enhance further the BMSN performance, we propose the BMSN algorithm that has the pseudo-noise determined according to receiver SNR. As a result of computer simulation, it is confirmed that the proposed BMSN algorithm shows the significantly improved performance in evaluation of bit error rate (BER) and achievable bit rate (ABR).

  • Low Power and Reduced Hardware UWB Beamformers for Future 5G Communications Open Access

    John L. VOLAKIS  Rimon HOKAYEM  Satheesh Bojja VENKATAKRISHNAN  Elias A. ALWAN  

     
    INVITED PAPER-Antennas

      Pubricized:
    2018/08/21
      Vol:
    E102-B No:2
      Page(s):
    166-173

    We present a novel hybrid beamforming architecture for high speed 5G technologies. The architecture combines several new concepts to achieve significant hardware and cost reduction for large antenna arrays. Specifically, we employ an on-site code division multiplexing scheme to group several antenna elements into a single analog-to-digital converter (ADC). This approach significantly reduces analog hardware and power requirements by a factor of 8 to 32. Additionally, we employ a novel analog frequency independent beamforming scheme to eliminate phase shifters altogether and allow for coherent combining at the analog front-end. This approach avoids traditional phase-shifter-based approaches typically associated with bulky and inefficient components. Preliminary analysis shows that for an array of 800 elements, as much as 97% reduction in cost and power is achieved using the hybrid beamformer as compared to conventional beamformer systems.

  • A Study on Optimal Beam Patterns for Single User Massive MIMO Transmissions Open Access

    Maki ARAI  Kei SAKAGUCHI  Kiyomichi ARAKI  

     
    PAPER-Antennas and Propagation

      Pubricized:
    2018/07/30
      Vol:
    E102-B No:2
      Page(s):
    324-336

    This paper proposes optimal beam patterns of analog beamforming for SU (Single User) massive MIMO (Multi-Input Multi-Output) transmission systems. For hybrid beamforming in SU massive MIMO systems, there are several design parameters such as beam patterns, the number of beams (streams), the shape of array antennas, and so on. In conventional hybrid beamforming, rectangular patch array antennas implemented on a planar surface with linear phase shift beam patterns have been used widely. However, it remains unclear whether existing configurations are optimal or not. Therefore, we propose a method using OBPB (Optimal Beam Projection Beamforming) for designing configuration parameters of the hybrid beamforming. By using the method, the optimal beam patterns are derived first, and are projected on the assumed surface to calculate the achievable number of streams and the resulting channel capacity. The results indicate OBPB with a spherical surface yields at least 3.5 times higher channel capacity than conventional configurations.

  • Cloud-Assisted Peer-to-Peer Video Streaming with Minimum Latency

    Satoshi FUJITA  

     
    PAPER-Fundamentals of Information Systems

      Pubricized:
    2018/11/02
      Vol:
    E102-D No:2
      Page(s):
    239-246

    In this paper, we consider cloud-assisted Peer-to-Peer (P2P) video streaming systems, in which a given video stream is divided into several sub-streams called stripes and those stripes are delivered to all subscribers through different spanning trees of height two, with the aid of cloud upload capacity. We call such a low latency delivery of stripes a 2-hop delivery. This paper proves that if the average upload capacity of the peers equals to the bit rate of the video stream and the video stream is divided into a stripes, then 2-hop delivery of all stripes to n peers is possible if the upload capacity assisted by the cloud is 3n/a. If those peers have a uniform upload capacity, then the amount of cloud assistance necessary for the 2-hop delivery reduces to n/a.

  • Flash Crowd Absorber for P2P Video Streaming

    Satoshi FUJITA  

     
    PAPER-Fundamentals of Information Systems

      Pubricized:
    2018/10/26
      Vol:
    E102-D No:2
      Page(s):
    261-268

    This paper proposes a method to absorb flash crowd in P2P video streaming systems. The idea of the proposed method is to reduce the time before a newly arrived node becoming an uploader by explicitly constructing a group of newly arrived nodes called flash crowd absorber (FCA). FCA grows continuously while serving a video stream to the members of the group, and it is explicitly controlled so that the upload capacity of the nodes is fully utilized and it attains a nearly optimal latency of the stream during a flash crowd. A numerical comparison with a naive tree-based scheme is also given.

  • Adaptive Tiling Selection for Viewport Adaptive Streaming of 360-degree Video

    Duc V. NGUYEN  Huyen T. T. TRAN  Truong Cong THANG  

     
    LETTER

      Pubricized:
    2018/10/19
      Vol:
    E102-D No:1
      Page(s):
    48-51

    360-degree video is an important component of the emerging Virtual Reality. In this paper, we propose a new adaptation method for tiling-based viewport adaptive streaming of 360-degree video. The proposed method is able to dynamically select the best tiling scheme given the network conditions and user status. Experiments show that our proposed method can improve the viewport quality by up to 2.3 dB compared to a conventional fixed tiling method.

  • A Novel Speech Enhancement System Based on the Coherence-Based Algorithm and the Differential Beamforming

    Lei WANG  Jie ZHU  

     
    LETTER-Speech and Hearing

      Pubricized:
    2018/08/31
      Vol:
    E101-D No:12
      Page(s):
    3253-3257

    This letter proposes a novel speech enhancement system based on the ‘L’ shaped triple-microphone. The modified coherence-based algorithm and the first-order differential beamforming are combined to filter the spatial distributed noise. The experimental results reveal that the proposed algorithm achieves significant performance in spatial filtering under different noise scenarios.

  • An Efficient Server Push Approach for On-Demand Video Streaming Over HTTP/2

    Thoa NGUYEN  Nguyen Hai DANG  Nguyen MINH  Nam Pham NGOC  Hung T. LE  Truong Cong THANG  

     
    PAPER-Multimedia Systems for Communications

      Pubricized:
    2018/05/22
      Vol:
    E101-B No:11
      Page(s):
    2371-2379

    Video streaming over HTTP/2 is a new trend in multimedia delivery. Compared to the pull-based HTTP/1.1 protocol, the new HTTP/2 protocol's Server Push feature is very effective in reducing the overheads (e.g., in terms of energy, processing, bandwidth) for clients, servers, and network nodes. This paper presents an HTTP/2 push-based adaptation method for on-demand video streaming that reduces the number of requests and provides high video quality. In our method, for each client request, the server sends video segments continuously until it receives another client request with a new quality. Since a request is sent only if the client wants to update the video bitrate, our method can significantly reduce the request related overhead. For this context, a buffer based algorithm is proposed to provide high and smooth video quality while avoiding buffer underflows. Experiments show that the proposed method can provide a lower number of requests, higher average quality and better quality smoothness than existing methods.

  • Court-Divisional Team Motion and Player Performance Curve Based Automatic Game Strategy Data Acquisition for Volleyball Analysis

    Xina CHENG  Takeshi IKENAGA  

     
    PAPER-Systems and Control, Vision

      Vol:
    E101-A No:11
      Page(s):
    1756-1765

    Automatic game strategy data acquisition is important for the realization of the professional strategy analysis systems by providing evaluation values such as the team status and the efficacy of plays. The key factor that influences the performance of the strategy data acquisition in volleyball game is the unknown player roles. Player role means the position with game meaning of each player in the team formation, such as the setter, attacker and blocker. The unknown player role makes individual player unreliable and loses the contribution of each player in the strategy analysis. This paper proposes a court-divisional team motion feature and a player performance curve to deal with the unknown player roles in strategy data acquisition. Firstly, the court-divisional team motion feature is proposed for the team tactical status detection. This feature reduces the influence of individual player information by summing up the ball relative motion density of all the players in divided court area, which corresponds to the different plays. Secondly, the player performance curves are proposed for the efficacy variables acquisition in attack play. The player roles candidates are detected by three features that represent the entire process of a player starting to rush (or jump) to the ball and hit the ball: the ball relative distance, ball approach motion and the attack motion feature. With the 3D ball trajectories and multiple players' positions tracked from multi-view volleyball game videos, the experimental detection rate of each team status (attack, defense-ready, offense-ready and offense status) are 75.2%, 84.2%, 79.7% and 81.6%. And for the attack efficacy variables acquisition, the average precision of the set zone, the number of available attackers, the attack tempo and the number of blockers are 100%, 100%, 97.8%, and 100%, which achieve 8.3% average improvement compared with manual acquisition.

101-120hit(900hit)